Player Matchup

Janus
Janus
BIGCHEFFA
Janus
Level 78
God Stats
2W - 3L
1,403 SR
Queue Stats
73W - 74L
1,459 Elo+
Party 1
Athena
Athena
CorvusXX64
Athena
Level 63
God Stats
23W - 23L
1,623 SR
Queue Stats
462W - 448L
1,496 Elo+
Solo
Achilles
Achilles
MILKYTHEDOPEMAN
Achilles
Level 154
God Stats
5W - 10L
1,371 SR
Queue Stats
391W - 525L
1,367 Elo+
Party 3
Anhur
Anhur
OGTempest
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,542 Elo+
Party 1
Thanatos
Thanatos
VariousDemon
Thanatos
Level 130
God Stats
6W - 3L
1,564 SR
Queue Stats
157W - 213L
1,370 Elo+
Party 3
Team Averages
Level 99
1,492 SR
1,447 Elo+

VS

Team Averages
Level 86
1,498 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
ElMindEraser
Tsukuyomi
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
SIvL3 W4R
Ullr
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 53L
1,739 Elo+
Party 2
Athena
Athena
SayAhhForMorky
Athena
Level 113
God Stats
4W - 8L
1,345 SR
Queue Stats
135W - 137L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
SissFist
Gilgamesh
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,413 Elo+
Party 4
Eset
Eset
vinel09sj
Eset
Level 106
God Stats
14W - 4L
1,646 SR
Queue Stats
182W - 186L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BIGCHEFFA
Janus
15
3 / 6 / 1
9,433
472
8,217
13,981
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
CorvusXX64
Athena
14
1 / 7 / 4
9,322
466
7,305
14,302
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
15
1 / 1 / 1
9,215
461
5,268
10,435
9,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
OGTempest
Anhur
14
1 / 4 / 1
8,888
444
8,105
13,253
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
VariousDemon
Thanatos
16
4 / 3 / 2
10,153
508
6,214
17,017
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElMindEraser
Tsukuyomi
16
7 / 3 / 5
10,564
528
5,616
11,127
4,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
16
2 / 2 / 5
9,684
484
4,985
11,146
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 13
10,528
526
9,787
16,041
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
SissFist
Gilgamesh
18
4 / 0 / 3
10,850
543
8,162
11,280
5,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
18
6 / 4 / 8
11,953
598
12,531
13,395
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
21
21
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
BIGCHEFFA
Janus
3
6
1
0.58
L
Athena
CorvusXX64
Athena
1
7
4
0.43
W
Tsukuyomi
ElMindEraser
Tsukuyomi
7
3
5
3.17
L
Achilles
1
1
1
1.5
L
Anhur
OGTempest
Anhur
1
4
1
0.38
W
Ullr
2
2
5
2.25
W
2
1
13
8.5
W
Gilgamesh
SissFist
Gilgamesh
4
0
3
5.5
L
Thanatos
VariousDemon
Thanatos
4
3
2
1.67
W
Eset
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
41,081
68,988
Taken
62,989
37,920
Mitigated
32,798
26,022
Healing
17,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BIGCHEFFA
Janus
8,217
476
0
2,697
13,981
4,463
1,184
6,322
7,259
59,149
0
L
Athena
CorvusXX64
Athena
7,305
2,185
0
1,283
14,302
12,198
209
6,009
8,108
38,247
0
W
Tsukuyomi
ElMindEraser
Tsukuyomi
5,616
1,774
0
2,136
11,127
4,074
0
1,854
9,195
0
53,718
L
Achilles
5,268
2,188
0
3,185
10,435
9,964
730
1,383
9,044
0
48,144
L
Anhur
OGTempest
Anhur
8,105
3,103
0
3,524
13,253
4,439
1,144
4,778
8,447
0
44,486
W
Ullr
4,985
2,989
0
4,942
11,146
3,958
2,275
3,720
7,422
0
57,247
W
9,787
3,108
0
3,990
16,041
14,590
355
3,857
12,098
39,327
0
W
Gilgamesh
SissFist
Gilgamesh
8,162
2,538
0
1,754
11,280
5,177
2,897
48
11,232
0
53,749
L
Thanatos
VariousDemon
Thanatos
6,214
1,849
0
15,333
17,017
6,856
57
3,129
13,812
0
60,522
W
Eset
12,531
2,400
432
4,130
13,395
4,999
0
5,637
7,520
72,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
53,579
424
Minions Killed
477
0
Camps Cleared
0
1,765,394
Distance Traveled
1,817,005
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,433
472
99
5
0
364,774
5
L
Athena
9,322
466
62
3
0
359,881
7
W
Tsukuyomi
10,564
528
81
4
0
369,660
3
L
Achilles
9,215
461
86
4
0
347,010
7
L
Anhur
8,888
444
77
4
0
321,827
2
W
Ullr
9,684
484
97
5
0
360,584
2
W
Athena
10,528
526
51
3
0
404,962
5
W
Gilgamesh
10,850
543
88
4
0
359,266
3
L
Thanatos
10,153
508
100
5
0
371,902
4
W
Eset
11,953
598
160
8
0
322,533
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role