Player Matchup

Cerberus
Cerberus
MortaGuy
Cerberus
Level 68
God Stats
3W - 4L
1,585 SR
Queue Stats
77W - 91L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
NF KoTa
Danzaburou
Level 30
God Stats
43W - 30L
1,541 SR
Queue Stats
165W - 187L
1,443 Elo+
Party 1
Nemesis
Nemesis
NF SPADE
Nemesis
Level 29
God Stats
1W - 0L
1,338 SR
Queue Stats
159W - 176L
1,446 Elo+
Party 1
Anhur
Anhur
V1BES FS
Anhur
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 134L
1,398 Elo+
Party 1
Cupid
Cupid
sydthekid155
Cupid
Level 27
God Stats
41W - 36L
1,569 SR
Queue Stats
191W - 213L
1,447 Elo+
Party 1
Team Averages
Level 34
1,507 SR
1,457 Elo+

VS

Team Averages
Level 13
1,440 SR
1,315 Elo+
Ao Kuang
Ao Kuang
Daxzilla
Ao Kuang
Level 13
God Stats
1W - 10L
1,500 SR
Queue Stats
93W - 97L
1,206 Elo+
Party 2
Gilgamesh
Gilgamesh
EEthan
Gilgamesh
Level 17
God Stats
2W - 5L
1,406 SR
Queue Stats
31W - 43L
1,206 Elo+
Party 2
Agni
Agni
Ikriptic1104
Agni
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TR_xCHRISTIAN-_-
Tsukuyomi
Level 3
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Guan Yu
Guan Yu
mudymississippi
Guan Yu
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 99L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MortaGuy
Cerberus
17
8 / 7 / 15
13,075
545
19,540
33,980
35,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
NF KoTa
Danzaburou
20
29 / 2 / 7
17,976
749
42,741
17,469
7,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
NF SPADE
Nemesis
20
7 / 6 / 15
13,377
557
17,403
21,159
12,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
V1BES FS
Anhur
20
1 / 5 / 1
13,417
559
3,095
14,406
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 8
14,556
607
23,488
18,685
8,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daxzilla
Ao Kuang
13
4 / 9 / 4
9,488
395
5,177
27,594
10,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
EEthan
Gilgamesh
17
4 / 11 / 5
11,067
461
18,621
27,481
23,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 13 / 5
11,939
497
12,487
17,366
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
15
4 / 10 / 9
10,775
449
9,257
19,404
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 11 / 3
11,030
460
15,141
35,584
33,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
54
Kills
24
24
Deaths
54
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Daxzilla
Ao Kuang
4
9
4
0.67
L
Gilgamesh
EEthan
Gilgamesh
4
11
5
0.59
L
6
13
5
0.65
W
Cerberus
MortaGuy
Cerberus
8
7
15
2.21
W
Danzaburou
NF KoTa
Danzaburou
29
2
7
16.25
W
Nemesis
NF SPADE
Nemesis
7
6
15
2.42
L
Tsukuyomi
4
10
9
0.85
W
Anhur
V1BES FS
Anhur
1
5
1
0.3
L
6
11
3
0.68
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,267
Damage
60,683
105,699
Taken
127,429
69,100
Mitigated
81,893
37,764
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Daxzilla
Ao Kuang
5,177
1,616
118
5,156
27,594
10,663
0
3,606
23,988
24,571
0
L
Gilgamesh
EEthan
Gilgamesh
18,621
6,227
0
860
27,481
23,992
0
3,347
24,134
0
65,472
L
12,487
1,261
0
1,139
17,366
6,140
156
2,009
15,357
47,469
0
W
Cerberus
MortaGuy
Cerberus
19,540
2,256
383
11,036
33,980
35,695
215
6,081
27,695
44,724
0
W
Danzaburou
NF KoTa
Danzaburou
42,741
26,560
0
7,608
17,469
7,487
1,559
3,824
13,475
0
146,228
W
Nemesis
NF SPADE
Nemesis
17,403
8,155
0
5,443
21,159
12,345
292
5,757
14,715
0
95,086
L
Tsukuyomi
9,257
3,275
0
1,725
19,404
7,428
186
3,882
15,522
0
43,799
W
Anhur
V1BES FS
Anhur
3,095
1,448
0
4,226
14,406
5,233
2,144
1,402
12,964
0
78,207
L
15,141
3,767
903
5,602
35,584
33,670
282
6,696
28,888
0
64,605
W
23,488
20,428
0
9,068
18,685
8,340
4,200
1,829
16,607
0
123,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,401
Gold Earned
54,299
670
Minions Killed
380
0
Camps Cleared
0
2,173,478
Distance Traveled
2,049,267
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,488
395
41
2
0
414,164
2
L
Gilgamesh
11,067
461
99
4
0
424,081
5
L
Agni
11,939
497
82
3
0
420,027
0
W
Cerberus
13,075
545
59
2
0
447,032
3
W
Danzaburou
17,976
749
197
8
0
461,347
0
W
Nemesis
13,377
557
107
4
0
485,856
2
L
Tsukuyomi
10,775
449
69
3
0
355,258
0
W
Anhur
13,417
559
141
6
0
353,804
0
L
Guan Yu
11,030
460
89
4
0
435,737
1
W
Cupid
14,556
607
166
7
0
425,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role