Player Matchup

Medusa
Medusa
HazyDragonfly21
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,120 Elo+
Solo
Loki
Loki
IZOLATlON
Loki
Level 24
God Stats
11W - 17L
1,331 SR
Queue Stats
123W - 114L
1,302 Elo+
Solo
Hel
Hel
Murderspree4954
Hel
Level 25
God Stats
12W - 11L
1,462 SR
Queue Stats
30W - 23L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Redshark518871
Cthulhu
Level 26
God Stats
2W - 1L
1,139 SR
Queue Stats
40W - 39L
1,369 Elo+
Solo
Sol
Sol
ZillaSpirit
Sol
Level 28
God Stats
34W - 10L
1,788 SR
Queue Stats
59W - 41L
1,508 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,332 Elo+

VS

Team Averages
Level 22
1,443 SR
1,401 Elo+
Cabrakan
Cabrakan
Ajbudd321
Cabrakan
Level 29
God Stats
18W - 28L
1,362 SR
Queue Stats
54W - 77L
1,312 Elo+
Party 1
Fenrir
Fenrir
ExiledvKenny
Fenrir
Level 11
God Stats
2W - 6L
1,400 SR
Queue Stats
2W - 6L
1,638 Elo+
Solo
Jing Wei
Jing Wei
Its_A_white_boy
Jing Wei
Level 26
God Stats
25W - 33L
1,410 SR
Queue Stats
43W - 56L
1,340 Elo+
Party 1
Xbalanque
Xbalanque
JJ5633
Xbalanque
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
47W - 58L
1,384 Elo+
Solo
Kali
Kali
TannerFerris
Kali
Level 28
God Stats
15W - 15L
1,544 SR
Queue Stats
111W - 127L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,833
465
8,372
9,449
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
17
16 / 1 / 7
11,413
601
16,781
10,193
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 10
10,610
558
14,839
13,002
5,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 3 / 6
9,328
491
6,678
12,813
10,437
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 8
9,433
496
9,502
13,269
4,249
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ajbudd321
Cabrakan
11
1 / 8 / 2
7,957
419
5,014
20,414
18,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
11
1 / 3 / 1
7,915
417
2,256
13,326
7,246
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
12
1 / 7 / 2
7,985
420
9,548
15,935
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
JJ5633
Xbalanque
13
3 / 9 / 3
8,642
455
7,799
12,250
3,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 6 / 2
10,124
533
10,470
20,110
7,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
33
Kills
10
10
Deaths
33
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ajbudd321
Cabrakan
1
8
2
0.25
L
Fenrir
1
3
1
0.5
W
3
3
4
1.67
W
Loki
16
1
7
19.5
L
Jing Wei
1
7
2
0.29
L
Xbalanque
JJ5633
Xbalanque
3
9
3
0.5
W
7
0
10
12
W
5
3
6
2.67
L
4
6
2
0.83
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,172
Damage
35,087
58,726
Taken
82,035
27,264
Mitigated
41,551
20,490
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ajbudd321
Cabrakan
5,014
545
0
2,249
20,414
18,490
192
9,828
10,586
19,358
0
L
Fenrir
2,256
399
0
747
13,326
7,246
0
761
12,565
10,589
33,268
W
8,372
3,794
0
0
9,449
3,212
2,195
699
8,750
0
31,340
W
Loki
16,781
6,311
0
3,610
10,193
3,916
0
1,606
8,587
0
72,733
L
Jing Wei
9,548
7,705
0
4,404
15,935
4,879
376
9,397
6,538
0
49,007
L
Xbalanque
JJ5633
Xbalanque
7,799
4,177
0
924
12,250
3,564
368
6,566
5,684
0
35,971
W
14,839
2,698
3,575
9,246
13,002
5,450
3,198
1,209
11,793
57,324
0
W
6,678
515
0
0
12,813
10,437
1,099
636
12,177
25,615
0
L
10,470
6,848
0
7,687
20,110
7,372
3,049
4,467
15,643
0
75,071
W
9,502
1,337
609
3,450
13,269
4,249
5,152
1,448
11,821
57,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,617
Gold Earned
42,623
402
Minions Killed
342
0
Camps Cleared
0
1,736,192
Distance Traveled
1,485,311
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,957
419
23
1
0
288,900
0
L
Fenrir
7,915
417
70
4
0
308,084
0
W
Medusa
8,833
465
64
3
0
308,241
2
W
Loki
11,413
601
110
6
0
398,170
0
L
Jing Wei
7,985
420
60
3
0
315,802
1
L
Xbalanque
8,642
455
72
4
0
263,488
0
W
Hel
10,610
558
94
5
0
348,005
0
W
Cthulhu
9,328
491
33
2
0
328,392
2
L
Kali
10,124
533
117
6
0
309,037
1
W
Sol
9,433
496
101
5
0
353,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role