Player Matchup

Kukulkan
Kukulkan
B00ka
Kukulkan
Level 146
God Stats
0W - 3L
1,470 SR
Queue Stats
20W - 30L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Crippid
Gilgamesh
Level 159
God Stats
1W - 2L
1,502 SR
Queue Stats
143W - 131L
1,620 Elo+
Party 1
Apollo
Apollo
NeoLightCiri
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nunjin
Arachne
Level 154
God Stats
3W - 6L
1,364 SR
Queue Stats
47W - 61L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
ProfCasual
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 153
1,467 SR
1,528 Elo+

VS

Team Averages
Level 139
1,552 SR
1,536 Elo+
Tiamat
Tiamat
AilingCloth3874
Tiamat
Level 160
God Stats
6W - 5L
1,660 SR
Queue Stats
255W - 258L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
KingHuncho
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Krieg
Cthulhu
Level 146
God Stats
41W - 27L
1,601 SR
Queue Stats
315W - 332L
1,566 Elo+
Party 2
Arachne
Arachne
Zulesblus
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
xLooop
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B00ka
Kukulkan
8
1 / 5 / 1
4,844
484
2,253
5,780
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Crippid
Gilgamesh
8
3 / 3 / 1
5,447
545
4,211
8,030
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
5
1 / 3 / 1
4,396
440
1,872
3,265
511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Nunjin
Arachne
8
1 / 3 / 1
5,180
518
3,196
7,261
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ProfCasual
Sylvanus
7
1 / 1 / 0
4,611
461
2,378
5,167
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,363
636
5,491
4,503
4,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
KingHuncho
Sylvanus
8
2 / 2 / 6
5,239
524
3,680
5,500
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Krieg
Cthulhu
10
1 / 2 / 1
5,388
539
3,343
6,006
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Zulesblus
Arachne
9
2 / 2 / 3
5,372
537
2,564
4,330
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
xLooop
Rama
11
4 / 1 / 2
6,358
636
5,731
6,057
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
15
15
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Kukulkan
B00ka
Kukulkan
1
5
1
0.3
L
Gilgamesh
Crippid
Gilgamesh
3
3
1
1.17
W
Sylvanus
KingHuncho
Sylvanus
2
2
6
2.5
W
Cthulhu
Krieg
Cthulhu
1
2
1
0.75
L
Apollo
1
3
1
0.5
L
Arachne
Nunjin
Arachne
1
3
1
0.5
L
Sylvanus
ProfCasual
Sylvanus
1
1
0
1
W
Arachne
Zulesblus
Arachne
2
2
3
1.75
W
Rama
xLooop
Rama
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
20,809
29,503
Taken
26,396
10,224
Mitigated
14,176
6,042
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
1,128
0
2,704
4,503
4,286
725
570
3,933
32,917
0
L
Kukulkan
B00ka
Kukulkan
2,253
130
0
70
5,780
1,815
170
3,781
1,939
19,605
0
L
Gilgamesh
Crippid
Gilgamesh
4,211
1,051
0
1,859
8,030
3,667
0
2,587
5,413
0
14,882
W
Sylvanus
KingHuncho
Sylvanus
3,680
1,630
771
1,693
5,500
3,019
266
1,019
4,481
12,067
3,606
W
Cthulhu
Krieg
Cthulhu
3,343
0
0
2,436
6,006
3,423
132
2,112
3,894
26,761
0
L
Apollo
1,872
1,216
0
578
3,265
511
0
619
2,646
0
10,726
L
Arachne
Nunjin
Arachne
3,196
2,119
0
1,167
7,261
2,134
0
2,554
4,707
0
26,753
L
Sylvanus
ProfCasual
Sylvanus
2,378
693
114
2,254
5,167
2,097
0
2,399
2,588
14,823
3,460
W
Arachne
Zulesblus
Arachne
2,564
2,081
0
912
4,330
1,714
18
263
4,067
0
20,868
W
Rama
xLooop
Rama
5,731
4,203
0
3,679
6,057
1,734
0
530
5,527
0
38,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
28,720
182
Minions Killed
280
0
Camps Cleared
0
763,516
Distance Traveled
875,730
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,363
636
84
8
0
189,775
0
L
Kukulkan
4,844
484
42
4
0
153,907
2
L
Gilgamesh
5,447
545
19
2
0
197,705
1
W
Sylvanus
5,239
524
19
2
0
174,597
6
W
Cthulhu
5,388
539
54
5
0
184,693
1
L
Apollo
4,396
440
29
3
0
86,642
2
L
Arachne
5,180
518
56
6
0
213,851
2
L
Sylvanus
4,611
461
36
4
0
111,411
0
W
Arachne
5,372
537
55
6
0
166,585
3
W
Rama
6,358
636
68
7
0
160,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role