Player Matchup

Cthulhu
Cthulhu
AmNekoni
Cthulhu
Level 41
God Stats
18W - 8L
1,833 SR
Queue Stats
68W - 65L
1,582 Elo+
Party 1
Arachne
Arachne
ZackCoop36
Arachne
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 25L
1,474 Elo+
Party 1
He Bo
He Bo
tmtyf
He Bo
Level 61
God Stats
11W - 23L
1,366 SR
Queue Stats
223W - 271L
1,522 Elo+
Solo
Team Averages
Level 52
1,566 SR
1,526 Elo+

VS

Team Averages
Level 110
1,706 SR
1,447 Elo+
Loki
Loki
Rumsoakedmonkey
Loki
Level 88
God Stats
1W - 2L
1,731 SR
Queue Stats
29W - 15L
1,195 Elo+
Solo
Ymir
Ymir
YummyyMushrooms
Ymir
Level 156
God Stats
10W - 19L
1,513 SR
Queue Stats
690W - 496L
1,590 Elo+
Party 2
Chaac
Chaac
grendow
Chaac
Level 87
God Stats
4W - 1L
1,874 SR
Queue Stats
188W - 148L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmNekoni
Cthulhu
14
3 / 2 / 11
10,604
757
12,711
14,790
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ZackCoop36
Arachne
12
4 / 3 / 7
9,698
693
7,608
11,853
3,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
tmtyf
He Bo
14
7 / 3 / 4
10,343
739
16,745
7,461
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
9,148
653
8,127
12,181
4,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 4
9,230
659
5,678
16,432
12,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
grendow
Chaac
11
3 / 9 / 4
9,376
670
11,663
17,326
10,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
8
8
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AmNekoni
Cthulhu
3
2
11
4.25
L
3
5
4
1
L
2
0
4
4
W
Arachne
ZackCoop36
Arachne
4
3
7
2.5
L
Chaac
grendow
Chaac
3
9
4
0.56
W
He Bo
tmtyf
He Bo
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
25,468
34,104
Taken
45,939
20,878
Mitigated
27,640
9,572
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AmNekoni
Cthulhu
12,711
1,679
234
3,363
14,790
14,725
150
3,340
11,045
38,275
0
L
8,127
2,589
0
1,420
12,181
4,588
0
6,945
4,940
0
42,555
L
5,678
1,296
0
7,481
16,432
12,511
0
11,793
4,223
26,364
0
W
Arachne
ZackCoop36
Arachne
7,608
5,147
0
2,516
11,853
3,967
685
863
10,820
0
27,653
L
Chaac
grendow
Chaac
11,663
1,963
0
3,304
17,326
10,541
0
9,824
7,208
0
38,797
W
He Bo
tmtyf
He Bo
16,745
166
125
3,334
7,461
2,186
770
928
6,449
45,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
27,754
151
Minions Killed
166
0
Camps Cleared
0
837,909
Distance Traveled
734,583
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,604
757
54
4
0
286,723
4
L
Loki
9,148
653
58
4
0
253,503
3
L
Ymir
9,230
659
49
4
0
231,522
2
W
Arachne
9,698
693
42
3
0
303,328
1
L
Chaac
9,376
670
59
4
0
249,558
2
W
He Bo
10,343
739
55
4
0
247,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role