Player Matchup

Izanami
Izanami
Nicphantom
Izanami
Level 46
God Stats
16W - 14L
1,549 SR
Queue Stats
254W - 267L
1,382 Elo+
Party 1
Terra
Terra
NightVirgoCO
Terra
Level 36
God Stats
37W - 42L
1,484 SR
Queue Stats
176W - 199L
1,485 Elo+
Party 1
Tiamat
Tiamat
PYAGunzblazing
Tiamat
Level 114
God Stats
48W - 32L
1,615 SR
Queue Stats
628W - 561L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
SoulsEcaeris
Ne Zha
Level 49
God Stats
9W - 10L
1,540 SR
Queue Stats
190W - 209L
1,486 Elo+
Party 1
Set
Set
kobra396
Set
Level 69
God Stats
36W - 38L
1,504 SR
Queue Stats
434W - 423L
1,455 Elo+
Party 1
Team Averages
Level 63
1,538 SR
1,460 Elo+

VS

Team Averages
Level 104
1,623 SR
1,525 Elo+
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
ManWithThePlan-_
Hun Batz
Level 88
God Stats
3W - 2L
1,702 SR
Queue Stats
434W - 414L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
peixe_testa
Danzaburou
Level 41
God Stats
10W - 10L
1,682 SR
Queue Stats
173W - 134L
1,631 Elo+
Solo
Ah Puch
Ah Puch
sykokila69
Ah Puch
Level 115
God Stats
8W - 7L
1,733 SR
Queue Stats
514W - 499L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nicphantom
Izanami
11
1 / 1 / 1
6,190
476
7,163
7,762
1,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 2
6,234
480
3,964
10,267
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 1
6,799
523
5,845
8,509
4,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
10
1 / 2 / 1
6,016
463
2,730
9,296
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 6 / 0
6,916
532
7,607
13,075
4,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 2 / 4
7,835
603
6,381
10,329
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
 
Tyr
11
1 / 1 / 2
6,303
485
4,319
14,464
5,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
8 / 0 / 2
8,392
646
10,192
9,866
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
peixe_testa
Danzaburou
11
2 / 1 / 1
6,796
523
7,308
6,741
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
sykokila69
Ah Puch
14
2 / 1 / 2
7,855
604
7,234
7,613
2,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
16
16
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
2
4
2.5
W
Tyr
 
Tyr
1
1
2
2
W
8
0
2
9
L
Izanami
Nicphantom
Izanami
1
1
1
1.5
L
0
2
2
0.5
L
1
5
1
0.3
L
Ne Zha
1
2
1
0.75
L
2
6
0
0.33
W
Danzaburou
peixe_testa
Danzaburou
2
1
1
2.5
W
Ah Puch
sykokila69
Ah Puch
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,309
Damage
35,434
48,909
Taken
49,013
18,036
Mitigated
20,006
14,334
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,381
1,596
0
5,441
10,329
6,152
477
613
9,666
34,973
0
W
Tyr
 
Tyr
4,319
158
0
5,827
14,464
5,460
288
2,230
12,234
0
23,999
W
10,192
3,395
0
3,988
9,866
3,633
0
1,630
8,062
0
53,888
L
Izanami
Nicphantom
Izanami
7,163
4,966
0
2,043
7,762
1,986
0
1,448
6,314
0
40,277
L
3,964
831
1,553
3,454
10,267
4,401
0
1,558
8,709
15,729
0
L
5,845
481
0
1,660
8,509
4,318
99
3,380
5,129
35,910
0
L
Ne Zha
2,730
1,078
0
3,325
9,296
2,680
0
2,278
7,018
0
25,657
L
7,607
1,944
0
2,299
13,075
4,651
476
4,951
8,124
0
38,150
W
Danzaburou
peixe_testa
Danzaburou
7,308
3,230
0
3,505
6,741
2,173
1,153
1,050
5,691
0
49,133
W
Ah Puch
sykokila69
Ah Puch
7,234
214
0
2,572
7,613
2,588
375
3,760
3,551
56,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,155
Gold Earned
37,181
325
Minions Killed
413
0
Camps Cleared
0
1,165,739
Distance Traveled
1,263,071
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,835
603
67
5
0
260,616
0
W
Tyr
6,303
485
45
3
0
242,478
1
W
Hun Batz
8,392
646
99
8
0
312,840
2
L
Izanami
6,190
476
92
7
0
228,998
4
L
Terra
6,234
480
23
2
0
252,373
1
L
Tiamat
6,799
523
80
6
0
191,205
0
L
Ne Zha
6,016
463
55
4
0
276,966
1
L
Set
6,916
532
75
6
0
216,197
2
W
Danzaburou
6,796
523
83
6
0
215,106
0
W
Ah Puch
7,855
604
119
9
0
232,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role