Player Matchup

Merlin
Merlin
DragonxFister
Merlin
Level 16
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 1
Ymir
Ymir
Juliancarrys
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 13L
1,500 Elo+
Party 1
Fenrir
Fenrir
rayray44551
Fenrir
Level 5
God Stats
0W - 3L
1,184 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 1
Team Averages
Level 8
1,324 SR
1,338 Elo+

VS

Team Averages
Level 24
1,443 SR
1,538 Elo+
Ra
Ra
JustShubb
Ra
Level 41
God Stats
1W - 0L
1,329 SR
Queue Stats
29W - 25L
1,515 Elo+
Party 2
Chiron
Chiron
robertthera
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,788 Elo+
Solo
Cthulhu
Cthulhu
tvgirl
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 25L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
9,695
646
10,661
11,802
4,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 7
8,355
557
4,406
15,839
12,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
6 / 7 / 4
10,319
688
10,184
12,630
5,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
10,477
698
9,027
6,352
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
15
7 / 5 / 8
11,457
764
14,336
14,646
6,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
tvgirl
Cthulhu
14
4 / 3 / 9
10,736
716
10,674
15,762
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
16
16
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
0
3
7
1.17
W
5
2
6
4
L
Fenrir
6
7
4
1.14
W
Chiron
7
5
8
2.2
W
Cthulhu
tvgirl
Cthulhu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
34,037
40,271
Taken
36,760
22,726
Mitigated
21,185
2,575
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,661
1,089
0
1,087
11,802
4,117
504
5,185
6,254
45,736
0
L
4,406
381
0
0
15,839
12,983
165
7,350
7,912
17,608
0
W
9,027
1,542
1,602
2,084
6,352
2,287
524
1,968
4,384
43,622
0
L
Fenrir
10,184
2,618
0
1,488
12,630
5,626
0
5,778
6,364
0
20,944
W
Chiron
14,336
6,158
384
5,026
14,646
6,153
1,831
4,828
9,754
0
34,152
W
Cthulhu
tvgirl
Cthulhu
10,674
350
874
6,852
15,762
12,745
126
8,305
7,457
38,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
32,670
83
Minions Killed
145
0
Camps Cleared
0
764,900
Distance Traveled
809,086
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,695
646
54
4
0
237,364
0
L
Ymir
8,355
557
16
1
0
274,930
0
W
Ra
10,477
698
62
4
0
269,620
4
L
Fenrir
10,319
688
13
1
0
252,606
0
W
Chiron
11,457
764
48
3
0
260,991
2
W
Cthulhu
10,736
716
35
2
0
278,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role