Player Matchup

Ra
Ra
AleSan3612
Ra
Level 16
God Stats
7W - 6L
1,586 SR
Queue Stats
57W - 71L
1,449 Elo+
Party 1
Hades
Hades
BrightLawyer766
Hades
Level 27
God Stats
8W - 11L
1,548 SR
Queue Stats
10W - 14L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
Htimes3
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Solo
Arachne
Arachne
asianboy00769
Arachne
Level 40
God Stats
1W - 2L
1,714 SR
Queue Stats
108W - 136L
1,387 Elo+
Party 1
Hercules
Hercules
jumpjump3310
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,492 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,420 Elo+

VS

Team Averages
Level 21
1,566 SR
1,454 Elo+
Janus
Janus
CharlieTheFrog
Janus
Level 25
God Stats
2W - 1L
1,272 SR
Queue Stats
100W - 98L
1,406 Elo+
Solo
Chiron
Chiron
Scorch1914
Chiron
Level 29
God Stats
6W - 3L
1,791 SR
Queue Stats
123W - 117L
1,515 Elo+
Party 2
Nike
Nike
Sensatus
Nike
Level 28
God Stats
9W - 7L
1,479 SR
Queue Stats
104W - 103L
1,506 Elo+
Party 2
Sol
Sol
VocalGuava
Sol
Level 18
God Stats
19W - 15L
1,556 SR
Queue Stats
26W - 27L
1,466 Elo+
Solo
Nemesis
Nemesis
mellee12313
Nemesis
Level 6
God Stats
1W - 0L
1,732 SR
Queue Stats
4W - 3L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 1
11,193
448
9,199
17,401
4,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
3 / 9 / 3
12,143
486
13,709
28,644
16,222
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Htimes3
Sylvanus
15
1 / 8 / 3
10,172
407
6,035
19,588
18,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
17
7 / 17 / 0
12,372
495
16,459
31,544
11,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
jumpjump3310
Hercules
14
2 / 5 / 2
9,511
380
6,087
25,668
25,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 15
13,450
538
12,154
16,731
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Scorch1914
Chiron
20
17 / 3 / 6
14,722
589
25,773
17,318
7,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
17
2 / 4 / 17
11,935
477
5,432
13,740
8,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 3 / 3
13,890
556
16,276
22,349
9,199
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
mellee12313
Nemesis
20
25 / 2 / 3
16,332
653
41,386
19,152
11,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
16
Kills
52
53
Deaths
16
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
14
1
0.25
L
3
9
3
0.5
W
3
4
15
2.63
L
Sylvanus
Htimes3
Sylvanus
1
8
3
0.31
W
Chiron
Scorch1914
Chiron
17
3
6
6.67
W
Nike
2
4
17
2.63
W
5
3
3
2.17
L
Arachne
7
17
0
0.41
L
Hercules
jumpjump3310
Hercules
2
5
2
0.6
W
Nemesis
mellee12313
Nemesis
25
2
3
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,489
Damage
101,021
122,845
Taken
89,290
75,713
Mitigated
41,570
29,742
Healing
34,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,199
1,691
50
1,277
17,401
4,743
1,099
3,611
13,710
67,554
0
L
13,709
948
553
6,568
28,644
16,222
1,136
7,819
20,665
91,514
0
W
12,154
1,757
129
5,500
16,731
5,889
1,417
4,871
11,860
89,364
0
L
Sylvanus
Htimes3
Sylvanus
6,035
1,645
3,014
3,297
19,588
18,065
497
7,765
11,743
29,874
4,201
W
Chiron
Scorch1914
Chiron
25,773
13,072
1,003
7,863
17,318
7,119
5,593
6,924
10,393
0
92,095
W
Nike
5,432
1,194
0
1,474
13,740
8,054
1,755
5,065
8,675
0
38,413
W
16,276
5,853
0
10,768
22,349
9,199
2,734
6,225
16,124
106,979
6,978
L
Arachne
16,459
11,160
0
5,639
31,544
11,414
0
3,938
27,526
0
61,176
L
Hercules
jumpjump3310
Hercules
6,087
2,093
0
9,344
25,668
25,269
423
4,841
20,667
0
33,395
W
Nemesis
mellee12313
Nemesis
41,386
26,082
0
7,651
19,152
11,309
3,020
5,584
13,568
0
129,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,391
Gold Earned
70,329
452
Minions Killed
675
0
Camps Cleared
0
1,925,072
Distance Traveled
2,253,723
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,193
448
117
5
0
347,193
0
L
Hades
12,143
486
140
6
0
375,264
1
W
Janus
13,450
538
140
6
0
471,359
0
L
Sylvanus
10,172
407
63
3
0
348,287
5
W
Chiron
14,722
589
144
6
0
427,781
6
W
Nike
11,935
477
54
2
0
403,003
10
W
Sol
13,890
556
168
7
0
476,838
4
L
Arachne
12,372
495
75
3
0
438,811
0
L
Hercules
9,511
380
57
2
0
415,517
4
W
Nemesis
16,332
653
169
7
0
474,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role