Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
IMKOOL22
Cerberus
Level 107
God Stats
5W - 1L
1,721 SR
Queue Stats
337W - 272L
1,574 Elo+
Party 4
Artemis
Artemis
Shroom sst
Artemis
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
415W - 407L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Willsst
Cu Chulainn
Level 107
God Stats
10W - 11L
1,703 SR
Queue Stats
846W - 860L
1,476 Elo+
Party 1
Zeus
Zeus
kxSTREAKERx
Zeus
Level 159
God Stats
5W - 3L
1,694 SR
Queue Stats
190W - 169L
1,574 Elo+
Party 4
Team Averages
Level 131
1,623 SR
1,546 Elo+

VS

Team Averages
Level 90
1,544 SR
1,522 Elo+
King Arthur
King Arthur
 
King Arthur
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Slade_Einzbern
Ao Kuang
Level 148
God Stats
0W - 1L
1,542 SR
Queue Stats
342W - 336L
1,528 Elo+
Party 3
Odin
Odin
Yakobobey6051
Odin
Level 111
God Stats
3W - 1L
1,894 SR
Queue Stats
134W - 128L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
jad333
Ah Puch
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
288W - 287L
1,503 Elo+
Party 3
Ullr
Ullr
scorpiok1ingz
Ullr
Level 84
God Stats
0W - 3L
1,285 SR
Queue Stats
249W - 230L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 3 / 13
9,200
767
4,401
8,717
4,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
IMKOOL22
Cerberus
16
1 / 3 / 19
9,463
789
8,455
16,230
18,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Shroom sst
Artemis
16
4 / 2 / 18
9,671
806
11,006
8,342
4,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Willsst
Cu Chulainn
15
5 / 3 / 12
9,487
791
8,392
15,315
11,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
19 / 2 / 9
11,750
979
30,320
9,708
5,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 6 / 7
9,732
811
11,174
19,617
12,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
15
2 / 6 / 5
8,193
683
4,372
12,403
4,731
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 9 / 6
7,179
598
5,118
14,765
14,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
jad333
Ah Puch
19
6 / 5 / 4
10,627
886
17,993
10,824
3,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 4
7,350
613
4,577
9,771
3,422
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
31
Kills
13
13
Deaths
31
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
13
2.83
L
King Arthur
 
King Arthur
4
6
7
1.25
W
Cerberus
IMKOOL22
Cerberus
1
3
19
3.5
W
Artemis
Shroom sst
Artemis
4
2
18
6.5
L
Ao Kuang
2
6
5
0.75
W
Cu Chulainn
Willsst
Cu Chulainn
5
3
12
3.67
L
0
9
6
0.33
L
Ah Puch
jad333
Ah Puch
6
5
4
1.6
W
19
2
9
11.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,574
Damage
43,234
58,312
Taken
67,380
43,286
Mitigated
39,352
19,050
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,401
2,716
1,180
2,314
8,717
4,148
2,030
2,462
6,255
0
20,710
L
King Arthur
 
King Arthur
11,174
1,349
999
5,624
19,617
12,750
0
10,279
9,338
0
16,086
W
Cerberus
IMKOOL22
Cerberus
8,455
470
687
2,487
16,230
18,094
73
7,214
9,016
15,945
0
W
Artemis
Shroom sst
Artemis
11,006
5,191
1,889
2,054
8,342
4,149
2,329
3,097
5,245
0
23,988
L
Ao Kuang
4,372
689
398
2,574
12,403
4,731
0
7,174
5,229
12,385
0
W
Cu Chulainn
Willsst
Cu Chulainn
8,392
1,634
1,182
4,095
15,315
11,762
303
5,941
9,374
3,444
15,224
L
5,118
534
396
450
14,765
14,523
31
8,410
6,355
0
6,069
L
Ah Puch
jad333
Ah Puch
17,993
554
933
3,030
10,824
3,926
414
7,846
2,978
51,002
0
W
30,320
4,136
1,275
1,887
9,708
5,133
757
3,651
6,057
47,445
0
L
4,577
1,378
1,639
1,152
9,771
3,422
0
7,008
2,763
0
8,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
43,081
145
Minions Killed
99
0
Camps Cleared
0
978,210
Distance Traveled
918,994
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,200
767
32
3
0
190,690
0
L
King Arthur
9,732
811
9
1
0
201,341
1
W
Cerberus
9,463
789
20
2
0
225,706
1
W
Artemis
9,671
806
34
3
0
175,557
0
L
Ao Kuang
8,193
683
19
2
0
177,784
0
W
Cu Chulainn
9,487
791
21
2
0
213,937
0
L
Odin
7,179
598
3
0
0
186,177
0
L
Ah Puch
10,627
886
66
6
0
197,921
0
W
Zeus
11,750
979
38
3
0
172,320
0
L
Ullr
7,350
613
2
0
0
155,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role