Player Matchup

Cthulhu
Cthulhu
AxlDoom
Cthulhu
Level 87
God Stats
2W - 1L
1,637 SR
Queue Stats
28W - 31L
1,490 Elo+
Party 2
Hel
Hel
DavidCake
Hel
Level 36
God Stats
2W - 4L
1,432 SR
Queue Stats
29W - 37L
1,467 Elo+
Party 2
Neith
Neith
Rul117
Neith
Level 49
God Stats
6W - 3L
1,567 SR
Queue Stats
29W - 38L
1,464 Elo+
Party 2
Team Averages
Level 57
1,545 SR
1,473 Elo+

VS

Team Averages
Level 27
1,576 SR
1,558 Elo+
Gilgamesh
Gilgamesh
TrampledMufasa
Gilgamesh
Level 27
God Stats
24W - 13L
1,676 SR
Queue Stats
52W - 29L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
Wolfnearx
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
hairysquatch
Zhong Kui
Level 28
God Stats
2W - 3L
1,551 SR
Queue Stats
52W - 29L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxlDoom
Cthulhu
18
5 / 5 / 2
15,576
649
19,823
28,533
47,970
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 7 / 3
13,941
581
8,927
22,883
13,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Rul117
Neith
16
1 / 7 / 4
13,387
558
16,639
19,808
8,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TrampledMufasa
Gilgamesh
18
7 / 4 / 10
15,367
640
19,114
27,395
29,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Wolfnearx
Ah Puch
20
7 / 3 / 12
15,856
661
26,939
17,671
8,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
hairysquatch
Zhong Kui
20
5 / 2 / 13
15,127
630
16,534
19,932
14,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
19
19
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AxlDoom
Cthulhu
5
5
2
1.2
L
2
7
3
0.5
L
Neith
Rul117
Neith
1
7
4
0.43
W
Gilgamesh
TrampledMufasa
Gilgamesh
7
4
10
3
W
Ah Puch
Wolfnearx
Ah Puch
7
3
12
4.33
W
Zhong Kui
hairysquatch
Zhong Kui
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,389
Damage
62,587
71,224
Taken
64,998
70,620
Mitigated
52,354
28,571
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AxlDoom
Cthulhu
19,823
958
630
4,231
28,533
47,970
0
17,991
10,542
57,271
0
L
8,927
456
11,693
10,402
22,883
13,993
155
14,649
8,234
62,927
0
L
Neith
Rul117
Neith
16,639
8,138
160
1,455
19,808
8,657
142
11,878
7,930
0
78,982
W
Gilgamesh
TrampledMufasa
Gilgamesh
19,114
5,727
1,266
6,101
27,395
29,637
489
11,390
16,005
3,858
58,563
W
Ah Puch
Wolfnearx
Ah Puch
26,939
1,605
0
4,928
17,671
8,160
1,099
7,787
9,884
101,005
0
W
Zhong Kui
hairysquatch
Zhong Kui
16,534
1,108
648
11,036
19,932
14,557
844
10,068
9,864
79,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
46,350
279
Minions Killed
259
0
Camps Cleared
0
1,232,038
Distance Traveled
1,195,861
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,576
649
70
3
0
389,701
10
L
Hel
13,941
581
101
4
0
446,220
4
L
Neith
13,387
558
108
5
0
396,117
6
W
Gilgamesh
15,367
640
45
2
0
352,360
3
W
Ah Puch
15,856
661
98
4
0
398,156
5
W
Zhong Kui
15,127
630
116
5
0
445,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role