Player Matchup

Fafnir
Fafnir
Bueno-Jiiva
Fafnir
Level 34
God Stats
8W - 12L
1,375 SR
Queue Stats
65W - 116L
1,221 Elo+
Party 2
Sol
Sol
SOLANGE_y_RONALD
Sol
Level 121
God Stats
0W - 4L
1,213 SR
Queue Stats
256W - 352L
1,361 Elo+
Solo
Ne Zha
Ne Zha
UrbanAssassin203
Ne Zha
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 321L
1,183 Elo+
Party 2
Cernunnos
Cernunnos
thirax
Cernunnos
Level 138
God Stats
106W - 78L
1,545 SR
Queue Stats
900W - 914L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
x203Spanish
Gilgamesh
Level 43
God Stats
1W - 6L
1,714 SR
Queue Stats
219W - 359L
1,189 Elo+
Party 2
Team Averages
Level 77
1,469 SR
1,282 Elo+

VS

Team Averages
Level 87
1,409 SR
1,366 Elo+
King Arthur
King Arthur
Raymeguchia
King Arthur
Level 89
God Stats
16W - 20L
1,366 SR
Queue Stats
59W - 69L
1,317 Elo+
Solo
Neith
Neith
XxNivtopxX
Neith
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 222L
1,346 Elo+
Party 1
Zeus
Zeus
johan_418_vega
Zeus
Level 121
God Stats
2W - 2L
1,488 SR
Queue Stats
280W - 230L
1,545 Elo+
Solo
Athena
Athena
vFOXXvFANGv
Athena
Level 56
God Stats
17W - 27L
1,146 SR
Queue Stats
60W - 93L
1,274 Elo+
Party 1
Poseidon
Poseidon
xFacebones
Poseidon
Level 83
God Stats
12W - 15L
1,543 SR
Queue Stats
191W - 207L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 4 / 0
4,474
407
689
6,701
3,332
Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,476
498
3,224
5,971
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
4,811
437
1,487
6,190
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
thirax
Cernunnos
1
0 / 0 / 0
3,620
329
0
96
17
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
x203Spanish
Gilgamesh
8
1 / 6 / 0
5,159
469
3,584
7,620
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Raymeguchia
King Arthur
12
6 / 1 / 1
7,232
657
5,940
8,606
5,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
4 / 0 / 2
6,585
599
4,586
3,410
1,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 2
6,788
617
4,311
2,764
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
9
1 / 0 / 4
5,845
531
1,727
3,955
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
xFacebones
Poseidon
11
2 / 0 / 1
6,441
586
1,425
4,587
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
0
0
W
King Arthur
Raymeguchia
King Arthur
6
1
1
6.5
L
0
1
0
0
L
0
3
0
0
W
Neith
4
0
2
5
W
1
0
2
2
L
Cernunnos
thirax
Cernunnos
0
0
0
0
W
Athena
1
0
4
3
L
Gilgamesh
x203Spanish
Gilgamesh
1
6
0
0.17
W
Poseidon
xFacebones
Poseidon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,984
Damage
17,989
26,578
Taken
23,322
10,687
Mitigated
10,021
4,983
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
689
89
0
806
6,701
3,332
0
2,030
4,629
7,988
0
W
King Arthur
Raymeguchia
King Arthur
5,940
790
0
2,067
8,606
5,017
217
0
8,606
0
33,059
L
3,224
583
0
2,425
5,971
1,925
0
3,267
2,470
31,466
1,569
L
1,487
418
0
1,569
6,190
1,650
0
939
5,181
0
17,660
W
Neith
4,586
2,733
0
2,479
3,410
1,056
2,162
1,086
2,324
0
28,864
W
4,311
534
0
941
2,764
834
490
1,049
1,715
36,393
0
L
Cernunnos
thirax
Cernunnos
0
0
0
8
96
17
0
0
96
0
602
W
Athena
1,727
453
0
628
3,955
1,987
574
960
2,995
15,256
0
L
Gilgamesh
x203Spanish
Gilgamesh
3,584
1,348
0
175
7,620
3,763
0
827
6,739
0
22,854
W
Poseidon
xFacebones
Poseidon
1,425
387
0
3,592
4,587
1,127
0
740
3,847
40,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
32,891
183
Minions Killed
310
0
Camps Cleared
0
829,536
Distance Traveled
1,010,840
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,474
407
14
1
0
155,092
0
W
King Arthur
7,232
657
59
5
0
211,586
0
L
Sol
5,476
498
72
7
0
194,668
5
L
Ne Zha
4,811
437
42
4
0
192,333
1
W
Neith
6,585
599
56
5
0
194,175
2
W
Zeus
6,788
617
94
9
0
181,524
3
L
Cernunnos
3,620
329
2
0
0
104,856
0
W
Athena
5,845
531
25
2
0
194,005
1
L
Gilgamesh
5,159
469
53
5
0
182,587
0
W
Poseidon
6,441
586
76
7
0
229,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role