Player Matchup

Set
Set
Adrian24_94
Set
Level 69
God Stats
1W - 2L
1,391 SR
Queue Stats
17W - 28L
1,312 Elo+
Party 2
He Bo
He Bo
joshuagamer25
He Bo
Level 65
God Stats
1W - 5L
1,301 SR
Queue Stats
11W - 19L
1,332 Elo+
Party 2
Tyr
Tyr
temp-773805
Tyr
Level 81
God Stats
2W - 5L
1,336 SR
Queue Stats
18W - 24L
1,360 Elo+
Party 2
Team Averages
Level 72
1,343 SR
1,334 Elo+

VS

Team Averages
Level 86
1,397 SR
1,438 Elo+
Cupid
Cupid
GattlinatorX09
Cupid
Level 85
God Stats
3W - 5L
1,264 SR
Queue Stats
303W - 389L
1,465 Elo+
Party 1
Discordia
Discordia
LoganatorX09
Discordia
Level 99
God Stats
13W - 19L
1,255 SR
Queue Stats
221W - 280L
1,473 Elo+
Party 1
Cerberus
Cerberus
RinKagura
Cerberus
Level 75
God Stats
3W - 0L
1,673 SR
Queue Stats
113W - 113L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 3
7,438
744
4,780
9,640
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
3 / 9 / 2
8,149
815
3,963
8,305
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 8 / 1
6,976
698
5,016
11,443
6,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 14
9,666
967
8,217
7,944
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
LoganatorX09
Discordia
13
8 / 2 / 18
9,344
934
11,799
4,864
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RinKagura
Cerberus
12
8 / 3 / 16
9,562
956
5,744
11,568
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
6
Kills
27
27
Deaths
7
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
11
2
14
9
W
Discordia
LoganatorX09
Discordia
8
2
18
8.5
W
Cerberus
RinKagura
Cerberus
8
3
16
5.33
L
3
9
2
0.44
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,759
Damage
25,760
29,388
Taken
24,376
12,548
Mitigated
15,053
1,019
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,780
2,320
0
284
9,640
3,694
0
6,583
3,057
0
16,923
W
8,217
4,673
1,402
3,280
7,944
3,185
1,360
1,925
5,797
0
29,579
W
Discordia
LoganatorX09
Discordia
11,799
988
382
1,563
4,864
1,455
796
204
4,640
29,191
0
W
Cerberus
RinKagura
Cerberus
5,744
438
0
1,924
11,568
10,413
137
1,439
9,940
18,074
0
L
3,963
183
0
372
8,305
2,480
0
4,669
3,636
16,112
0
L
5,016
446
0
363
11,443
6,374
0
6,394
5,049
0
20,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
28,572
75
Minions Killed
129
0
Camps Cleared
0
484,272
Distance Traveled
565,444
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,438
744
18
2
0
152,326
1
W
Cupid
9,666
967
44
4
0
191,837
0
W
Discordia
9,344
934
45
5
0
187,441
1
W
Cerberus
9,562
956
40
4
0
186,166
0
L
He Bo
8,149
815
27
3
0
152,737
1
L
Tyr
6,976
698
30
3
0
179,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role