Player Matchup

Heimdallr
Heimdallr
Platinum II
HaKumbhaMatata
Heimdallr
Platinum II
Level 156
God Stats
4W - 3L
1,675 SR
Queue Stats
158W - 143L
2,014 MMR
Solo
Hercules
Hercules
Gold II
Kaxis
Hercules
Gold II
Level 147
God Stats
6W - 3L
1,763 SR
Queue Stats
101W - 92L
1,584 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Savarogue
Nu Wa
Gold IV
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 71L
1,477 MMR
Solo
Fafnir
Fafnir
Masters
Somannames
Fafnir
Masters
Level 129
God Stats
17W - 21L
1,612 SR
Queue Stats
416W - 409L
2,464 MMR
Solo
Pele
Pele
Bronze III
nosecpas
Pele
Bronze III
Level 30
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,602 SR
1,808 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,654 SR
1,785 MMR
Chang'e
Chang'e
Diamond III
BriightWin
Chang'e
Diamond III
Level 151
God Stats
8W - 6L
1,888 SR
Queue Stats
458W - 442L
2,204 MMR
Solo
Nemesis
Nemesis
Diamond IV
Cocolov3
Nemesis
Diamond IV
Level 132
God Stats
45W - 28L
1,738 SR
Queue Stats
348W - 320L
2,116 MMR
Solo
Apollo
Apollo
Gold III
Darkill30
Apollo
Gold III
Level 128
God Stats
11W - 6L
1,645 SR
Queue Stats
76W - 71L
1,603 MMR
Solo
Sobek
Sobek
Gold IV
Silvermunzen
Sobek
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
martillo13
Medusa
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HaKumbhaMatata
Heimdallr
9
0 / 1 / 0
5,696
518
2,181
4,468
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Kaxis
Hercules
11
3 / 2 / 1
6,590
599
7,147
10,645
7,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Savarogue
Nu Wa
9
0 / 5 / 0
5,379
489
3,059
6,269
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Somannames
Fafnir
9
1 / 1 / 0
5,572
507
2,452
6,751
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
9
0 / 4 / 2
5,407
492
1,685
8,297
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetTiamatGilgameshAthenaTsukuyomi

VS

Bans
JanusGuan YuGebSun WukongKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BriightWin
Chang'e
12
3 / 0 / 4
6,795
618
6,533
5,380
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Cocolov3
Nemesis
12
8 / 0 / 1
7,344
668
5,320
5,136
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Darkill30
Apollo
13
2 / 0 / 1
7,111
646
2,638
5,047
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
4,920
447
1,506
4,677
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
martillo13
Medusa
11
0 / 4 / 4
6,267
570
6,577
9,193
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
13
13
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BriightWin
Chang'e
3
0
4
5
W
Nemesis
Cocolov3
Nemesis
8
0
1
8.5
W
Apollo
Darkill30
Apollo
2
0
1
2.5
L
Heimdallr
HaKumbhaMatata
Heimdallr
0
1
0
0
L
Hercules
Kaxis
Hercules
3
2
1
1.75
L
Nu Wa
Savarogue
Nu Wa
0
5
0
0
W
0
0
3
1.5
L
Fafnir
Somannames
Fafnir
1
1
0
1
W
Medusa
martillo13
Medusa
0
4
4
0.5
L
Pele
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
22,574
36,430
Taken
29,433
17,000
Mitigated
10,147
12,926
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BriightWin
Chang'e
6,533
652
725
3,240
5,380
1,696
381
2,378
3,002
44,641
0
W
Nemesis
Cocolov3
Nemesis
5,320
2,807
0
481
5,136
1,722
0
735
4,401
0
35,800
W
Apollo
Darkill30
Apollo
2,638
1,145
0
3,332
5,047
1,682
61
739
4,308
0
45,981
L
Heimdallr
HaKumbhaMatata
Heimdallr
2,181
1,269
0
1,648
4,468
1,352
0
270
4,198
0
29,555
L
Hercules
Kaxis
Hercules
7,147
2,928
0
4,640
10,645
7,120
0
1,090
9,523
0
38,821
L
Nu Wa
Savarogue
Nu Wa
3,059
812
0
710
6,269
1,632
0
1,859
4,242
36,443
0
W
1,506
72
0
2,274
4,677
2,179
0
1,182
3,495
9,193
0
L
Fafnir
Somannames
Fafnir
2,452
454
0
3,093
6,751
4,731
0
3,321
3,304
6,904
0
W
Medusa
martillo13
Medusa
6,577
3,382
0
3,462
9,193
2,868
1,032
477
8,716
0
38,015
L
Pele
1,685
43
135
2,700
8,297
2,165
0
1,067
7,124
0
27,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
32,437
311
Minions Killed
364
0
Camps Cleared
0
1,025,131
Distance Traveled
1,099,454
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,795
618
99
9
0
217,099
3
W
Nemesis
7,344
668
70
6
0
246,782
3
W
Apollo
7,111
646
110
10
0
207,702
5
L
Heimdallr
5,696
518
71
6
0
196,734
4
L
Hercules
6,590
599
85
8
0
214,673
4
L
Nu Wa
5,379
489
83
8
0
188,878
3
W
Sobek
4,920
447
15
1
0
238,923
3
L
Fafnir
5,572
507
13
1
0
224,984
4
W
Medusa
6,267
570
70
6
0
188,948
1
L
Pele
5,407
492
59
5
0
199,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role