Player Matchup

Gilgamesh
Gilgamesh
DrVelvetThrust
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,455 Elo+
Party 1
Thanatos
Thanatos
GreatWhyteShart
Thanatos
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 362L
1,438 Elo+
Party 1
Poseidon
Poseidon
JeneralJuice
Poseidon
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
156W - 210L
1,438 Elo+
Party 1
Thoth
Thoth
Masterchump
Thoth
Level 23
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 3
Neith
Neith
SirButterballs
Neith
Level 3
God Stats
1W - 4L
1,367 SR
Queue Stats
1W - 4L
1,221 Elo+
Party 3
Team Averages
Level 15
1,472 SR
1,373 Elo+

VS

Team Averages
Level 12
1,552 SR
1,364 Elo+
Vulcan
Vulcan
Exonerate
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,232 Elo+
Party 2
Hachiman
Hachiman
GOBBLEgobble123
Hachiman
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
37W - 17L
1,707 Elo+
Solo
Bellona
Bellona
Stonehealz
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,228 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zionsprtn
Tsukuyomi
Level 7
God Stats
3W - 1L
1,694 SR
Queue Stats
8W - 12L
1,213 Elo+
Party 2
Nu Wa
Nu Wa
queuetjin
Nu Wa
Level 18
God Stats
50W - 45L
1,568 SR
Queue Stats
137W - 146L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrVelvetThrust
Gilgamesh
18
6 / 14 / 10
11,700
1,170
11,292
27,767
14,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
18
8 / 11 / 10
12,647
1,265
10,107
22,003
8,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
JeneralJuice
Poseidon
18
5 / 8 / 13
11,727
1,173
11,236
16,003
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 8 / 15
11,763
1,176
12,534
22,122
8,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 6 / 17
12,530
1,253
14,774
18,854
7,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Exonerate
Vulcan
19
8 / 9 / 24
12,720
1,272
25,807
12,618
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
18
6 / 2 / 13
12,114
1,211
13,360
7,570
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Bellona
Stonehealz
Bellona
20
17 / 7 / 18
14,669
1,467
18,749
21,548
20,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Zionsprtn
Tsukuyomi
19
9 / 9 / 22
12,899
1,290
20,049
14,952
5,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
queuetjin
Nu Wa
20
7 / 2 / 23
12,969
1,297
20,304
10,426
4,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
147
29
Kills
47
47
Deaths
29
65
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrVelvetThrust
Gilgamesh
6
14
10
0.79
W
Vulcan
Exonerate
Vulcan
8
9
24
2.22
W
Hachiman
6
2
13
6.25
L
Thanatos
8
11
10
1.18
L
Poseidon
JeneralJuice
Poseidon
5
8
13
1.44
L
5
8
15
1.56
L
5
6
17
2.25
W
Bellona
Stonehealz
Bellona
17
7
18
3.71
W
Tsukuyomi
Zionsprtn
Tsukuyomi
9
9
22
2.22
W
Nu Wa
queuetjin
Nu Wa
7
2
23
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,943
Damage
98,269
106,749
Taken
67,114
45,088
Mitigated
38,206
13,487
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrVelvetThrust
Gilgamesh
11,292
4,724
0
1,053
27,767
14,575
0
12,160
15,428
101
28,012
W
Vulcan
Exonerate
Vulcan
25,807
7,630
65
762
12,618
4,892
0
5,912
6,432
39,458
0
W
Hachiman
13,360
8,179
0
907
7,570
2,835
0
2,082
5,334
0
29,443
L
Thanatos
10,107
2,719
0
6,035
22,003
8,220
0
9,430
12,358
0
28,819
L
Poseidon
JeneralJuice
Poseidon
11,236
2,415
0
604
16,003
5,683
0
7,235
8,652
24,834
0
L
12,534
602
0
2,804
22,122
8,896
0
9,155
12,663
39,356
0
L
14,774
7,123
0
2,991
18,854
7,714
0
7,327
11,441
0
47,563
W
Bellona
Stonehealz
Bellona
18,749
7,515
0
1,882
21,548
20,789
0
6,843
14,479
108
31,009
W
Tsukuyomi
Zionsprtn
Tsukuyomi
20,049
5,482
0
148
14,952
5,647
0
4,537
10,269
0
34,111
W
Nu Wa
queuetjin
Nu Wa
20,304
4,183
308
995
10,426
4,043
0
3,592
6,807
50,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,367
Gold Earned
65,371
207
Minions Killed
172
6
Camps Cleared
9
969,872
Distance Traveled
857,708
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,700
1,170
23
2
0
197,638
2
W
Vulcan
12,720
1,272
20
2
0
170,434
3
W
Hachiman
12,114
1,211
37
4
7
128,074
2
L
Thanatos
12,647
1,265
31
3
4
198,117
0
L
Poseidon
11,727
1,173
30
3
0
188,733
1
L
Thoth
11,763
1,176
55
6
0
202,724
2
L
Neith
12,530
1,253
68
7
2
182,660
1
W
Bellona
14,669
1,467
20
2
1
199,167
0
W
Tsukuyomi
12,899
1,290
34
3
0
187,744
0
W
Nu Wa
12,969
1,297
61
6
1
172,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role