Player Matchup

Set
Set
BadCompany0521
Set
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,420 Elo+
Party 2
Sobek
Sobek
PaulPheonix
Sobek
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 70L
1,267 Elo+
Party 2
Sol
Sol
Slay2774
Sol
Level 91
God Stats
27W - 21L
1,657 SR
Queue Stats
234W - 208L
1,552 Elo+
Party 4
Rama
Rama
WetTerryFold
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Chaac
Chaac
corrupt6ix
Chaac
Level 48
God Stats
0W - 1L
1,682 SR
Queue Stats
126W - 105L
1,604 Elo+
Party 4
Team Averages
Level 44
1,568 SR
1,468 Elo+

VS

Team Averages
Level 60
1,558 SR
1,499 Elo+
Aphrodite
Aphrodite
Cyan_Urzak
Aphrodite
Level 88
God Stats
60W - 58L
1,504 SR
Queue Stats
62W - 64L
1,457 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DaBabyDOT
Cu Chulainn
Level 85
God Stats
3W - 0L
1,552 SR
Queue Stats
61W - 51L
1,553 Elo+
Party 1
Chernobog
Chernobog
OneRhombus1
Chernobog
Level 34
God Stats
2W - 2L
1,478 SR
Queue Stats
23W - 27L
1,460 Elo+
Party 1
Nemesis
Nemesis
RecruitDOT
Nemesis
Level 65
God Stats
12W - 5L
1,533 SR
Queue Stats
117W - 100L
1,533 Elo+
Party 1
Persephone
Persephone
Riolu69
Persephone
Level 26
God Stats
3W - 0L
1,726 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,746
475
625
5,498
1,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 3 / 2
4,577
458
1,837
5,963
4,011
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 1 / 0
5,712
571
4,165
4,562
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 2
5,560
556
2,823
6,478
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
4
0 / 1 / 0
3,886
389
1,495
2,722
1,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cyan_Urzak
Aphrodite
11
0 / 1 / 0
5,847
585
1,000
5,061
1,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DaBabyDOT
Cu Chulainn
11
2 / 0 / 2
6,383
638
4,481
4,484
1,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
OneRhombus1
Chernobog
8
0 / 2 / 3
5,071
507
1,212
4,389
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
RecruitDOT
Nemesis
12
6 / 0 / 0
6,579
658
5,285
5,320
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Riolu69
Persephone
9
1 / 3 / 5
5,616
562
3,974
3,587
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
9
9
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Aphrodite
Cyan_Urzak
Aphrodite
0
1
0
0
W
Cu Chulainn
DaBabyDOT
Cu Chulainn
2
0
2
3
W
Chernobog
OneRhombus1
Chernobog
0
2
3
0.75
L
2
3
2
1
W
Nemesis
RecruitDOT
Nemesis
6
0
0
6
W
Persephone
Riolu69
Persephone
1
3
5
1.17
L
1
1
0
1
L
3
3
2
1.33
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,945
Damage
15,952
25,223
Taken
22,841
9,569
Mitigated
6,721
8,545
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
625
119
95
1,580
5,498
1,511
102
319
5,179
0
23,033
W
Aphrodite
Cyan_Urzak
Aphrodite
1,000
276
0
2,808
5,061
1,520
598
1,768
3,211
37,730
0
W
Cu Chulainn
DaBabyDOT
Cu Chulainn
4,481
1,401
0
1,265
4,484
1,583
271
741
3,523
1,104
35,681
W
Chernobog
OneRhombus1
Chernobog
1,212
753
0
1,090
4,389
965
368
548
3,801
0
22,276
L
1,837
323
210
1,510
5,963
4,011
0
2,080
3,659
8,245
0
W
Nemesis
RecruitDOT
Nemesis
5,285
2,529
0
1,081
5,320
1,874
0
1,475
3,813
0
38,360
W
Persephone
Riolu69
Persephone
3,974
279
0
285
3,587
779
66
1,299
2,279
19,221
0
L
4,165
1,879
0
1,909
4,562
1,256
0
936
3,562
33,392
0
L
2,823
2,182
0
1,568
6,478
1,562
0
1,222
5,098
0
24,513
L
Chaac
1,495
434
0
1,673
2,722
1,229
0
0
2,722
0
7,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
29,496
186
Minions Killed
321
0
Camps Cleared
0
712,597
Distance Traveled
972,006
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,746
475
42
4
0
174,011
1
W
Aphrodite
5,847
585
87
9
0
174,869
0
W
Cu Chulainn
6,383
638
76
8
0
190,085
2
W
Chernobog
5,071
507
39
4
0
177,592
1
L
Sobek
4,577
458
11
1
0
155,697
0
W
Nemesis
6,579
658
79
8
0
234,619
3
W
Persephone
5,616
562
40
4
0
194,841
0
L
Sol
5,712
571
77
8
0
176,162
2
L
Rama
5,560
556
43
4
0
152,150
2
L
Chaac
3,886
389
13
1
0
54,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role