Player Matchup

Nu Wa
Nu Wa
GankForGems
Nu Wa
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
101W - 67L
1,651 Elo+
Solo
Nemesis
Nemesis
Manny0615
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,701 Elo+
Solo
Chaac
Chaac
SK14739
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,636 Elo+
Solo
Vamana
Vamana
VamanaGod
Vamana
Level 16
God Stats
23W - 22L
1,633 SR
Queue Stats
27W - 27L
1,586 Elo+
Solo
Izanami
Izanami
blinny82
Izanami
Level 6
God Stats
8W - 6L
1,500 SR
Queue Stats
98W - 91L
1,696 Elo+
Solo
Team Averages
Level 16
1,487 SR
1,654 Elo+

VS

Team Averages
Level 50
1,525 SR
1,766 Elo+
Ullr
Ullr
BigBuj
Ullr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 97L
1,723 Elo+
Party 1
Sol
Sol
ChugJugApe
Sol
Level 19
God Stats
2W - 0L
1,731 SR
Queue Stats
60W - 9L
1,980 Elo+
Party 1
Sylvanus
Sylvanus
Mmmm Bussy
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 2L
1,935 Elo+
Party 1
Nemesis
Nemesis
PanConHueso20
Nemesis
Level 29
God Stats
2W - 4L
1,164 SR
Queue Stats
185W - 183L
1,594 Elo+
Solo
Bellona
Bellona
stoneytony97
Bellona
Level 27
God Stats
16W - 15L
1,729 SR
Queue Stats
120W - 139L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,149
483
17,963
17,870
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Manny0615
Nemesis
11
0 / 8 / 2
7,830
373
2,951
14,012
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
SK14739
Chaac
14
3 / 10 / 1
8,941
426
10,122
19,635
13,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
VamanaGod
Vamana
13
0 / 7 / 2
8,051
383
6,639
21,458
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
blinny82
Izanami
18
3 / 6 / 2
11,273
537
7,982
16,451
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BigBuj
Ullr
20
10 / 0 / 10
13,453
641
16,074
13,474
6,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 8
14,380
685
21,773
22,094
8,163
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Mmmm Bussy
Sylvanus
19
9 / 0 / 12
12,831
611
12,129
14,577
13,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
19
5 / 1 / 11
12,476
594
8,775
18,221
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
stoneytony97
Bellona
18
3 / 6 / 3
12,073
575
15,522
18,837
16,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
8
Kills
38
38
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ullr
BigBuj
Ullr
10
0
10
15
W
11
1
8
15
L
2
7
2
0.43
L
Nemesis
Manny0615
Nemesis
0
8
2
0.13
W
Sylvanus
Mmmm Bussy
Sylvanus
9
0
12
15
W
Nemesis
5
1
11
10.5
L
Chaac
SK14739
Chaac
3
10
1
0.35
L
Vamana
VamanaGod
Vamana
0
7
2
0.14
L
Izanami
blinny82
Izanami
3
6
2
0.67
W
Bellona
stoneytony97
Bellona
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
74,273
89,426
Taken
87,203
46,517
Mitigated
51,906
16,450
Healing
43,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
BigBuj
Ullr
16,074
6,254
0
853
13,474
6,342
3,215
2,021
11,205
0
99,091
W
21,773
9,572
0
16,258
22,094
8,163
7,770
3,560
18,022
126,589
0
L
17,963
3,240
88
3,008
17,870
6,100
0
5,354
12,516
72,478
0
L
Nemesis
Manny0615
Nemesis
2,951
931
0
1,676
14,012
6,662
91
2,381
11,631
0
36,772
W
Sylvanus
Mmmm Bussy
Sylvanus
12,129
3,763
4,738
7,639
14,577
13,127
2,626
3,074
11,111
62,389
14,590
W
Nemesis
8,775
2,454
0
9,813
18,221
7,417
0
3,382
14,587
0
84,974
L
Chaac
SK14739
Chaac
10,122
1,860
0
2,844
19,635
13,571
0
10,279
9,356
0
29,138
L
Vamana
VamanaGod
Vamana
6,639
2,596
0
5,891
21,458
13,953
0
13,459
7,999
0
32,649
L
Izanami
blinny82
Izanami
7,982
6,166
0
2,943
16,451
6,231
2,741
4,510
11,941
0
77,176
W
Bellona
stoneytony97
Bellona
15,522
5,643
0
3,844
18,837
16,857
456
4,789
13,625
16,033
64,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
65,213
477
Minions Killed
742
0
Camps Cleared
0
1,655,326
Distance Traveled
1,920,528
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,453
641
153
7
0
397,941
2
W
Sol
14,380
685
187
9
0
377,847
0
L
Nu Wa
10,149
483
131
6
0
333,907
6
L
Nemesis
7,830
373
77
4
0
376,187
0
W
Sylvanus
12,831
611
106
5
0
372,413
5
W
Nemesis
12,476
594
152
7
0
452,963
1
L
Chaac
8,941
426
45
2
0
343,564
0
L
Vamana
8,051
383
66
3
0
339,524
2
L
Izanami
11,273
537
158
8
0
262,144
0
W
Bellona
12,073
575
144
7
0
319,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role