Player Matchup

Ares
Ares
ArchieTv17
Ares
Level 18
God Stats
21W - 27L
1,501 SR
Queue Stats
145W - 191L
1,332 Elo+
Party 1
Izanami
Izanami
BrianAC09
Izanami
Level 41
God Stats
20W - 33L
1,224 SR
Queue Stats
95W - 111L
1,315 Elo+
Party 1
Zeus
Zeus
CliffMan4492
Zeus
Level 16
God Stats
25W - 19L
1,430 SR
Queue Stats
47W - 59L
1,284 Elo+
Party 1
Sun Wukong
Sun Wukong
celestialnemuri
Sun Wukong
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 38L
1,140 Elo+
Party 3
Susano
Susano
hyperz25
Susano
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 18L
1,116 Elo+
Party 3
Team Averages
Level 20
1,431 SR
1,237 Elo+

VS

Team Averages
Level 11
1,423 SR
1,360 Elo+
Cthulhu
Cthulhu
ANDRESRODWEI7
Cthulhu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
CHi11yme
The Morrigan
Level 26
God Stats
0W - 2L
1,327 SR
Queue Stats
40W - 60L
1,284 Elo+
Solo
Fenrir
Fenrir
GlitchWolfPlus
Fenrir
Level 12
God Stats
0W - 5L
1,288 SR
Queue Stats
1W - 7L
1,307 Elo+
Party 2
Hun Batz
Hun Batz
archerdune
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 2
Chiron
Chiron
傲娇小仙仙
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,130
428
7,153
14,446
8,741
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
BrianAC09
Izanami
16
11 / 3 / 5
10,385
547
10,660
11,595
4,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 7 / 6
10,202
537
8,907
11,307
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
celestialnemuri
Sun Wukong
15
6 / 2 / 1
9,749
513
5,691
11,073
5,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
hyperz25
Susano
15
7 / 4 / 6
9,809
516
10,928
14,102
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 11 / 1
7,987
420
10,582
21,351
17,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
CHi11yme
The Morrigan
11
3 / 4 / 1
7,708
406
3,379
6,789
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
11 / 4 / 3
10,829
570
12,215
16,133
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
archerdune
Hun Batz
12
1 / 6 / 4
7,788
410
4,396
8,895
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 9 / 1
7,487
394
5,107
12,010
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
31
Kills
21
22
Deaths
34
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
11
1
0.5
W
1
6
7
0.75
W
Izanami
BrianAC09
Izanami
11
3
5
4.5
L
The Morrigan
CHi11yme
The Morrigan
3
4
1
0.88
W
6
7
6
1.29
L
11
4
3
3.13
L
Hun Batz
archerdune
Hun Batz
1
6
4
0.5
W
Sun Wukong
celestialnemuri
Sun Wukong
6
2
1
3.25
W
Susano
hyperz25
Susano
7
4
6
2.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
35,679
62,523
Taken
65,178
26,497
Mitigated
34,388
16,168
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,582
1,348
166
2,449
21,351
17,987
222
6,071
15,240
31,156
0
W
7,153
487
0
2,709
14,446
8,741
223
5,584
8,322
29,810
0
W
Izanami
BrianAC09
Izanami
10,660
8,332
0
3,271
11,595
4,265
225
2,120
9,287
0
61,166
L
The Morrigan
CHi11yme
The Morrigan
3,379
818
0
0
6,789
1,895
185
523
5,813
31,575
0
W
8,907
1,572
0
2,020
11,307
3,731
1,529
1,393
9,812
55,139
0
L
12,215
3,343
0
3,005
16,133
7,239
0
4,463
11,504
0
46,526
L
Hun Batz
archerdune
Hun Batz
4,396
1,445
0
0
8,895
3,228
923
956
7,897
0
27,220
W
Sun Wukong
celestialnemuri
Sun Wukong
5,691
1,365
0
3,678
11,073
5,127
804
651
10,362
0
42,927
W
Susano
hyperz25
Susano
10,928
3,681
0
4,490
14,102
4,633
0
2,999
10,779
0
61,846
L
5,107
3,579
316
2,568
12,010
4,039
2,234
3,012
8,524
0
35,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,275
Gold Earned
41,799
400
Minions Killed
311
0
Camps Cleared
0
1,706,200
Distance Traveled
1,552,740
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,987
420
39
2
0
336,642
0
W
Ares
8,130
428
42
2
0
352,592
0
W
Izanami
10,385
547
95
5
0
325,505
2
L
The Morrigan
7,708
406
60
3
0
233,719
2
W
Zeus
10,202
537
110
6
0
325,026
0
L
Fenrir
10,829
570
82
4
0
372,902
0
L
Hun Batz
7,788
410
60
3
0
360,077
1
W
Sun Wukong
9,749
513
77
4
0
309,183
0
W
Susano
9,809
516
76
4
0
393,894
1
L
Chiron
7,487
394
70
4
0
249,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role