Player Matchup

Arachne
Arachne
BigYO_MAMA245
Arachne
Level 24
God Stats
18W - 8L
1,692 SR
Queue Stats
40W - 27L
1,503 Elo+
Party 1
Pele
Pele
HolyLoliRavioli
Pele
Level 25
God Stats
6W - 3L
1,833 SR
Queue Stats
78W - 81L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Quellingjr
Kumbhakarna
Level 20
God Stats
1W - 0L
1,732 SR
Queue Stats
17W - 12L
1,443 Elo+
Solo
Hades
Hades
Rat-_-Bandit
Hades
Level 27
God Stats
17W - 18L
1,302 SR
Queue Stats
205W - 214L
1,413 Elo+
Party 1
Anubis
Anubis
rodolionheart
Anubis
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 13L
1,368 Elo+
Solo
Team Averages
Level 20
1,612 SR
1,443 Elo+

VS

Team Averages
Level 18
1,442 SR
1,352 Elo+
Set
Set
ComboInTokyo
Set
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
King Arthur
King Arthur
MISTERimbox
King Arthur
Level 23
God Stats
24W - 27L
1,414 SR
Queue Stats
104W - 94L
1,480 Elo+
Party 3
Bakasura
Bakasura
PostBallin
Bakasura
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Artemis
Artemis
Yujiro_hanma_017
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 154L
1,445 Elo+
Solo
Janus
Janus
jhdioses
Janus
Level 35
God Stats
2W - 1L
1,766 SR
Queue Stats
35W - 49L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
9 / 3 / 3
11,116
463
9,434
12,971
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 4 / 11
11,010
459
10,661
16,126
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Quellingjr
Kumbhakarna
16
8 / 2 / 13
11,696
487
9,990
17,915
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
14 / 3 / 9
11,990
500
20,320
16,477
11,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 17 / 0
9,500
396
3,163
16,783
11,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 3
8,767
365
4,776
16,128
5,630
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MISTERimbox
King Arthur
18
6 / 3 / 2
12,240
510
19,735
25,774
21,074
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
PostBallin
Bakasura
16
3 / 12 / 2
10,442
435
8,469
18,916
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
19 / 4 / 1
14,657
611
24,067
16,102
6,984
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
jhdioses
Janus
13
0 / 4 / 3
9,162
382
4,530
10,548
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
36
Kills
29
29
Deaths
37
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
9
3
3
3.5
L
1
14
3
0.18
W
5
4
11
2.63
L
King Arthur
MISTERimbox
King Arthur
6
3
2
2.33
L
Bakasura
PostBallin
Bakasura
3
12
2
0.33
W
Kumbhakarna
Quellingjr
Kumbhakarna
8
2
13
7.25
W
14
3
9
6.17
L
19
4
1
4.88
L
Janus
jhdioses
Janus
0
4
3
0.38
W
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,568
Damage
61,577
80,272
Taken
87,468
50,264
Mitigated
45,676
15,266
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,434
6,809
0
1,872
12,971
4,297
195
860
11,829
0
28,019
L
4,776
2,243
0
146
16,128
5,630
533
7,680
8,448
0
18,943
W
10,661
1,395
0
1,934
16,126
6,796
351
888
15,238
0
50,765
L
King Arthur
MISTERimbox
King Arthur
19,735
1,643
0
7,443
25,774
21,074
510
8,377
17,397
0
88,314
L
Bakasura
PostBallin
Bakasura
8,469
5,339
0
3,230
18,916
8,478
162
9,414
9,502
0
53,023
W
Kumbhakarna
Quellingjr
Kumbhakarna
9,990
760
0
679
17,915
16,211
382
783
16,542
21,016
0
W
20,320
2,369
1,935
8,846
16,477
11,681
181
1,999
14,418
77,620
0
L
24,067
15,788
0
760
16,102
6,984
3,608
4,851
11,251
0
117,681
L
Janus
jhdioses
Janus
4,530
174
0
2,077
10,548
3,510
80
3,151
7,397
51,493
0
W
3,163
569
0
0
16,783
11,279
1,778
0
16,127
41,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
55,268
334
Minions Killed
544
0
Camps Cleared
0
2,182,419
Distance Traveled
2,072,224
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,116
463
46
2
0
438,720
4
L
Set
8,767
365
41
2
0
392,179
1
W
Pele
11,010
459
60
3
0
470,022
0
L
King Arthur
12,240
510
159
7
0
425,577
3
L
Bakasura
10,442
435
105
4
0
454,004
0
W
Kumbhakarna
11,696
487
24
1
0
525,540
6
W
Hades
11,990
500
126
5
0
422,914
8
L
Artemis
14,657
611
155
6
0
399,315
1
L
Janus
9,162
382
84
4
0
401,149
1
W
Anubis
9,500
396
78
3
0
325,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role