Player Matchup

Anubis
Anubis
ESTEBANFIF12
Anubis
Level 69
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 1
King Arthur
King Arthur
JuanSDarkness11
King Arthur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
Ru1su
Hun Batz
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
snakecondak
Sylvanus
Level 120
God Stats
1W - 0L
1,814 SR
Queue Stats
2W - 1L
1,267 Elo+
Party 1
Team Averages
Level 117
1,577 SR
1,349 Elo+

VS

Team Averages
Level 51
1,425 SR
1,336 Elo+
Cerberus
Cerberus
DAMAGE43
Cerberus
Level 46
God Stats
2W - 4L
1,524 SR
Queue Stats
66W - 95L
1,306 Elo+
Party 2
Da Ji
Da Ji
Jawn923
Da Ji
Level 71
God Stats
12W - 20L
1,386 SR
Queue Stats
103W - 133L
1,375 Elo+
Party 2
Aphrodite
Aphrodite
KyderBlackwell
Aphrodite
Level 44
God Stats
2W - 7L
1,504 SR
Queue Stats
54W - 95L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
Zed128614
Sun Wukong
Level 44
God Stats
1W - 3L
1,286 SR
Queue Stats
19W - 37L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 3 / 4
10,770
828
7,321
7,971
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
JuanSDarkness11
King Arthur
15
4 / 3 / 4
10,299
792
10,485
15,132
10,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Ru1su
Hun Batz
19
9 / 3 / 6
12,497
961
16,773
11,094
6,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
snakecondak
Sylvanus
15
1 / 4 / 6
10,040
772
7,994
18,443
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAMAGE43
Cerberus
17
6 / 3 / 7
11,174
860
10,289
17,840
19,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Jawn923
Da Ji
15
5 / 4 / 5
9,878
760
11,873
10,584
8,914
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
KyderBlackwell
Aphrodite
16
2 / 5 / 10
10,180
783
9,920
13,577
7,598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Zed128614
Sun Wukong
15
0 / 4 / 4
8,963
689
3,873
15,806
8,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
16
Kills
13
13
Deaths
16
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DAMAGE43
Cerberus
6
3
7
3.17
W
Anubis
2
3
4
1.33
L
Da Ji
Jawn923
Da Ji
5
4
5
1.88
W
King Arthur
JuanSDarkness11
King Arthur
4
3
4
2
L
Aphrodite
KyderBlackwell
Aphrodite
2
5
10
1.4
W
Hun Batz
Ru1su
Hun Batz
9
3
6
4
L
Sun Wukong
Zed128614
Sun Wukong
0
4
4
0.5
W
Sylvanus
snakecondak
Sylvanus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
35,955
52,640
Taken
57,807
34,565
Mitigated
45,155
14,479
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DAMAGE43
Cerberus
10,289
1,778
270
2,852
17,840
19,844
503
4,415
13,261
40,430
0
W
Anubis
7,321
233
354
2,592
7,971
4,719
1,909
2,214
5,757
42,699
0
L
Da Ji
Jawn923
Da Ji
11,873
3,460
0
0
10,584
8,914
439
3,841
6,699
0
26,754
W
King Arthur
JuanSDarkness11
King Arthur
10,485
1,722
293
964
15,132
10,529
113
6,741
8,391
0
35,046
L
Aphrodite
KyderBlackwell
Aphrodite
9,920
1,796
4,439
6,468
13,577
7,598
961
2,813
10,674
33,436
0
W
Hun Batz
Ru1su
Hun Batz
16,773
8,768
0
232
11,094
6,842
4,485
4,274
6,820
0
58,178
L
Sun Wukong
Zed128614
Sun Wukong
3,873
1,077
207
3,966
15,806
8,799
291
4,535
11,213
3,249
26,198
W
Sylvanus
snakecondak
Sylvanus
7,994
2,167
2,362
7,682
18,443
12,475
949
8,334
10,109
15,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
40,195
247
Minions Killed
228
12
Camps Cleared
8
924,684
Distance Traveled
820,299
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,174
860
84
6
1
232,704
2
W
Anubis
10,770
828
91
7
3
213,031
0
L
Da Ji
9,878
760
37
3
3
213,605
2
W
King Arthur
10,299
792
44
3
4
243,631
2
L
Aphrodite
10,180
783
58
4
2
186,535
1
W
Hun Batz
12,497
961
94
7
5
259,705
0
L
Sun Wukong
8,963
689
49
4
2
187,455
0
W
Sylvanus
10,040
772
18
1
0
208,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role