Player Matchup

Ares
Ares
ClaudioMRC
Ares
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 54L
1,578 Elo+
Solo
Chang'e
Chang'e
Fe1ix
Chang'e
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 100L
1,453 Elo+
Solo
Jormungandr
Jormungandr
MrBlasphemyyy
Jormungandr
Level 23
God Stats
43W - 46L
1,493 SR
Queue Stats
84W - 88L
1,459 Elo+
Party 1
Neith
Neith
QueenDee
Neith
Level 25
God Stats
37W - 29L
1,544 SR
Queue Stats
86W - 96L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kingzakk
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 86L
1,462 Elo+
Party 1
Team Averages
Level 23
1,507 SR
1,483 Elo+

VS

Team Averages
Level 15
1,557 SR
1,531 Elo+
Sol
Sol
COMMANDER927
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,328 Elo+
Solo
Achilles
Achilles
KingDylan98
Achilles
Level 26
God Stats
1W - 1L
1,783 SR
Queue Stats
21W - 20L
1,658 Elo+
Solo
Anubis
Anubis
Marcorange
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,211 Elo+
Solo
Mercury
Mercury
RipFloydNeck
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,729 Elo+
Party 2
Nemesis
Nemesis
XexosXaXanXiziz
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 26
15,032
1,074
17,968
22,379
33,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Fe1ix
Chang'e
20
13 / 4 / 23
15,980
1,141
32,148
24,365
11,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MrBlasphemyyy
Jormungandr
20
4 / 0 / 32
14,405
1,029
14,200
13,141
13,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
QueenDee
Neith
20
10 / 3 / 12
14,447
1,032
19,302
11,639
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
kingzakk
Tsukuyomi
20
7 / 4 / 23
14,212
1,015
19,222
16,127
8,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

106

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 8
13,207
943
14,933
18,974
7,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
KingDylan98
Achilles
20
2 / 5 / 7
13,302
950
15,699
29,599
40,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Marcorange
Anubis
20
1 / 9 / 9
13,669
976
15,400
19,842
11,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RipFloydNeck
Mercury
20
13 / 10 / 4
17,151
1,225
27,993
23,614
10,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 10 / 5
11,944
853
8,119
18,311
9,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
50
42
Kills
17
17
Deaths
42
116
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
W
8
6
26
3.5
W
Chang'e
Fe1ix
Chang'e
13
4
23
6.13
L
Achilles
KingDylan98
Achilles
2
5
7
1.1
L
Anubis
Marcorange
Anubis
1
9
9
0.61
W
Jormungandr
MrBlasphemyyy
Jormungandr
4
0
32
20
W
Neith
QueenDee
Neith
10
3
12
5.33
L
Mercury
RipFloydNeck
Mercury
13
10
4
1.5
L
0
10
5
0.25
W
Tsukuyomi
kingzakk
Tsukuyomi
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,840
Damage
82,144
87,651
Taken
110,340
73,455
Mitigated
78,021
24,163
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,933
5,662
0
5,035
18,974
7,079
0
12,594
6,380
52,174
0
W
17,968
390
0
0
22,379
33,710
0
9,918
12,461
25,084
0
W
Chang'e
Fe1ix
Chang'e
32,148
3,341
11,746
10,679
24,365
11,058
0
9,350
15,015
79,200
0
L
Achilles
KingDylan98
Achilles
15,699
3,519
0
206
29,599
40,252
0
18,378
11,221
0
25,913
L
Anubis
Marcorange
Anubis
15,400
436
49
4,228
19,842
11,274
0
11,557
8,285
69,748
0
W
Jormungandr
MrBlasphemyyy
Jormungandr
14,200
3,721
0
0
13,141
13,779
0
4,014
9,127
41,443
0
W
Neith
QueenDee
Neith
19,302
10,709
0
1,662
11,639
6,513
0
2,519
9,120
0
44,679
L
Mercury
RipFloydNeck
Mercury
27,993
15,647
0
776
23,614
10,098
0
12,659
10,955
0
59,589
L
8,119
2,075
0
2,104
18,311
9,318
0
9,128
9,183
0
12,400
W
Tsukuyomi
kingzakk
Tsukuyomi
19,222
6,357
0
76
16,127
8,395
0
4,532
11,595
0
29,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,076
Gold Earned
69,273
271
Minions Killed
290
11
Camps Cleared
9
1,398,294
Distance Traveled
1,345,197
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,207
943
93
7
1
212,865
1
W
Ares
15,032
1,074
14
1
1
274,755
0
W
Chang'e
15,980
1,141
127
9
1
295,779
0
L
Achilles
13,302
950
17
1
2
315,826
0
L
Anubis
13,669
976
113
8
1
238,632
1
W
Jormungandr
14,405
1,029
58
4
0
301,780
1
W
Neith
14,447
1,032
48
3
9
249,974
0
L
Mercury
17,151
1,225
57
4
4
348,319
3
L
Nemesis
11,944
853
10
1
1
229,555
1
W
Tsukuyomi
14,212
1,015
24
2
0
276,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role