Player Matchup

Serqet
Serqet
ElPatoSsovietico
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Izanami
Izanami
HashiramaSenju79
Izanami
Level 120
God Stats
0W - 1L
1,660 SR
Queue Stats
15W - 16L
1,550 Elo+
Party 1
Ares
Ares
Musambe_Tutu1
Ares
Level 120
God Stats
0W - 1L
1,331 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 1
Erlang Shen
Erlang Shen
fazfeiro
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
huevo-gallardo3
Ao Kuang
Level 17
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Team Averages
Level 76
1,501 SR
1,579 Elo+

VS

Team Averages
Level 99
1,618 SR
1,446 Elo+
Zeus
Zeus
Alojatex123
Zeus
Level 59
God Stats
1W - 0L
1,546 SR
Queue Stats
18W - 18L
1,484 Elo+
Solo
Sol
Sol
Juninhoknox
Sol
Level 154
God Stats
7W - 7L
1,622 SR
Queue Stats
166W - 179L
1,477 Elo+
Solo
Cabrakan
Cabrakan
Renz291
Cabrakan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 86L
1,401 Elo+
Solo
Tiamat
Tiamat
RobotNyck
Tiamat
Level 107
God Stats
2W - 2L
1,495 SR
Queue Stats
78W - 74L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Thiaguinho_cTm
Erlang Shen
Level 64
God Stats
1W - 1L
1,925 SR
Queue Stats
95W - 109L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
5,833
583
233
4,204
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 4 / 6
8,677
868
7,649
9,623
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 6
6,824
682
3,971
8,733
5,770
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
fazfeiro
Erlang Shen
14
3 / 3 / 5
7,791
779
7,586
7,944
5,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
14
3 / 3 / 5
7,454
745
6,169
8,531
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
8,762
876
9,219
4,270
1,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
5 / 1 / 11
8,867
887
13,351
6,336
2,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
Renz291
Cabrakan
16
3 / 0 / 12
8,669
867
3,637
9,901
11,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Tiamat
RobotNyck
Tiamat
14
1 / 3 / 13
8,275
828
5,898
5,294
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Thiaguinho_cTm
Erlang Shen
14
1 / 3 / 13
8,760
876
3,237
7,334
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
9
Kills
16
16
Deaths
9
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
0
4
4
0.5
L
2
4
6
1.25
W
5
1
11
10.5
L
1
2
6
2
W
Cabrakan
Renz291
Cabrakan
3
0
12
9
W
Tiamat
RobotNyck
Tiamat
1
3
13
2.5
W
Erlang Shen
Thiaguinho_cTm
Erlang Shen
1
3
13
2.5
L
Erlang Shen
fazfeiro
Erlang Shen
3
3
5
1.83
L
Ao Kuang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,608
Damage
35,342
39,035
Taken
33,135
20,015
Mitigated
23,117
11,518
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,219
900
1,679
738
4,270
1,660
751
1,810
2,460
17,465
0
L
233
0
245
154
4,204
1,616
0
3,549
573
0
1,183
L
7,649
3,673
1,121
2,785
9,623
4,128
0
7,823
1,590
0
36,842
W
13,351
2,644
615
2,238
6,336
2,571
2,299
1,739
4,597
29,363
0
L
3,971
90
137
1,614
8,733
5,770
0
7,612
1,061
6,221
0
W
Cabrakan
Renz291
Cabrakan
3,637
480
1,668
2,873
9,901
11,754
29
2,259
7,474
9,796
0
W
Tiamat
RobotNyck
Tiamat
5,898
515
1,781
1,909
5,294
2,761
0
2,410
2,884
15,941
0
W
Erlang Shen
Thiaguinho_cTm
Erlang Shen
3,237
1,121
525
1,630
7,334
4,371
392
1,922
5,384
0
5,285
L
Erlang Shen
fazfeiro
Erlang Shen
7,586
2,218
1,014
2,114
7,944
5,027
0
5,999
1,874
0
14,559
L
Ao Kuang
6,169
2,468
131
2,203
8,531
3,474
0
6,645
1,832
9,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
43,333
114
Minions Killed
98
0
Camps Cleared
0
910,808
Distance Traveled
926,086
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,762
876
22
2
0
137,923
0
L
Serqet
5,833
583
1
0
0
124,225
0
L
Izanami
8,677
868
89
9
0
176,521
0
W
Sol
8,867
887
27
3
0
202,300
1
L
Ares
6,824
682
2
0
0
209,221
2
W
Cabrakan
8,669
867
14
1
0
198,174
0
W
Tiamat
8,275
828
34
3
0
180,824
1
W
Erlang Shen
8,760
876
1
0
0
206,865
1
L
Erlang Shen
7,791
779
8
1
0
206,117
0
L
Ao Kuang
7,454
745
14
1
0
194,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role