Player Matchup

Apollo
Apollo
CastleRockStarS
Apollo
Level 98
God Stats
1W - 1L
1,871 SR
Queue Stats
30W - 19L
1,541 Elo+
Party 3
Nemesis
Nemesis
alexchiquillo
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 3
Khepri
Khepri
asxtic
Khepri
Level 64
God Stats
5W - 3L
1,679 SR
Queue Stats
28W - 20L
1,544 Elo+
Party 3
Chang'e
Chang'e
blanvza
Chang'e
Level 29
God Stats
0W - 1L
1,494 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 3
Scylla
Scylla
maartiinjohn
Scylla
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,415 Elo+
Party 3
Team Averages
Level 57
1,609 SR
1,466 Elo+

VS

Team Averages
Level 54
1,500 SR
1,456 Elo+
Geb
Geb
FoxhunterO7
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Karma70
Anubis
Level 97
God Stats
52W - 25L
1,654 SR
Queue Stats
89W - 73L
1,515 Elo+
Party 2
Scylla
Scylla
TSLACALLS
Scylla
Level 54
God Stats
53W - 42L
1,519 SR
Queue Stats
172W - 172L
1,400 Elo+
Party 1
Nemesis
Nemesis
TheAlphaCoomer
Nemesis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
harshwiinterr
Jing Wei
Level 18
God Stats
12W - 16L
1,327 SR
Queue Stats
59W - 58L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,437
544
2,877
5,144
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
7
2 / 3 / 0
4,884
488
2,212
5,490
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
asxtic
Khepri
8
0 / 0 / 0
4,875
488
1,231
3,088
1,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
blanvza
Chang'e
8
0 / 5 / 2
5,052
505
1,305
5,083
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
9
1 / 6 / 2
5,165
517
1,757
6,127
1,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,545
455
1,214
3,529
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Karma70
Anubis
10
3 / 2 / 1
6,254
625
4,303
4,662
2,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
TSLACALLS
Scylla
11
5 / 1 / 1
6,242
624
5,621
3,756
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 3 / 1
6,696
670
4,713
7,172
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
harshwiinterr
Jing Wei
8
0 / 0 / 0
4,867
487
2,171
3,583
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
14
14
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
0
0
0
0
W
Anubis
Karma70
Anubis
3
2
1
1.75
W
Scylla
TSLACALLS
Scylla
5
1
1
5.5
W
6
3
1
2.17
L
Nemesis
2
3
0
0.67
L
Khepri
asxtic
Khepri
0
0
0
0
L
Chang'e
blanvza
Chang'e
0
5
2
0.2
W
Jing Wei
harshwiinterr
Jing Wei
0
0
0
0
L
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,382
Damage
18,022
24,932
Taken
22,702
7,098
Mitigated
7,421
3,809
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,877
1,201
0
1,643
5,144
1,395
0
1,549
3,595
0
25,260
W
1,214
0
147
1,147
3,529
1,247
66
471
3,058
11,796
0
W
Anubis
Karma70
Anubis
4,303
406
0
1,494
4,662
2,162
814
1,021
3,459
34,656
0
W
Scylla
TSLACALLS
Scylla
5,621
679
0
813
3,756
1,049
572
1,591
1,999
29,729
0
W
4,713
2,254
0
796
7,172
2,172
0
307
6,847
0
38,333
L
Nemesis
2,212
1,204
0
230
5,490
1,431
0
1,680
3,810
0
15,352
L
Khepri
asxtic
Khepri
1,231
62
0
250
3,088
1,247
0
1,896
1,192
11,688
0
L
Chang'e
blanvza
Chang'e
1,305
301
120
697
5,083
1,083
301
2,486
2,597
17,769
0
W
Jing Wei
harshwiinterr
Jing Wei
2,171
1,141
0
1,125
3,583
791
129
537
3,046
0
21,076
L
Scylla
1,757
343
0
869
6,127
1,942
60
3,527
2,600
12,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
28,604
157
Minions Killed
268
0
Camps Cleared
0
859,216
Distance Traveled
1,005,542
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,437
544
53
5
0
180,113
3
W
Geb
4,545
455
15
2
0
197,629
6
W
Anubis
6,254
625
75
8
0
199,416
5
W
Scylla
6,242
624
49
5
0
192,189
4
W
Nemesis
6,696
670
76
8
0
223,259
2
L
Nemesis
4,884
488
30
3
0
172,012
3
L
Khepri
4,875
488
15
2
0
195,946
3
L
Chang'e
5,052
505
38
4
0
157,268
3
W
Jing Wei
4,867
487
53
5
0
193,049
3
L
Scylla
5,165
517
21
2
0
153,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role