Player Matchup

Cthulhu
Cthulhu
Boom8867
Cthulhu
Level 18
God Stats
56W - 62L
1,341 SR
Queue Stats
84W - 114L
1,224 Elo+
Party 1
Anubis
Anubis
Elard127
Anubis
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
96W - 83L
1,490 Elo+
Solo
Ullr
Ullr
LukaV89
Ullr
Level 24
God Stats
7W - 6L
1,649 SR
Queue Stats
189W - 215L
1,383 Elo+
Solo
Fenrir
Fenrir
SWokulsky
Fenrir
Level 9
God Stats
9W - 21L
1,219 SR
Queue Stats
51W - 79L
1,142 Elo+
Party 1
Hel
Hel
bunnyhunbun
Hel
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 59L
1,372 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,322 Elo+

VS

Team Averages
Level 27
1,526 SR
1,388 Elo+
Bacchus
Bacchus
Grandenko1
Bacchus
Level 26
God Stats
14W - 11L
1,839 SR
Queue Stats
57W - 55L
1,460 Elo+
Solo
Ullr
Ullr
InvernoHD
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,377 Elo+
Solo
Anubis
Anubis
NICOLEEE53
Anubis
Level 36
God Stats
93W - 117L
1,428 SR
Queue Stats
102W - 123L
1,381 Elo+
Party 2
Mercury
Mercury
PaulaNicoleee
Mercury
Level 15
God Stats
6W - 3L
1,767 SR
Queue Stats
25W - 23L
1,419 Elo+
Party 2
Neith
Neith
Victitor_09
Neith
Level 28
God Stats
4W - 15L
1,097 SR
Queue Stats
163W - 211L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boom8867
Cthulhu
8
1 / 2 / 2
5,546
396
3,152
6,786
4,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Elard127
Anubis
16
7 / 2 / 4
9,491
678
12,459
8,630
4,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
LukaV89
Ullr
12
3 / 0 / 3
6,832
488
5,276
6,717
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
SWokulsky
Fenrir
13
7 / 8 / 0
8,400
600
9,851
9,688
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
2 / 1 / 4
6,619
473
2,428
6,603
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grandenko1
Bacchus
10
1 / 2 / 1
6,443
460
6,066
8,256
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
12
8 / 6 / 0
7,696
550
5,637
11,267
3,339
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
NICOLEEE53
Anubis
12
1 / 5 / 1
7,162
512
5,569
8,776
3,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
12
2 / 4 / 1
7,036
503
2,663
9,184
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 1
6,365
455
6,528
7,432
2,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
20
Kills
13
13
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boom8867
Cthulhu
1
2
2
1
W
Anubis
Elard127
Anubis
7
2
4
4.5
L
Bacchus
Grandenko1
Bacchus
1
2
1
0.75
L
Ullr
8
6
0
1.33
W
Ullr
LukaV89
Ullr
3
0
3
4.5
L
Anubis
NICOLEEE53
Anubis
1
5
1
0.3
L
Mercury
2
4
1
0.63
W
Fenrir
SWokulsky
Fenrir
7
8
0
0.88
L
1
3
1
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
26,463
38,424
Taken
44,915
18,080
Mitigated
18,002
14,857
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boom8867
Cthulhu
3,152
98
0
0
6,786
4,097
0
1,781
5,005
12,813
0
W
Anubis
Elard127
Anubis
12,459
1,166
0
5,668
8,630
4,656
62
4,031
4,599
79,161
0
L
Bacchus
Grandenko1
Bacchus
6,066
1,506
0
2,033
8,256
6,359
0
4,340
3,916
14,775
0
L
Ullr
5,637
3,017
0
2,690
11,267
3,339
126
0
11,267
0
24,501
W
Ullr
LukaV89
Ullr
5,276
2,591
0
2,108
6,717
2,400
0
2,291
4,426
0
36,976
L
Anubis
NICOLEEE53
Anubis
5,569
509
0
2,934
8,776
3,476
155
7,342
1,434
47,211
0
L
Mercury
2,663
1,785
0
0
9,184
2,599
0
3,300
5,884
0
42,633
W
Fenrir
SWokulsky
Fenrir
9,851
2,003
0
1,021
9,688
3,317
1,484
0
9,688
0
30,652
L
6,528
3,652
0
1,707
7,432
2,229
908
3,057
4,375
0
42,899
W
2,428
735
1,859
4,201
6,603
3,610
0
3,532
3,071
6,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
34,702
310
Minions Killed
326
0
Camps Cleared
0
1,206,689
Distance Traveled
1,112,941
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,546
396
17
1
0
201,583
0
W
Anubis
9,491
678
149
11
0
255,134
2
L
Bacchus
6,443
460
25
2
0
221,535
4
L
Ullr
7,696
550
46
3
0
198,588
4
W
Ullr
6,832
488
74
5
0
241,133
1
L
Anubis
7,162
512
90
6
0
202,035
5
L
Mercury
7,036
503
90
6
0
283,666
2
W
Fenrir
8,400
600
57
4
0
281,981
0
L
Neith
6,365
455
75
5
0
207,117
0
W
Hel
6,619
473
13
1
0
226,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role