Player Matchup

Terra
Terra
Cephalapod
Terra
Level 12
God Stats
4W - 3L
1,368 SR
Queue Stats
56W - 25L
1,690 Elo+
Party 1
Hun Batz
Hun Batz
Inoro
Hun Batz
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 17L
1,702 Elo+
Party 1
Nu Wa
Nu Wa
Kisske
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Kurorororororo
Merlin
Level 11
God Stats
3W - 0L
1,743 SR
Queue Stats
34W - 11L
1,703 Elo+
Party 1
Skadi
Skadi
gilgilgil
Skadi
Level 7
God Stats
6W - 3L
1,561 SR
Queue Stats
25W - 13L
1,582 Elo+
Party 1
Team Averages
Level 36
1,534 SR
1,635 Elo+

VS

Team Averages
Level 19
1,486 SR
1,594 Elo+
Da Ji
Da Ji
ANBU Omen
Da Ji
Level 26
God Stats
14W - 13L
1,674 SR
Queue Stats
829W - 835L
1,542 Elo+
Solo
Kukulkan
Kukulkan
CrownClownAllen
Kukulkan
Level 7
God Stats
5W - 10L
1,335 SR
Queue Stats
87W - 93L
1,718 Elo+
Solo
Jormungandr
Jormungandr
OOOG3N3
Jormungandr
Level 27
God Stats
2W - 3L
1,520 SR
Queue Stats
59W - 79L
1,524 Elo+
Solo
Hachiman
Hachiman
Pankuuuuuuun
Hachiman
Level 29
God Stats
6W - 8L
1,402 SR
Queue Stats
48W - 46L
1,573 Elo+
Solo
Chaac
Chaac
ThereImmune
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
3 / 4 / 26
11,212
1,121
13,236
16,742
16,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Inoro
Hun Batz
18
12 / 2 / 16
13,064
1,306
24,462
13,270
10,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Kisske
Nu Wa
19
11 / 2 / 23
12,710
1,271
24,035
11,751
5,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 19
11,455
1,146
14,971
11,106
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
gilgilgil
Skadi
17
3 / 6 / 21
10,751
1,075
19,220
12,370
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

221

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ANBU Omen
Da Ji
16
2 / 7 / 6
10,938
1,094
7,157
15,355
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
16
2 / 10 / 4
9,689
969
12,297
20,156
7,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OOOG3N3
Jormungandr
16
5 / 3 / 7
10,972
1,097
9,554
21,367
16,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Pankuuuuuuun
Hachiman
17
4 / 10 / 9
11,578
1,158
14,653
22,713
8,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 5 / 10
11,574
1,157
17,298
23,795
29,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
54
35
Kills
18
18
Deaths
35
105
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ANBU Omen
Da Ji
2
7
6
0.71
W
Terra
3
4
26
4
L
Kukulkan
2
10
4
0.4
W
Hun Batz
Inoro
Hun Batz
12
2
16
10
W
Nu Wa
Kisske
Nu Wa
11
2
23
11.25
W
6
4
19
3.88
L
Jormungandr
OOOG3N3
Jormungandr
5
3
7
2.83
L
Hachiman
Pankuuuuuuun
Hachiman
4
10
9
0.85
L
5
5
10
2
W
Skadi
gilgilgil
Skadi
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,924
Damage
60,959
65,239
Taken
103,386
42,140
Mitigated
67,743
11,771
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ANBU Omen
Da Ji
7,157
587
0
489
15,355
6,053
0
8,758
6,597
0
15,334
W
Terra
13,236
2,486
4,043
3,404
16,742
16,743
0
5,381
11,183
23,553
0
L
Kukulkan
12,297
1,157
0
0
20,156
7,212
0
9,700
10,456
35,540
0
W
Hun Batz
Inoro
Hun Batz
24,462
7,998
0
266
13,270
10,608
0
5,064
7,918
0
44,827
W
Nu Wa
Kisske
Nu Wa
24,035
5,675
352
2,322
11,751
5,057
0
4,162
7,471
36,280
0
W
14,971
1,289
0
362
11,106
4,664
0
2,158
8,708
29,938
0
L
Jormungandr
OOOG3N3
Jormungandr
9,554
2,741
0
715
21,367
16,650
0
10,074
11,293
25,074
0
L
Hachiman
Pankuuuuuuun
Hachiman
14,653
7,148
1,146
5,080
22,713
8,456
0
10,076
12,637
0
47,372
L
17,298
2,133
0
5,316
23,795
29,372
0
13,634
10,161
0
36,246
W
Skadi
gilgilgil
Skadi
19,220
10,465
0
1,022
12,370
5,068
0
5,086
7,134
0
37,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,192
Gold Earned
54,751
173
Minions Killed
209
6
Camps Cleared
9
970,162
Distance Traveled
899,881
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,938
1,094
22
2
1
178,069
0
W
Terra
11,212
1,121
28
3
1
213,422
0
L
Kukulkan
9,689
969
53
5
0
167,085
1
W
Hun Batz
13,064
1,306
45
5
1
236,046
0
W
Nu Wa
12,710
1,271
22
2
3
178,739
0
W
Merlin
11,455
1,146
36
4
1
171,247
1
L
Jormungandr
10,972
1,097
29
3
0
174,645
0
L
Hachiman
11,578
1,158
55
6
7
176,810
0
L
Chaac
11,574
1,157
50
5
1
203,272
0
W
Skadi
10,751
1,075
42
4
0
170,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role