Player Matchup

Sylvanus
Sylvanus
Champol
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Zamaniego
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 18L
1,910 Elo+
Party 2
Ares
Ares
aldrianacute
Ares
Level 28
God Stats
1W - 0L
1,592 SR
Queue Stats
15W - 2L
1,890 Elo+
Party 2
Team Averages
Level 105
1,531 SR
1,767 Elo+

VS

Team Averages
Level 19
1,757 SR
1,648 Elo+
Guan Yu
Guan Yu
Bloedhavik
Guan Yu
Level 23
God Stats
1W - 1L
1,673 SR
Queue Stats
16W - 7L
1,639 Elo+
Party 1
Bacchus
Bacchus
DapperDanMan
Bacchus
Level 13
God Stats
4W - 1L
1,845 SR
Queue Stats
15W - 7L
1,614 Elo+
Party 1
Ra
Ra
PotatoeLauncher
Ra
Level 22
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 3L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Champol
Sylvanus
12
1 / 1 / 13
8,815
678
7,081
10,227
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Zamaniego
Yemoja
14
8 / 1 / 6
10,056
774
15,410
11,416
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 2 / 6
9,178
706
6,456
18,515
11,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bloedhavik
Guan Yu
11
2 / 2 / 1
8,331
641
12,888
13,335
9,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
DapperDanMan
Bacchus
11
2 / 5 / 2
8,549
658
5,843
12,737
11,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 7 / 3
7,546
580
6,218
10,673
4,359
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bloedhavik
Guan Yu
2
2
1
1.25
W
Sylvanus
Champol
Sylvanus
1
1
13
7.5
L
Bacchus
DapperDanMan
Bacchus
2
5
2
0.6
L
0
7
3
0.21
W
Yemoja
Zamaniego
Yemoja
8
1
6
11
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,947
Damage
24,949
40,158
Taken
36,745
21,138
Mitigated
25,898
21,090
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bloedhavik
Guan Yu
12,888
3,244
1,309
1,772
13,335
9,558
0
8,298
5,037
0
37,656
W
Sylvanus
Champol
Sylvanus
7,081
2,404
4,339
5,476
10,227
4,524
853
3,661
6,566
24,293
0
L
Bacchus
DapperDanMan
Bacchus
5,843
763
0
0
12,737
11,981
0
10,417
2,320
12,271
0
L
6,218
320
1,001
778
10,673
4,359
0
9,296
1,377
32,460
0
W
Yemoja
Zamaniego
Yemoja
15,410
6,113
2,965
3,071
11,416
5,157
2,026
4,195
7,221
47,182
4,112
W
6,456
490
702
4,537
18,515
11,457
398
4,507
14,008
31,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
24,426
129
Minions Killed
98
0
Camps Cleared
0
714,154
Distance Traveled
691,518
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,331
641
49
4
0
270,371
4
W
Sylvanus
8,815
678
39
3
0
221,493
3
L
Bacchus
8,549
658
11
1
0
242,372
1
L
Ra
7,546
580
38
3
0
178,775
0
W
Yemoja
10,056
774
54
4
0
220,740
4
W
Ares
9,178
706
36
3
0
271,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role