Player Matchup

Danzaburou
Danzaburou
Crash-Canada-_-
Danzaburou
Level 105
God Stats
60W - 39L
1,684 SR
Queue Stats
190W - 186L
1,540 Elo+
Party 1
Tiamat
Tiamat
Five_black_guys0
Tiamat
Level 87
God Stats
2W - 2L
1,512 SR
Queue Stats
155W - 129L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
Hambster
Cabrakan
Level 22
God Stats
4W - 2L
1,777 SR
Queue Stats
22W - 22L
1,512 Elo+
Party 1
Hera
Hera
Tormial
Hera
Level 116
God Stats
1W - 0L
1,118 SR
Queue Stats
286W - 273L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
zombie1130
Ratatoskr
Level 107
God Stats
18W - 26L
1,625 SR
Queue Stats
35W - 43L
1,561 Elo+
Party 1
Team Averages
Level 87
1,543 SR
1,518 Elo+

VS

Team Averages
Level 88
1,518 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Helper-orgonal
Hades
Level 126
God Stats
12W - 6L
1,564 SR
Queue Stats
107W - 114L
1,440 Elo+
Party 2
Camazotz
Camazotz
LuvSickLuc
Camazotz
Level 146
God Stats
4W - 3L
1,426 SR
Queue Stats
62W - 65L
1,424 Elo+
Party 2
Ymir
Ymir
Rikolas_G
Ymir
Level 18
God Stats
60W - 41L
1,582 SR
Queue Stats
60W - 45L
1,500 Elo+
Party 3
Izanami
Izanami
Swamisan
Izanami
Level 120
God Stats
122W - 95L
1,518 SR
Queue Stats
140W - 121L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crash-Canada-_-
Danzaburou
16
2 / 3 / 13
10,324
574
12,006
13,490
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 16
9,427
524
14,010
11,412
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Hambster
Cabrakan
13
3 / 3 / 11
8,836
491
6,023
10,374
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
Tormial
Hera
17
7 / 5 / 9
10,385
577
10,838
9,363
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
zombie1130
Ratatoskr
17
9 / 1 / 9
10,808
600
10,246
9,982
4,191
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 5 / 5
7,238
402
6,316
9,610
2,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 7 / 2
9,366
520
12,123
18,188
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
LuvSickLuc
Camazotz
15
3 / 5 / 1
9,030
502
3,732
16,688
12,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
11
2 / 6 / 3
7,746
430
1,840
13,450
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Swamisan
Izanami
15
3 / 2 / 6
9,697
539
11,470
10,387
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
25
Kills
14
14
Deaths
25
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
5
0.5
W
Danzaburou
Crash-Canada-_-
Danzaburou
2
3
13
2.83
W
4
2
16
6
W
Cabrakan
Hambster
Cabrakan
3
3
11
2.83
L
6
7
2
1
L
Camazotz
LuvSickLuc
Camazotz
3
5
1
0.7
L
Ymir
2
6
3
0.58
L
Izanami
Swamisan
Izanami
3
2
6
3
W
Hera
Tormial
Hera
7
5
9
2.3
W
Ratatoskr
zombie1130
Ratatoskr
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
35,481
54,621
Taken
68,323
31,102
Mitigated
33,806
15,444
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,316
1,145
182
845
9,610
2,509
462
4,856
4,480
33,234
0
W
Danzaburou
Crash-Canada-_-
Danzaburou
12,006
6,060
0
6,198
13,490
5,134
2,723
3,396
10,094
0
77,273
W
14,010
581
0
3,595
11,412
6,309
898
6,690
4,722
46,456
0
W
Cabrakan
Hambster
Cabrakan
6,023
1,584
0
1,153
10,374
11,852
244
3,977
6,397
11,184
0
L
12,123
598
982
6,194
18,188
8,437
0
8,196
9,748
58,575
0
L
Camazotz
LuvSickLuc
Camazotz
3,732
678
0
3,664
16,688
12,474
4,112
5,556
10,952
0
41,630
L
Ymir
1,840
651
0
794
13,450
6,606
0
8,754
4,494
6,470
0
L
Izanami
Swamisan
Izanami
11,470
7,976
0
2,397
10,387
3,780
104
2,555
7,778
0
80,690
W
Hera
Tormial
Hera
10,838
2,596
1,983
2,515
9,363
3,616
2,873
3,187
6,176
67,735
0
W
Ratatoskr
zombie1130
Ratatoskr
10,246
2,863
0
0
9,982
4,191
310
3,029
6,953
0
71,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
43,077
468
Minions Killed
398
0
Camps Cleared
0
1,722,472
Distance Traveled
1,543,169
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,238
402
59
3
0
298,139
6
W
Danzaburou
10,324
574
128
7
0
311,275
5
W
Tiamat
9,427
524
67
4
0
346,448
3
W
Cabrakan
8,836
491
7
0
0
317,782
6
L
Hades
9,366
520
94
5
0
322,456
1
L
Camazotz
9,030
502
84
5
0
284,451
0
L
Ymir
7,746
430
14
1
0
303,926
0
L
Izanami
9,697
539
147
8
0
334,197
2
W
Hera
10,385
577
131
7
0
313,791
0
W
Ratatoskr
10,808
600
135
8
0
433,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role