Player Matchup

Apollo
Apollo
EsBigBooty
Apollo
Level 23
God Stats
2W - 0L
1,707 SR
Queue Stats
10W - 7L
1,726 Elo+
Solo
Danzaburou
Danzaburou
Itotin
Danzaburou
Level 6
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 15L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
Kev Blizzy
Ao Kuang
Level 26
God Stats
2W - 4L
1,552 SR
Queue Stats
268W - 233L
1,598 Elo+
Solo
Ra
Ra
agape_ape7
Ra
Level 8
God Stats
13W - 24L
1,808 SR
Queue Stats
117W - 151L
1,569 Elo+
Solo
Aphrodite
Aphrodite
onikacow
Aphrodite
Level 17
God Stats
1W - 0L
1,611 SR
Queue Stats
10W - 6L
1,521 Elo+
Solo
Team Averages
Level 16
1,683 SR
1,600 Elo+

VS

Team Averages
Level 14
1,525 SR
1,481 Elo+
Danzaburou
Danzaburou
Daxzilla
Danzaburou
Level 13
God Stats
19W - 12L
1,425 SR
Queue Stats
93W - 97L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
EEthan
Gilgamesh
Level 17
God Stats
2W - 5L
1,699 SR
Queue Stats
31W - 43L
1,318 Elo+
Party 1
Erlang Shen
Erlang Shen
Ikriptic1104
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,475 Elo+
Party 1
Tyr
Tyr
Joyboy143
Tyr
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 37L
1,726 Elo+
Solo
Cabrakan
Cabrakan
mudymississippi
Cabrakan
Level 24
God Stats
1W - 8L
1,500 SR
Queue Stats
82W - 99L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EsBigBooty
Apollo
20
13 / 8 / 4
14,206
568
21,594
18,969
8,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Itotin
Danzaburou
14
3 / 13 / 4
10,261
410
6,419
19,491
7,868
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Kev Blizzy
Ao Kuang
20
29 / 0 / 4
15,833
633
38,214
23,832
10,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 3 / 14
12,093
484
10,473
14,924
5,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
onikacow
Aphrodite
20
4 / 3 / 18
12,553
502
14,792
19,448
14,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daxzilla
Danzaburou
16
11 / 11 / 4
11,710
468
10,195
22,291
10,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
EEthan
Gilgamesh
18
9 / 6 / 1
11,974
479
18,419
23,375
12,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Ikriptic1104
Erlang Shen
11
0 / 17 / 4
8,308
332
6,792
22,470
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 9 / 6
10,853
434
9,697
23,998
12,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
14
2 / 11 / 8
10,058
402
16,579
23,769
31,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
52
Kills
25
27
Deaths
54
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Daxzilla
Danzaburou
11
11
4
1.18
L
Gilgamesh
EEthan
Gilgamesh
9
6
1
1.58
W
Apollo
EsBigBooty
Apollo
13
8
4
1.88
L
Erlang Shen
Ikriptic1104
Erlang Shen
0
17
4
0.12
W
Danzaburou
Itotin
Danzaburou
3
13
4
0.38
L
3
9
6
0.67
W
Ao Kuang
Kev Blizzy
Ao Kuang
29
0
4
31
W
3
3
14
3.33
L
Cabrakan
2
11
8
0.55
W
Aphrodite
onikacow
Aphrodite
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,492
Damage
61,682
96,664
Taken
115,903
47,091
Mitigated
77,222
39,276
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Daxzilla
Danzaburou
10,195
4,488
514
3,954
22,291
10,787
911
12,704
9,587
0
47,996
L
Gilgamesh
EEthan
Gilgamesh
18,419
5,513
0
4,805
23,375
12,136
360
11,690
11,685
0
72,550
W
Apollo
EsBigBooty
Apollo
21,594
17,705
0
2,159
18,969
8,251
4,544
2,420
16,549
0
113,349
L
Erlang Shen
Ikriptic1104
Erlang Shen
6,792
3,056
0
1,123
22,470
10,735
271
15,234
7,236
0
31,109
W
Danzaburou
Itotin
Danzaburou
6,419
3,129
0
1,104
19,491
7,868
1,885
2,977
16,514
0
34,471
L
9,697
1,912
0
2,652
23,998
12,088
166
9,954
14,044
0
69,408
W
Ao Kuang
Kev Blizzy
Ao Kuang
38,214
11,016
0
13,354
23,832
10,717
600
4,754
19,078
126,495
0
W
10,473
2,285
1,829
4,451
14,924
5,943
2,959
4,273
10,651
59,689
0
L
Cabrakan
16,579
1,349
0
1,569
23,769
31,476
346
13,897
9,872
43,771
0
W
Aphrodite
onikacow
Aphrodite
14,792
762
3,205
13,174
19,448
14,312
740
2,155
17,293
85,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,946
Gold Earned
52,903
572
Minions Killed
389
0
Camps Cleared
0
2,155,727
Distance Traveled
2,078,668
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,710
468
65
3
0
386,019
1
L
Gilgamesh
11,974
479
102
4
0
459,512
5
W
Apollo
14,206
568
145
6
0
413,260
0
L
Erlang Shen
8,308
332
36
1
0
435,787
2
W
Danzaburou
10,261
410
36
1
0
400,943
0
L
Tyr
10,853
434
124
5
0
385,162
1
W
Ao Kuang
15,833
633
162
6
0
516,455
0
W
Ra
12,093
484
106
4
0
355,058
0
L
Cabrakan
10,058
402
62
2
0
412,188
1
W
Aphrodite
12,553
502
123
5
0
470,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role