Player Matchup

Odin
Odin
McFuzzyman
Odin
Level 86
God Stats
2W - 1L
1,713 SR
Queue Stats
29W - 24L
1,541 Elo+
Solo
Da Ji
Da Ji
ReignTheLand02
Da Ji
Level 67
God Stats
6W - 8L
1,197 SR
Queue Stats
94W - 93L
1,521 Elo+
Solo
Jormungandr
Jormungandr
TomatoTetsu
Jormungandr
Level 122
God Stats
10W - 2L
1,740 SR
Queue Stats
41W - 51L
1,385 Elo+
Party 2
Merlin
Merlin
XxSoupDoggxX
Merlin
Level 108
God Stats
0W - 2L
1,753 SR
Queue Stats
76W - 85L
1,416 Elo+
Party 2
Chernobog
Chernobog
XxSwaggerSoupxX
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,364 Elo+
Party 2
Team Averages
Level 90
1,581 SR
1,445 Elo+

VS

Team Averages
Level 134
1,573 SR
1,539 Elo+
Persephone
Persephone
KhyKama
Persephone
Level 127
God Stats
9W - 8L
1,524 SR
Queue Stats
531W - 524L
1,541 Elo+
Solo
Bakasura
Bakasura
L3gITxBiTE
Bakasura
Level 137
God Stats
4W - 1L
1,520 SR
Queue Stats
16W - 24L
1,419 Elo+
Solo
Jing Wei
Jing Wei
LordTeddie
Jing Wei
Level 129
God Stats
5W - 6L
1,524 SR
Queue Stats
33W - 35L
1,473 Elo+
Solo
Athena
Athena
NJnzy
Athena
Level 128
God Stats
1W - 0L
1,641 SR
Queue Stats
22W - 11L
1,707 Elo+
Party 1
Nemesis
Nemesis
sooky-sooky
Nemesis
Level 148
God Stats
6W - 2L
1,655 SR
Queue Stats
112W - 93L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
11,692
731
8,400
17,816
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 5 / 3
11,270
704
9,463
13,531
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TomatoTetsu
Jormungandr
18
4 / 5 / 8
12,582
786
18,094
26,075
30,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
18
4 / 6 / 5
11,564
723
12,473
13,572
6,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
XxSwaggerSoupxX
Chernobog
18
2 / 6 / 5
10,715
670
8,199
13,984
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KhyKama
Persephone
20
8 / 4 / 8
13,977
874
19,450
13,056
5,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
L3gITxBiTE
Bakasura
20
9 / 5 / 6
14,564
910
10,883
17,952
9,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
LordTeddie
Jing Wei
19
2 / 1 / 15
12,428
777
12,187
8,340
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
NJnzy
Athena
20
5 / 5 / 19
14,808
926
14,592
24,818
26,399
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
sooky-sooky
Nemesis
20
5 / 1 / 12
13,269
829
17,851
16,650
13,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
16
Kills
29
29
Deaths
16
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Persephone
KhyKama
Persephone
8
4
8
3
W
Bakasura
L3gITxBiTE
Bakasura
9
5
6
2.4
W
Jing Wei
LordTeddie
Jing Wei
2
1
15
9.5
L
3
7
9
1.07
W
Athena
NJnzy
Athena
5
5
19
2.9
L
3
5
3
0.9
L
Jormungandr
TomatoTetsu
Jormungandr
4
5
8
1.6
L
Merlin
4
6
5
1.08
L
Chernobog
XxSwaggerSoupxX
Chernobog
2
6
5
0.75
W
Nemesis
sooky-sooky
Nemesis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,629
Damage
74,963
84,978
Taken
80,816
64,916
Mitigated
59,136
11,368
Healing
23,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
KhyKama
Persephone
19,450
369
839
2,378
13,056
5,846
658
6,276
6,746
53,351
0
W
Bakasura
L3gITxBiTE
Bakasura
10,883
7,716
0
5,986
17,952
9,866
1,755
6,768
11,043
0
50,385
W
Jing Wei
LordTeddie
Jing Wei
12,187
8,346
0
514
8,340
3,857
2,650
2,336
5,944
0
45,884
L
8,400
1,280
1,000
2,064
17,816
15,172
1
7,734
9,490
0
23,123
W
Athena
NJnzy
Athena
14,592
4,768
0
5,867
24,818
26,399
366
7,772
16,746
37,889
0
L
9,463
1,056
0
1,917
13,531
6,751
1
5,626
7,656
0
21,867
L
Jormungandr
TomatoTetsu
Jormungandr
18,094
3,764
0
1,846
26,075
30,892
28
9,910
15,072
38,748
0
L
Merlin
12,473
756
0
2,312
13,572
6,463
0
5,811
7,476
49,256
0
L
Chernobog
XxSwaggerSoupxX
Chernobog
8,199
4,171
0
2,229
13,984
5,638
0
6,544
7,300
0
48,322
W
Nemesis
sooky-sooky
Nemesis
17,851
6,727
0
7,581
16,650
13,168
2,210
8,606
7,924
1,961
31,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,823
Gold Earned
69,046
317
Minions Killed
355
4
Camps Cleared
11
1,383,008
Distance Traveled
1,626,151
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,977
874
89
6
2
306,042
0
W
Bakasura
14,564
910
86
5
9
321,405
1
W
Jing Wei
12,428
777
91
6
0
309,280
1
L
Odin
11,692
731
42
3
0
295,104
0
W
Athena
14,808
926
51
3
0
321,729
3
L
Da Ji
11,270
704
41
3
0
300,512
5
L
Jormungandr
12,582
786
50
3
0
274,120
4
L
Merlin
11,564
723
91
6
2
256,254
2
L
Chernobog
10,715
670
93
6
2
257,018
0
W
Nemesis
13,269
829
38
2
0
367,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role