Player Matchup

Skadi
Skadi
BlindBandit20
Skadi
Level 6
God Stats
6W - 3L
1,758 SR
Queue Stats
6W - 5L
1,638 Elo+
Party 3
Anubis
Anubis
IceCracker21
Anubis
Level 17
God Stats
5W - 4L
1,524 SR
Queue Stats
13W - 10L
1,630 Elo+
Party 4
Fenrir
Fenrir
Pandas071198
Fenrir
Level 7
God Stats
7W - 14L
1,460 SR
Queue Stats
13W - 20L
1,380 Elo+
Solo
Neith
Neith
Sixty Nein LOL
Neith
Level 18
God Stats
30W - 29L
1,587 SR
Queue Stats
84W - 84L
1,553 Elo+
Party 4
Bacchus
Bacchus
cwhitex
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,447 Elo+
Party 3
Team Averages
Level 23
1,566 SR
1,529 Elo+

VS

Team Averages
Level 25
1,622 SR
1,467 Elo+
Olorun
Olorun
OOOG3N3
Olorun
Level 27
God Stats
7W - 7L
1,547 SR
Queue Stats
59W - 79L
1,505 Elo+
Solo
Neith
Neith
Raigatzu
Neith
Level 28
God Stats
19W - 14L
1,698 SR
Queue Stats
79W - 68L
1,422 Elo+
Party 1
Artemis
Artemis
bluehedgehog360
Artemis
Level 20
God Stats
6W - 1L
1,783 SR
Queue Stats
34W - 26L
1,394 Elo+
Party 1
Bellona
Bellona
xMEATCURTAINSx
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
yankeroutpapa
Zeus
Level 20
God Stats
61W - 38L
1,582 SR
Queue Stats
189W - 174L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 6
9,093
909
8,755
10,121
3,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
4 / 3 / 7
10,749
1,075
9,941
12,124
5,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
4 / 14 / 5
10,036
1,004
7,264
23,181
12,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
2 / 1 / 5
9,735
974
9,024
9,535
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
cwhitex
Bacchus
16
6 / 4 / 7
10,857
1,086
12,004
17,454
21,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

172

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OOOG3N3
Olorun
16
4 / 3 / 15
10,406
1,041
7,999
10,001
3,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Raigatzu
Neith
17
5 / 2 / 13
10,180
1,018
12,847
5,903
2,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 3 / 15
11,543
1,154
17,357
8,102
2,871
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
8 / 4 / 11
11,213
1,121
14,843
17,540
12,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 4 / 13
10,719
1,072
14,326
10,822
3,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
16
Kills
28
28
Deaths
16
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Anubis
4
3
7
2.5
W
Olorun
OOOG3N3
Olorun
4
3
15
3.83
L
Fenrir
4
14
5
0.46
W
Neith
Raigatzu
Neith
5
2
13
5.75
L
2
1
5
4.5
W
7
3
15
4.83
L
Bacchus
cwhitex
Bacchus
6
4
7
2.38
W
8
4
11
3.38
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,988
Damage
67,372
72,415
Taken
52,368
46,403
Mitigated
25,093
4,868
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,755
4,464
0
0
10,121
3,283
0
4,380
5,741
204
17,831
L
Anubis
9,941
302
0
2,754
12,124
5,472
0
4,207
7,917
28,598
0
W
Olorun
OOOG3N3
Olorun
7,999
3,297
1,102
2,272
10,001
3,888
0
4,621
5,380
14,892
0
L
Fenrir
7,264
830
0
106
23,181
12,720
0
4,453
18,728
0
19,722
W
Neith
Raigatzu
Neith
12,847
6,625
0
1,448
5,903
2,138
0
2,556
3,347
0
23,927
L
9,024
4,138
0
1,361
9,535
3,297
0
3,724
5,811
0
41,874
W
17,357
11,071
0
0
8,102
2,871
0
2,962
5,140
0
38,642
L
Bacchus
cwhitex
Bacchus
12,004
1,069
0
647
17,454
21,631
0
5,792
11,662
18,415
0
W
14,843
4,653
0
1,070
17,540
12,561
0
7,734
9,700
353
26,542
W
14,326
2,313
0
140
10,822
3,635
0
4,257
6,565
37,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
54,061
166
Minions Killed
161
3
Camps Cleared
5
901,968
Distance Traveled
901,611
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,093
909
19
2
1
162,904
2
L
Anubis
10,749
1,075
51
5
0
164,688
0
W
Olorun
10,406
1,041
20
2
1
179,289
0
L
Fenrir
10,036
1,004
23
2
0
181,377
0
W
Neith
10,180
1,018
22
2
0
165,524
1
L
Neith
9,735
974
66
7
0
199,176
0
W
Artemis
11,543
1,154
43
4
3
160,189
0
L
Bacchus
10,857
1,086
7
1
2
193,823
0
W
Bellona
11,213
1,121
22
2
1
198,853
3
W
Zeus
10,719
1,072
54
5
0
197,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role