Player Matchup

Cthulhu
Cthulhu
ChuBird
Cthulhu
Level 12
God Stats
11W - 14L
1,494 SR
Queue Stats
20W - 32L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
SeraphNScotch
Baron Samedi
Level 27
God Stats
24W - 12L
1,589 SR
Queue Stats
112W - 102L
1,469 Elo+
Party 1
Bellona
Bellona
XueMei3
Bellona
Level 25
God Stats
1W - 3L
1,432 SR
Queue Stats
82W - 93L
1,459 Elo+
Solo
Susano
Susano
jose438
Susano
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
sexaulhipposex
Kuzenbo
Level 29
God Stats
9W - 5L
1,900 SR
Queue Stats
59W - 51L
1,679 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,511 Elo+

VS

Team Averages
Level 26
1,568 SR
1,489 Elo+
Arachne
Arachne
CountKrakula
Arachne
Level 29
God Stats
34W - 23L
1,737 SR
Queue Stats
292W - 307L
1,470 Elo+
Solo
Fenrir
Fenrir
Girages
Fenrir
Level 45
God Stats
23W - 19L
1,637 SR
Queue Stats
200W - 204L
1,474 Elo+
Party 2
Ra
Ra
QuickSilver3220
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
efsixranked
Scylla
Level 27
God Stats
1W - 2L
1,420 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo
Cthulhu
Cthulhu
maddogzombis
Cthulhu
Level 14
God Stats
19W - 19L
1,543 SR
Queue Stats
84W - 100L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChuBird
Cthulhu
17
1 / 5 / 6
10,725
894
15,302
21,765
17,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
SeraphNScotch
Baron Samedi
17
3 / 7 / 3
10,974
915
12,629
12,947
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
XueMei3
Bellona
17
8 / 7 / 3
12,707
1,059
16,594
23,297
20,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
jose438
Susano
15
0 / 6 / 1
9,238
770
2,473
7,780
2,875
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 4 / 9
11,097
925
16,058
18,469
21,385
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

103

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CountKrakula
Arachne
18
7 / 5 / 11
12,200
1,017
18,296
14,902
7,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Girages
Fenrir
19
11 / 1 / 11
13,037
1,086
14,209
16,555
8,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 16
11,781
982
11,989
10,849
5,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
19
6 / 0 / 17
12,683
1,057
25,933
10,001
3,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
maddogzombis
Cthulhu
18
2 / 3 / 11
11,130
928
8,239
17,729
18,061
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
13
Kills
29
29
Deaths
13
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChuBird
Cthulhu
1
5
6
0.8
W
Arachne
CountKrakula
Arachne
7
5
11
2.5
W
Fenrir
Girages
Fenrir
11
1
11
16.5
W
3
4
16
2.75
L
Baron Samedi
SeraphNScotch
Baron Samedi
3
7
3
0.64
L
Bellona
XueMei3
Bellona
8
7
3
1.36
W
Scylla
6
0
17
14.5
L
Susano
jose438
Susano
0
6
1
0.08
W
Cthulhu
maddogzombis
Cthulhu
2
3
11
2.5
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,056
Damage
78,666
84,258
Taken
70,036
69,765
Mitigated
43,673
13,400
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChuBird
Cthulhu
15,302
1,009
566
4,205
21,765
17,387
0
13,893
7,872
33,555
0
W
Arachne
CountKrakula
Arachne
18,296
12,565
0
3,938
14,902
7,604
0
7,874
6,684
0
37,172
W
Fenrir
Girages
Fenrir
14,209
3,532
0
2,952
16,555
8,924
0
8,945
7,310
0
30,261
W
11,989
2,002
1,709
3,149
10,849
5,211
0
6,320
4,271
31,187
0
L
Baron Samedi
SeraphNScotch
Baron Samedi
12,629
694
2,829
1,527
12,947
7,216
0
6,247
6,700
31,846
0
L
Bellona
XueMei3
Bellona
16,594
7,610
411
3,862
23,297
20,902
0
11,699
11,126
0
38,776
W
Scylla
25,933
1,230
0
1,012
10,001
3,873
0
6,702
3,007
47,428
0
L
Susano
jose438
Susano
2,473
544
0
0
7,780
2,875
0
3,631
4,149
0
7,051
W
Cthulhu
maddogzombis
Cthulhu
8,239
790
907
1,897
17,729
18,061
0
12,375
4,775
27,968
0
L
16,058
7,014
0
0
18,469
21,385
0
10,691
7,778
28,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,741
Gold Earned
60,831
178
Minions Killed
222
7
Camps Cleared
10
994,490
Distance Traveled
1,139,227
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,725
894
39
3
1
225,625
0
W
Arachne
12,200
1,017
30
3
4
237,618
0
W
Fenrir
13,037
1,086
40
3
3
247,070
2
W
Ra
11,781
982
52
4
2
186,509
2
L
Baron Samedi
10,974
915
47
4
0
193,742
2
L
Bellona
12,707
1,059
49
4
4
224,449
0
W
Scylla
12,683
1,057
51
4
1
242,567
0
L
Susano
9,238
770
9
1
1
128,337
1
W
Cthulhu
11,130
928
49
4
0
225,463
0
L
Kuzenbo
11,097
925
34
3
1
222,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role