Player Matchup

Da Ji
Da Ji
Drmooski
Da Ji
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 175L
1,401 Elo+
Party 1
Sol
Sol
LukeeSaucewalker
Sol
Level 140
God Stats
8W - 24L
1,503 SR
Queue Stats
109W - 166L
1,384 Elo+
Party 1
Chang'e
Chang'e
RaguDrip
Chang'e
Level 147
God Stats
9W - 9L
1,424 SR
Queue Stats
170W - 219L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
shinobi59
Gilgamesh
Level 149
God Stats
36W - 35L
1,518 SR
Queue Stats
199W - 270L
1,411 Elo+
Party 1
Team Averages
Level 145
1,486 SR
1,387 Elo+

VS

Team Averages
Level 56
1,524 SR
1,477 Elo+
Izanami
Izanami
DemonKR
Izanami
Level 50
God Stats
1W - 0L
1,726 SR
Queue Stats
4W - 7L
1,478 Elo+
Party 2
Odin
Odin
JRod55
Odin
Level 63
God Stats
1W - 1L
1,357 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 2
Ares
Ares
Maccro
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
seasquid
Baba Yaga
Level 61
God Stats
1W - 0L
1,512 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drmooski
Da Ji
12
0 / 4 / 3
7,884
657
3,715
6,680
2,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 5 / 1
10,034
836
11,275
12,543
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
RaguDrip
Chang'e
13
1 / 3 / 4
8,387
699
3,025
5,803
2,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
shinobi59
Gilgamesh
14
1 / 3 / 5
8,721
727
7,052
13,686
6,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonKR
Izanami
15
3 / 1 / 5
10,345
862
7,058
7,242
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
JRod55
Odin
15
5 / 1 / 4
10,219
852
5,929
6,154
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Maccro
Ares
14
0 / 3 / 6
9,006
751
5,556
12,269
8,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
seasquid
Baba Yaga
16
6 / 2 / 4
10,665
889
10,686
7,020
3,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
14
15
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
DemonKR
Izanami
3
1
5
5.5
L
Da Ji
Drmooski
Da Ji
0
4
3
0.38
W
Odin
JRod55
Odin
5
1
4
7
L
5
5
1
1.1
W
Ares
Maccro
Ares
0
3
6
1
L
Chang'e
RaguDrip
Chang'e
1
3
4
1
W
Baba Yaga
seasquid
Baba Yaga
6
2
4
4
L
Gilgamesh
shinobi59
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
29,229
38,712
Taken
32,685
15,912
Mitigated
18,791
11,330
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DemonKR
Izanami
7,058
4,935
0
1,900
7,242
3,384
4,201
2,147
5,095
0
45,698
L
Da Ji
Drmooski
Da Ji
3,715
753
0
567
6,680
2,820
0
4,143
2,537
0
10,189
W
Odin
JRod55
Odin
5,929
1,957
462
1,182
6,154
3,596
1,538
2,980
3,174
0
18,413
L
11,275
2,134
0
4,748
12,543
4,853
3,207
4,791
7,602
49,609
0
W
Ares
Maccro
Ares
5,556
148
0
500
12,269
8,765
419
8,042
4,227
14,252
0
L
Chang'e
RaguDrip
Chang'e
3,025
274
725
1,666
5,803
2,215
632
3,923
1,820
11,386
0
W
Baba Yaga
seasquid
Baba Yaga
10,686
214
267
1,922
7,020
3,046
1,786
1,905
5,115
40,861
0
L
Gilgamesh
shinobi59
Gilgamesh
7,052
1,066
0
3,624
13,686
6,024
0
3,879
9,657
0
26,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
40,235
143
Minions Killed
196
10
Camps Cleared
9
656,732
Distance Traveled
854,578
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,345
862
71
6
4
197,415
1
L
Da Ji
7,884
657
15
1
1
122,554
2
W
Odin
10,219
852
30
3
2
228,525
1
L
Sol
10,034
836
74
6
3
191,062
1
W
Ares
9,006
751
14
1
2
226,547
3
L
Chang'e
8,387
699
26
2
0
115,285
0
W
Baba Yaga
10,665
889
81
7
1
202,091
0
L
Gilgamesh
8,721
727
28
2
6
227,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role