Player Matchup

Hades
Hades
Anxietes
Hades
Level 146
God Stats
5W - 4L
1,545 SR
Queue Stats
278W - 275L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Heirtoair
Jormungandr
Level 160
God Stats
6W - 4L
1,599 SR
Queue Stats
650W - 689L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Jobbensen
Sun Wukong
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 256L
1,644 Elo+
Solo
Neith
Neith
NeedTheD
Neith
Level 160
God Stats
5W - 9L
1,499 SR
Queue Stats
934W - 952L
1,602 Elo+
Solo
Anhur
Anhur
SiruDangYu煌
Anhur
Level 149
God Stats
2W - 1L
1,723 SR
Queue Stats
58W - 44L
1,579 Elo+
Solo
Team Averages
Level 141
1,573 SR
1,572 Elo+

VS

Team Averages
Level 137
1,490 SR
1,560 Elo+
Da Ji
Da Ji
Aetoll
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AgentHaunt
Danzaburou
Level 129
God Stats
0W - 1L
1,499 SR
Queue Stats
67W - 67L
1,527 Elo+
Party 2
Hercules
Hercules
Hades2819
Hercules
Level 109
God Stats
0W - 1L
1,113 SR
Queue Stats
78W - 84L
1,538 Elo+
Party 2
Ares
Ares
NeonDrago
Ares
Level 147
God Stats
1W - 3L
1,506 SR
Queue Stats
97W - 79L
1,618 Elo+
Party 1
Cabrakan
Cabrakan
SpenceLoverBoy
Cabrakan
Level 144
God Stats
3W - 2L
1,831 SR
Queue Stats
86W - 68L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Anxietes
Hades
17
2 / 4 / 10
10,052
773
8,487
12,798
15,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Heirtoair
Jormungandr
15
1 / 4 / 10
9,767
751
9,132
15,442
19,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Jobbensen
Sun Wukong
16
2 / 4 / 11
9,516
732
13,537
19,839
18,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
NeedTheD
Neith
18
5 / 2 / 9
10,917
840
14,948
6,979
3,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 9
10,039
772
12,430
10,171
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aetoll
Da Ji
15
4 / 4 / 8
9,690
745
7,758
12,315
6,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
AgentHaunt
Danzaburou
19
8 / 2 / 6
10,765
828
15,859
11,243
6,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Hades2819
Hercules
18
3 / 2 / 12
9,670
744
10,983
14,819
10,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
1 / 3 / 12
9,190
707
11,347
16,091
17,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
14
1 / 3 / 11
8,570
659
6,623
19,813
15,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
66
14
Kills
17
17
Deaths
14
49
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aetoll
Da Ji
4
4
8
2
L
Danzaburou
AgentHaunt
Danzaburou
8
2
6
5.5
W
Hades
Anxietes
Hades
2
4
10
1.75
L
Hercules
Hades2819
Hercules
3
2
12
4.5
W
Jormungandr
Heirtoair
Jormungandr
1
4
10
1.5
W
Sun Wukong
Jobbensen
Sun Wukong
2
4
11
1.88
W
Neith
NeedTheD
Neith
5
2
9
4.75
L
Ares
1
3
12
2.33
W
4
3
9
2.83
L
Cabrakan
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,534
Damage
52,570
65,229
Taken
74,281
62,992
Mitigated
56,637
17,945
Healing
28,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aetoll
Da Ji
7,758
1,254
3,458
1,358
12,315
6,537
125
2,296
10,019
0
13,919
L
Danzaburou
AgentHaunt
Danzaburou
15,859
6,508
1,707
2,385
11,243
6,437
1,881
3,392
7,851
0
45,321
W
Hades
Anxietes
Hades
8,487
860
1,555
2,459
12,798
15,701
691
3,987
8,811
20,243
0
L
Hercules
Hades2819
Hercules
10,983
2,661
4,044
4,432
14,819
10,744
986
2,988
11,831
0
21,659
W
Jormungandr
Heirtoair
Jormungandr
9,132
1,432
1,417
1,116
15,442
19,772
389
4,819
10,623
20,047
0
W
Sun Wukong
Jobbensen
Sun Wukong
13,537
2,440
328
6,157
19,839
18,920
495
3,914
15,925
0
26,083
W
Neith
NeedTheD
Neith
14,948
4,770
377
1,413
6,979
3,479
1,689
2,466
4,513
0
33,161
L
Ares
11,347
498
0
812
16,091
17,889
151
5,006
11,085
19,304
0
W
12,430
6,026
1,165
1,958
10,171
5,120
1,917
2,784
7,387
0
20,284
L
Cabrakan
6,623
813
2,989
7,416
19,813
15,030
136
3,937
15,876
12,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
47,885
153
Minions Killed
115
0
Camps Cleared
0
1,028,698
Distance Traveled
1,163,348
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,690
745
17
1
0
229,723
0
L
Danzaburou
10,765
828
58
4
0
221,780
0
W
Hades
10,052
773
39
3
0
182,900
2
L
Hercules
9,670
744
14
1
0
243,323
0
W
Jormungandr
9,767
751
23
2
0
187,650
1
W
Sun Wukong
9,516
732
26
2
0
243,404
4
W
Neith
10,917
840
42
3
0
192,513
4
L
Ares
9,190
707
15
1
0
248,118
5
W
Anhur
10,039
772
23
2
0
222,231
0
L
Cabrakan
8,570
659
11
1
0
220,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role