Player Matchup

Yemoja
Yemoja
Spaydimon
Yemoja
Level 11
God Stats
8W - 14L
1,308 SR
Queue Stats
44W - 50L
1,470 Elo+
Solo
King Arthur
King Arthur
Suitablename
King Arthur
Level 41
God Stats
9W - 7L
1,520 SR
Queue Stats
48W - 67L
1,467 Elo+
Party 1
Nemesis
Nemesis
Taaru04
Nemesis
Level 20
God Stats
6W - 7L
1,500 SR
Queue Stats
176W - 189L
1,546 Elo+
Party 1
Anubis
Anubis
TealPanther
Anubis
Level 27
God Stats
14W - 5L
1,745 SR
Queue Stats
205W - 168L
1,581 Elo+
Solo
Heimdallr
Heimdallr
Waterwar2000
Heimdallr
Level 16
God Stats
22W - 27L
1,608 SR
Queue Stats
153W - 154L
1,476 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,508 Elo+

VS

Team Averages
Level 21
1,642 SR
1,516 Elo+
Athena
Athena
JakDuhRipper
Athena
Level 27
God Stats
1W - 3L
1,867 SR
Queue Stats
112W - 128L
1,479 Elo+
Solo
Persephone
Persephone
RafIsSalty
Persephone
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 18L
1,455 Elo+
Solo
Nemesis
Nemesis
SaulBernal
Nemesis
Level 26
God Stats
2W - 2L
1,855 SR
Queue Stats
83W - 88L
1,508 Elo+
Solo
Apollo
Apollo
jacki_dasilva
Apollo
Level 20
God Stats
8W - 7L
1,579 SR
Queue Stats
103W - 95L
1,559 Elo+
Solo
Fafnir
Fafnir
oxygenix
Fafnir
Level 13
God Stats
4W - 3L
1,410 SR
Queue Stats
24W - 23L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Spaydimon
Yemoja
12
0 / 1 / 7
8,219
457
4,584
5,492
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Suitablename
King Arthur
15
1 / 1 / 2
8,973
499
7,220
16,467
9,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Taaru04
Nemesis
17
9 / 1 / 2
10,749
597
10,295
12,705
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
9 / 3 / 5
10,637
591
20,870
12,767
7,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Waterwar2000
Heimdallr
14
0 / 4 / 8
8,618
479
8,763
9,027
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 2 / 3
7,901
439
6,033
19,990
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
RafIsSalty
Persephone
13
0 / 5 / 2
8,089
449
5,419
10,192
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SaulBernal
Nemesis
13
2 / 6 / 1
8,028
446
5,991
16,383
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 2
8,832
491
6,902
12,505
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
oxygenix
Fafnir
15
1 / 1 / 2
9,245
514
9,871
10,806
9,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
9
10
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
2
2
3
1.75
L
Persephone
RafIsSalty
Persephone
0
5
2
0.2
L
Nemesis
SaulBernal
Nemesis
2
6
1
0.42
W
Yemoja
Spaydimon
Yemoja
0
1
7
3.5
W
King Arthur
Suitablename
King Arthur
1
1
2
2
W
Nemesis
Taaru04
Nemesis
9
1
2
10
W
Anubis
9
3
5
3.83
W
Heimdallr
Waterwar2000
Heimdallr
0
4
8
1
L
4
5
2
1
L
Fafnir
oxygenix
Fafnir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,732
Damage
34,216
56,458
Taken
69,876
29,715
Mitigated
33,850
18,293
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,033
1,209
0
1,376
19,990
13,730
0
5,988
14,002
29,529
0
L
Persephone
RafIsSalty
Persephone
5,419
873
0
2,815
10,192
2,173
774
5,697
4,490
46,122
0
L
Nemesis
SaulBernal
Nemesis
5,991
2,433
0
5,286
16,383
4,791
0
5,992
10,391
0
50,185
W
Yemoja
Spaydimon
Yemoja
4,584
647
2,034
806
5,492
4,173
124
1,801
3,691
20,377
0
W
King Arthur
Suitablename
King Arthur
7,220
589
0
5,966
16,467
9,026
0
8,640
7,827
0
53,862
W
Nemesis
Taaru04
Nemesis
10,295
3,762
0
2,562
12,705
6,726
1,169
3,025
9,680
0
81,208
W
Anubis
20,870
1,433
0
5,964
12,767
7,169
870
5,513
7,254
71,031
0
W
Heimdallr
Waterwar2000
Heimdallr
8,763
4,589
0
961
9,027
2,621
2,293
2,344
6,683
0
47,041
L
6,902
3,715
0
2,682
12,505
3,596
0
5,013
7,492
0
50,511
L
Fafnir
oxygenix
Fafnir
9,871
2,401
0
2,615
10,806
9,560
36
2,761
8,045
47,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,196
Gold Earned
42,095
480
Minions Killed
417
0
Camps Cleared
0
1,634,330
Distance Traveled
1,797,948
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,901
439
42
2
0
450,710
6
L
Persephone
8,089
449
84
5
0
298,503
4
L
Nemesis
8,028
446
91
5
0
321,116
3
W
Yemoja
8,219
457
40
2
0
320,169
3
W
King Arthur
8,973
499
98
5
0
317,517
1
W
Nemesis
10,749
597
123
7
0
391,939
1
W
Anubis
10,637
591
128
7
0
308,577
2
W
Heimdallr
8,618
479
91
5
0
296,128
2
L
Apollo
8,832
491
102
6
0
368,766
2
L
Fafnir
9,245
514
98
5
0
358,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role