Player Matchup

Persephone
Persephone
AlwaysBotsinTeam
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
Raneuan
Gilgamesh
Level 17
God Stats
32W - 25L
1,430 SR
Queue Stats
840W - 742L
1,526 Elo+
Party 1
Ymir
Ymir
RlyDunno
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,501 Elo+
Solo
Izanami
Izanami
byCasyo
Izanami
Level 25
God Stats
36W - 25L
1,705 SR
Queue Stats
77W - 49L
1,701 Elo+
Party 1
Cerberus
Cerberus
vazor_3
Cerberus
Level 25
God Stats
30W - 14L
1,634 SR
Queue Stats
90W - 56L
1,485 Elo+
Party 1
Team Averages
Level 16
1,554 SR
1,564 Elo+

VS

Team Averages
Level 27
1,677 SR
1,529 Elo+
Arachne
Arachne
Brawil
Arachne
Level 29
God Stats
14W - 6L
1,756 SR
Queue Stats
100W - 88L
1,558 Elo+
Party 2
Hades
Hades
GarikYav
Hades
Level 26
God Stats
26W - 29L
1,640 SR
Queue Stats
59W - 69L
1,436 Elo+
Solo
Bacchus
Bacchus
Grandenko1
Bacchus
Level 26
God Stats
14W - 11L
1,799 SR
Queue Stats
57W - 55L
1,446 Elo+
Solo
Janus
Janus
Grozlok
Janus
Level 23
God Stats
12W - 11L
1,602 SR
Queue Stats
60W - 46L
1,599 Elo+
Party 2
Susano
Susano
nuJl10JlbkuH
Susano
Level 32
God Stats
16W - 13L
1,587 SR
Queue Stats
126W - 104L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlwaysBotsinTeam
Persephone
13
4 / 3 / 2
9,078
478
7,307
8,052
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Raneuan
Gilgamesh
16
5 / 3 / 4
9,036
476
7,740
15,082
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
14
5 / 2 / 3
9,142
481
12,722
12,447
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
byCasyo
Izanami
13
1 / 10 / 0
8,283
436
4,696
14,256
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
vazor_3
Cerberus
12
0 / 11 / 2
7,725
407
4,765
17,946
13,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brawil
Arachne
15
4 / 4 / 4
9,248
487
6,139
15,845
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
GarikYav
Hades
15
0 / 7 / 2
9,428
496
5,679
15,457
7,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Grandenko1
Bacchus
15
7 / 1 / 13
10,580
557
10,473
11,605
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
Grozlok
Janus
18
6 / 4 / 9
11,310
595
14,458
10,773
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
17
12 / 1 / 12
11,649
613
13,814
12,584
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
15
Kills
29
29
Deaths
17
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Persephone
AlwaysBotsinTeam
Persephone
4
3
2
1.67
W
Arachne
Brawil
Arachne
4
4
4
1.5
W
Hades
GarikYav
Hades
0
7
2
0.14
W
Bacchus
Grandenko1
Bacchus
7
1
13
13.5
W
Janus
Grozlok
Janus
6
4
9
2.63
L
Gilgamesh
Raneuan
Gilgamesh
5
3
4
2.33
L
Ymir
5
2
3
3.25
L
Izanami
byCasyo
Izanami
1
10
0
0.1
W
Susano
12
1
12
18
L
Cerberus
vazor_3
Cerberus
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
50,563
67,783
Taken
66,264
38,068
Mitigated
34,524
12,146
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AlwaysBotsinTeam
Persephone
7,307
1,122
0
1,825
8,052
2,862
224
3,749
4,038
46,151
0
W
Arachne
Brawil
Arachne
6,139
4,139
0
4,972
15,845
5,893
684
5,331
10,514
0
59,796
W
Hades
GarikYav
Hades
5,679
1,814
0
5,370
15,457
7,533
370
4,221
11,236
56,994
0
W
Bacchus
Grandenko1
Bacchus
10,473
2,067
0
2,121
11,605
12,165
185
4,161
7,444
26,207
0
W
Janus
Grozlok
Janus
14,458
1,769
0
530
10,773
4,152
510
7,047
3,726
82,194
0
L
Gilgamesh
Raneuan
Gilgamesh
7,740
1,981
0
3,554
15,082
8,378
0
8,735
6,221
0
45,458
L
Ymir
12,722
3,157
122
3,698
12,447
8,526
84
6,364
5,903
56,382
0
L
Izanami
byCasyo
Izanami
4,696
3,473
0
1,535
14,256
4,384
526
3,865
10,328
0
54,509
W
Susano
13,814
4,019
0
3,838
12,584
4,781
990
4,034
8,550
0
64,045
L
Cerberus
vazor_3
Cerberus
4,765
356
0
1,412
17,946
13,918
56
7,156
10,682
26,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
52,215
419
Minions Killed
497
0
Camps Cleared
0
1,576,682
Distance Traveled
1,806,954
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,078
478
92
5
0
297,681
2
W
Arachne
9,248
487
98
5
0
351,669
0
W
Hades
9,428
496
122
6
0
316,690
3
W
Bacchus
10,580
557
30
2
0
366,852
3
W
Janus
11,310
595
140
7
0
374,487
4
L
Gilgamesh
9,036
476
78
4
0
325,015
0
L
Ymir
9,142
481
101
5
0
308,590
6
L
Izanami
8,283
436
98
5
0
319,455
0
W
Susano
11,649
613
107
6
0
397,256
6
L
Cerberus
7,725
407
50
3
0
325,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role