Player Matchup

Chang'e
Chang'e
cgh8844
Chang'e
Level 129
God Stats
38W - 41L
1,632 SR
Queue Stats
929W - 915L
1,488 Elo+
Party 1
Ares
Ares
decalice_des_cul
Ares
Level 89
God Stats
2W - 3L
1,569 SR
Queue Stats
107W - 111L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
xBetxGamblex
Gilgamesh
Level 67
God Stats
28W - 15L
1,618 SR
Queue Stats
460W - 466L
1,430 Elo+
Party 1
Team Averages
Level 95
1,606 SR
1,477 Elo+

VS

Team Averages
Level 64
1,648 SR
1,464 Elo+
Loki
Loki
DualPool18
Loki
Level 24
God Stats
17W - 15L
1,476 SR
Queue Stats
413W - 479L
1,379 Elo+
Solo
Merlin
Merlin
LASTI5000
Merlin
Level 160
God Stats
1W - 1L
1,683 SR
Queue Stats
18W - 21L
1,624 Elo+
Party 2
Ymir
Ymir
luruchu123
Ymir
Level 7
God Stats
2W - 3L
1,786 SR
Queue Stats
17W - 39L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
cgh8844
Chang'e
18
5 / 1 / 9
14,303
650
15,579
21,365
8,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 2 / 10
16,115
733
11,063
23,481
23,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
xBetxGamblex
Gilgamesh
18
6 / 3 / 11
16,752
761
18,360
28,248
21,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 1
12,825
583
10,167
20,609
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
LASTI5000
Merlin
18
4 / 5 / 2
13,722
624
40,364
14,435
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 3 / 3
11,524
524
5,109
17,645
18,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
6
6
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
Merlin
LASTI5000
Merlin
4
5
2
1
W
Chang'e
cgh8844
Chang'e
5
1
9
9.5
W
8
2
10
6.5
L
0
3
3
0.5
W
Gilgamesh
xBetxGamblex
Gilgamesh
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
55,640
73,094
Taken
52,689
53,720
Mitigated
31,543
33,795
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,167
1,537
657
2,824
20,609
7,251
36
10,760
9,849
0
82,733
L
Merlin
LASTI5000
Merlin
40,364
558
0
896
14,435
5,332
0
6,938
7,497
114,723
0
W
Chang'e
cgh8844
Chang'e
15,579
796
13,325
14,370
21,365
8,437
1,161
14,157
7,208
95,852
0
W
11,063
260
142
2,481
23,481
23,360
494
16,175
7,306
31,311
0
L
5,109
875
179
1,942
17,645
18,960
0
10,120
7,525
18,675
0
W
Gilgamesh
xBetxGamblex
Gilgamesh
18,360
5,320
0
3,477
28,248
21,923
492
15,257
12,991
3,385
63,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
38,071
230
Minions Killed
272
0
Camps Cleared
0
1,299,945
Distance Traveled
1,066,694
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,825
583
89
4
0
326,556
4
L
Merlin
13,722
624
151
7
0
372,866
3
W
Chang'e
14,303
650
131
6
0
449,835
1
W
Ares
16,115
733
33
2
0
441,863
0
L
Ymir
11,524
524
32
1
0
367,272
2
W
Gilgamesh
16,752
761
66
3
0
408,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role