Player Matchup

Arachne
Arachne
Baskin31
Arachne
Level 16
God Stats
5W - 2L
1,867 SR
Queue Stats
14W - 6L
1,710 Elo+
Party 2
Anhur
Anhur
BoneAppleT
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 165L
1,672 Elo+
Party 2
Persephone
Persephone
HerbOfTheGarden
Persephone
Level 131
God Stats
18W - 1L
1,900 SR
Queue Stats
159W - 101L
1,693 Elo+
Party 2
Achilles
Achilles
Wicho1107
Achilles
Level 68
God Stats
8W - 5L
1,715 SR
Queue Stats
543W - 513L
1,494 Elo+
Solo
Cabrakan
Cabrakan
nodnarbllikeht
Cabrakan
Level 66
God Stats
3W - 1L
1,517 SR
Queue Stats
181W - 109L
1,723 Elo+
Party 2
Team Averages
Level 73
1,700 SR
1,658 Elo+

VS

Team Averages
Level 125
1,580 SR
1,572 Elo+
Guan Yu
Guan Yu
Averseuncl
Guan Yu
Level 159
God Stats
4W - 5L
1,390 SR
Queue Stats
232W - 225L
1,469 Elo+
Solo
Athena
Athena
Bloodshed12354
Athena
Level 23
God Stats
2W - 1L
1,606 SR
Queue Stats
18W - 13L
1,691 Elo+
Party 1
Hercules
Hercules
Pseudoscientist
Hercules
Level 152
God Stats
1W - 3L
1,551 SR
Queue Stats
21W - 27L
1,600 Elo+
Party 1
Sol
Sol
Queen_Evanora
Sol
Level 158
God Stats
0W - 2L
1,625 SR
Queue Stats
44W - 34L
1,589 Elo+
Party 1
Ra
Ra
gray sqairrel78
Ra
Level 131
God Stats
10W - 10L
1,727 SR
Queue Stats
701W - 629L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baskin31
Arachne
19
5 / 2 / 10
12,280
585
11,779
18,168
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
18
4 / 1 / 7
12,009
572
11,206
14,544
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
HerbOfTheGarden
Persephone
19
14 / 2 / 6
13,544
645
22,601
12,509
4,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
Wicho1107
Achilles
16
4 / 6 / 4
11,411
543
7,392
16,154
9,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
15
4 / 3 / 19
11,836
564
12,261
15,993
17,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Averseuncl
Guan Yu
14
2 / 9 / 2
9,069
432
6,634
22,314
10,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 1 / 2
11,700
557
17,273
15,361
17,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
14
1 / 4 / 6
10,784
514
6,994
25,041
17,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 7 / 2
8,946
426
7,830
14,724
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 10 / 3
8,650
412
7,284
14,965
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
31
Kills
14
14
Deaths
31
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Averseuncl
Guan Yu
2
9
2
0.33
W
Arachne
Baskin31
Arachne
5
2
10
5
L
11
1
2
12
W
Anhur
4
1
7
7.5
W
Persephone
HerbOfTheGarden
Persephone
14
2
6
8.5
L
Hercules
1
4
6
1
L
0
7
2
0.14
W
Achilles
Wicho1107
Achilles
4
6
4
1
L
0
10
3
0.15
W
Cabrakan
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,239
Damage
46,015
77,368
Taken
92,405
44,510
Mitigated
55,907
24,127
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Averseuncl
Guan Yu
6,634
924
651
5,510
22,314
10,342
0
9,641
12,673
0
52,120
W
Arachne
Baskin31
Arachne
11,779
7,725
0
4,539
18,168
7,369
959
5,720
12,048
0
114,687
L
17,273
5,362
0
849
15,361
17,076
0
5,093
10,268
50,380
0
W
Anhur
11,206
4,172
0
6,749
14,544
5,154
1,838
5,237
8,978
0
81,661
W
Persephone
HerbOfTheGarden
Persephone
22,601
2,700
1,450
4,215
12,509
4,940
776
4,819
7,386
92,086
0
L
Hercules
6,994
1,850
0
6,862
25,041
17,337
0
11,033
14,008
0
29,919
L
7,830
1,457
0
3,476
14,724
5,554
32
4,199
10,525
52,252
0
W
Achilles
Wicho1107
Achilles
7,392
2,606
0
3,674
16,154
9,895
1,731
7,565
8,170
0
56,527
L
7,284
641
1,725
2,341
14,965
5,598
170
9,081
5,884
49,367
0
W
Cabrakan
12,261
1,404
0
3,500
15,993
17,152
0
6,975
8,203
23,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
49,149
588
Minions Killed
449
0
Camps Cleared
0
2,015,791
Distance Traveled
1,956,395
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,069
432
84
4
0
377,555
0
W
Arachne
12,280
585
172
8
0
475,222
0
L
Athena
11,700
557
98
5
0
416,698
0
W
Anhur
12,009
572
144
7
0
394,622
5
W
Persephone
13,544
645
151
7
0
397,688
5
L
Hercules
10,784
514
44
2
0
397,220
6
L
Sol
8,946
426
117
6
0
382,546
2
W
Achilles
11,411
543
100
5
0
343,109
2
L
Ra
8,650
412
106
5
0
382,376
1
W
Cabrakan
11,836
564
21
1
0
405,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role