Player Matchup

Hun Batz
Hun Batz
Gipper_12
Hun Batz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,421 Elo+
Party 1
Khepri
Khepri
Otatop69
Khepri
Level 12
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 10L
1,579 Elo+
Party 1
Hades
Hades
Standing___Goat7
Hades
Level 28
God Stats
5W - 16L
1,511 SR
Queue Stats
15W - 34L
1,363 Elo+
Party 1
Izanami
Izanami
Supreme_Smgma
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
jacmat0305
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,274 Elo+
Party 1
Team Averages
Level 25
1,544 SR
1,392 Elo+

VS

Team Averages
Level 27
1,515 SR
1,376 Elo+
Vulcan
Vulcan
BIRDXSOLIER
Vulcan
Level 31
God Stats
3W - 1L
1,775 SR
Queue Stats
95W - 93L
1,462 Elo+
Solo
King Arthur
King Arthur
DA-zNoCry
King Arthur
Level 7
God Stats
5W - 1L
1,660 SR
Queue Stats
11W - 8L
1,491 Elo+
Solo
Bellona
Bellona
EHBreezy
Bellona
Level 6
God Stats
22W - 37L
1,138 SR
Queue Stats
36W - 47L
1,267 Elo+
Party 2
Agni
Agni
SwageusGodOfDrip
Agni
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 217L
1,321 Elo+
Party 2
Serqet
Serqet
helpme412
Serqet
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 237L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gipper_12
Hun Batz
10
1 / 6 / 4
7,065
471
2,647
10,179
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Otatop69
Khepri
9
1 / 9 / 2
5,911
394
3,860
10,961
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 7 / 1
8,553
570
9,095
13,113
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
11
1 / 7 / 4
6,973
465
5,617
8,512
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
jacmat0305
Gilgamesh
10
0 / 6 / 0
6,286
419
1,617
9,467
4,640
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 6 / 4
7,801
520
9,845
9,276
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
DA-zNoCry
King Arthur
16
12 / 0 / 2
9,750
650
11,097
10,624
6,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
EHBreezy
Bellona
13
5 / 3 / 7
8,291
553
5,663
9,606
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 2 / 13
8,625
575
7,127
7,868
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
helpme412
Serqet
12
6 / 0 / 10
7,952
530
6,188
8,046
6,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
34
35
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
6
4
0.83
W
King Arthur
DA-zNoCry
King Arthur
12
0
2
13
W
Bellona
EHBreezy
Bellona
5
3
7
2.83
L
Hun Batz
Gipper_12
Hun Batz
1
6
4
0.5
L
Khepri
Otatop69
Khepri
1
9
2
0.22
L
8
7
1
1.21
L
Izanami
1
7
4
0.43
W
8
2
13
7.25
W
Serqet
helpme412
Serqet
6
0
10
11
L
Gilgamesh
jacmat0305
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
39,920
52,232
Taken
45,420
21,019
Mitigated
24,104
7,617
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
9,845
2,989
0
1,966
9,276
3,275
703
5,267
3,957
38,794
0
W
King Arthur
DA-zNoCry
King Arthur
11,097
1,152
0
4,043
10,624
6,443
259
1,386
9,162
0
61,625
W
Bellona
EHBreezy
Bellona
5,663
2,014
0
916
9,606
5,995
0
2,552
7,040
0
46,546
L
Hun Batz
Gipper_12
Hun Batz
2,647
787
0
2,430
10,179
2,894
72
2,072
7,765
0
26,036
L
Khepri
Otatop69
Khepri
3,860
731
0
162
10,961
5,166
361
4,880
5,661
11,644
0
L
9,095
778
104
3,816
13,113
5,552
860
6,481
6,159
39,582
0
L
Izanami
5,617
3,392
234
437
8,512
2,767
585
2,215
5,877
0
31,119
W
7,127
377
270
2,334
7,868
2,391
509
1,722
5,992
42,097
0
W
Serqet
helpme412
Serqet
6,188
1,848
364
836
8,046
6,000
698
1,464
6,314
0
17,497
L
Gilgamesh
jacmat0305
Gilgamesh
1,617
631
0
434
9,467
4,640
0
52
9,375
0
27,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
42,419
284
Minions Killed
395
0
Camps Cleared
0
1,262,242
Distance Traveled
1,414,487
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,801
520
69
5
0
256,992
1
W
King Arthur
9,750
650
134
9
0
298,519
3
W
Bellona
8,291
553
72
5
0
325,441
1
L
Hun Batz
7,065
471
50
3
0
218,079
0
L
Khepri
5,911
394
22
1
0
257,027
1
L
Hades
8,553
570
81
5
0
249,377
0
L
Izanami
6,973
465
70
5
0
238,161
0
W
Agni
8,625
575
93
6
0
258,524
0
W
Serqet
7,952
530
27
2
0
275,011
6
L
Gilgamesh
6,286
419
61
4
0
299,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role