Player Matchup

Gilgamesh
Gilgamesh
FragileAbyss90
Gilgamesh
Level 21
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 4L
898 Elo+
Party 1
Odin
Odin
JetRed Vector
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
898 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TuskedGem911
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 4L
898 Elo+
Party 1
Team Averages
Level 17
1,634 SR
898 Elo+

VS

Team Averages
Level 100
1,355 SR
1,255 Elo+
Anhur
Anhur
Jaqi_XV20
Anhur
Level 125
God Stats
2W - 7L
1,175 SR
Queue Stats
372W - 613L
1,244 Elo+
Party 2
Aphrodite
Aphrodite
QCkeeper7
Aphrodite
Level 86
God Stats
163W - 141L
1,509 SR
Queue Stats
303W - 353L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Shin-Samsara
Ne Zha
Level 88
God Stats
4W - 7L
1,383 SR
Queue Stats
106W - 299L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FragileAbyss90
Gilgamesh
13
5 / 12 / 1
9,894
761
9,509
17,066
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 1 / 0
6,581
506
0
814
273
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TuskedGem911
Ah Muzen Cab
14
2 / 9 / 4
10,018
771
14,721
13,447
5,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jaqi_XV20
Anhur
16
17 / 4 / 4
12,333
949
13,191
14,104
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
QCkeeper7
Aphrodite
14
3 / 2 / 17
10,095
777
6,253
11,900
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
2 / 4 / 11
9,033
695
3,612
10,846
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
22
22
Deaths
10
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FragileAbyss90
Gilgamesh
5
12
1
0.46
W
Anhur
Jaqi_XV20
Anhur
17
4
4
4.75
L
0
1
0
0
W
Aphrodite
QCkeeper7
Aphrodite
3
2
17
5.75
W
Ne Zha
2
4
11
1.88
L
Ah Muzen Cab
TuskedGem911
Ah Muzen Cab
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
23,056
31,327
Taken
36,850
11,515
Mitigated
13,094
4,044
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FragileAbyss90
Gilgamesh
9,509
2,807
0
977
17,066
6,140
0
4,572
12,494
0
28,450
W
Anhur
Jaqi_XV20
Anhur
13,191
6,870
218
477
14,104
4,640
1,394
32
14,072
0
52,494
L
0
0
0
0
814
273
0
0
814
0
360
W
Aphrodite
QCkeeper7
Aphrodite
6,253
770
8,567
7,935
11,900
4,293
654
8
11,892
31,222
0
W
Ne Zha
3,612
1,902
0
1,410
10,846
4,161
1,085
88
10,758
0
33,853
L
Ah Muzen Cab
TuskedGem911
Ah Muzen Cab
14,721
6,511
0
3,067
13,447
5,102
285
1,681
11,766
0
40,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
31,461
98
Minions Killed
198
0
Camps Cleared
0
360,914
Distance Traveled
592,686
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,894
761
43
3
0
170,647
0
W
Anhur
12,333
949
87
7
0
192,276
2
L
Odin
6,581
506
0
0
0
25,418
0
W
Aphrodite
10,095
777
61
5
0
199,849
1
W
Ne Zha
9,033
695
50
4
0
200,561
0
L
Ah Muzen Cab
10,018
771
55
4
0
164,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role