Player Matchup

Athena
Athena
Cadenxa
Athena
Level 97
God Stats
14W - 6L
1,804 SR
Queue Stats
67W - 64L
1,531 Elo+
Party 4
King Arthur
King Arthur
Euphoglenn
King Arthur
Level 127
God Stats
8W - 4L
1,694 SR
Queue Stats
251W - 239L
1,521 Elo+
Party 4
Fenrir
Fenrir
Lucifer__666999
Fenrir
Level 119
God Stats
23W - 13L
1,605 SR
Queue Stats
219W - 215L
1,534 Elo+
Party 3
Raijin
Raijin
SuicideTrapz
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 159L
1,579 Elo+
Party 3
Anhur
Anhur
Wildmanwiser
Anhur
Level 141
God Stats
4W - 4L
1,746 SR
Queue Stats
383W - 363L
1,563 Elo+
Party 4
Team Averages
Level 119
1,670 SR
1,546 Elo+

VS

Team Averages
Level 86
1,564 SR
1,498 Elo+
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
NachProGaming
Ra
Level 101
God Stats
18W - 10L
1,594 SR
Queue Stats
296W - 270L
1,489 Elo+
Party 1
Skadi
Skadi
SuperAngelo-
Skadi
Level 97
God Stats
11W - 8L
1,698 SR
Queue Stats
201W - 187L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
TeslaProgaming
Jormungandr
Level 99
God Stats
7W - 12L
1,527 SR
Queue Stats
257W - 230L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cadenxa
Athena
10
1 / 2 / 2
5,740
522
1,724
6,537
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Euphoglenn
King Arthur
11
1 / 1 / 1
6,372
579
4,786
6,636
3,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
6,100
555
2,323
6,887
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
12
4 / 3 / 1
6,898
627
6,113
5,396
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 2
5,913
538
3,151
5,330
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 3 / 2
6,342
577
4,683
7,946
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
5,617
511
2,952
9,075
3,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 2 / 1
7,354
669
4,612
4,402
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
1 / 1 / 1
4,397
400
2,033
2,272
445
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
TeslaProgaming
Jormungandr
8
1 / 2 / 3
5,184
471
1,994
7,501
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
9
9
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
2
1
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Athena
Cadenxa
Athena
1
2
2
1
W
King Arthur
Euphoglenn
King Arthur
1
1
1
1.5
W
2
1
2
3
L
4
2
1
2.25
W
Raijin
4
3
1
1.5
L
1
1
1
1.5
L
Jormungandr
TeslaProgaming
Jormungandr
1
2
3
1.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,097
Damage
16,274
30,786
Taken
31,196
11,868
Mitigated
10,412
11,707
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,683
3,104
0
1,604
7,946
2,675
0
1,588
6,244
0
34,427
L
Gilgamesh
 
Gilgamesh
2,952
212
0
1,814
9,075
3,486
0
1,655
7,286
0
25,688
W
Athena
Cadenxa
Athena
1,724
646
441
1,754
6,537
2,434
630
1,825
4,456
16,730
0
W
King Arthur
Euphoglenn
King Arthur
4,786
458
0
1,742
6,636
3,761
400
111
6,246
0
34,975
W
2,323
295
0
4,038
6,887
2,404
26
687
6,152
0
24,027
L
4,612
500
269
1,709
4,402
1,490
0
1,895
2,281
37,884
0
W
Raijin
6,113
848
0
1,488
5,396
1,990
604
2,307
2,720
36,322
0
L
2,033
986
0
469
2,272
445
0
309
1,963
0
7,344
L
Jormungandr
TeslaProgaming
Jormungandr
1,994
478
176
1,382
7,501
2,316
0
1,877
5,585
15,788
0
W
3,151
1,330
0
2,244
5,330
1,279
634
1,304
3,970
0
32,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
28,894
297
Minions Killed
288
0
Camps Cleared
0
1,051,201
Distance Traveled
950,229
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,342
577
89
8
0
223,274
2
L
Gilgamesh
5,617
511
62
6
0
209,581
4
W
Athena
5,740
522
30
3
0
230,055
5
W
King Arthur
6,372
579
73
7
0
218,187
3
W
Fenrir
6,100
555
54
5
0
226,328
2
L
Ra
7,354
669
102
9
0
227,916
3
W
Raijin
6,898
627
80
7
0
199,991
3
L
Skadi
4,397
400
14
1
0
71,068
1
L
Jormungandr
5,184
471
21
2
0
218,390
4
W
Anhur
5,913
538
60
5
0
176,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role