Player Matchup

Da Ji
Da Ji
GraceCarries
Da Ji
Level 14
God Stats
12W - 5L
1,617 SR
Queue Stats
261W - 227L
1,564 Elo+
Party 1
King Arthur
King Arthur
Heart XP
King Arthur
Level 84
God Stats
8W - 8L
1,432 SR
Queue Stats
136W - 121L
1,530 Elo+
Party 1
Yemoja
Yemoja
NoMercy161312
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
firebomb57
Kukulkan
Level 18
God Stats
10W - 6L
1,611 SR
Queue Stats
196W - 181L
1,558 Elo+
Party 1
Izanami
Izanami
lizzyvee
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 2
Team Averages
Level 53
1,532 SR
1,497 Elo+

VS

Team Averages
Level 15
1,506 SR
1,484 Elo+
Fenrir
Fenrir
ArcticPiggy
Fenrir
Level 9
God Stats
12W - 10L
1,594 SR
Queue Stats
56W - 45L
1,451 Elo+
Party 3
Persephone
Persephone
CabbageMan5938
Persephone
Level 29
God Stats
16W - 13L
1,465 SR
Queue Stats
353W - 332L
1,417 Elo+
Solo
Olorun
Olorun
Motobig
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,693 Elo+
Party 3
Tiamat
Tiamat
ThICcBOyReD
Tiamat
Level 17
God Stats
20W - 18L
1,520 SR
Queue Stats
65W - 57L
1,377 Elo+
Party 3
Chiron
Chiron
VocalGuava
Chiron
Level 18
God Stats
2W - 5L
1,449 SR
Queue Stats
26W - 27L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 2
10,350
545
14,472
11,197
4,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Heart XP
King Arthur
16
9 / 0 / 3
10,223
538
14,255
18,662
12,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 4
9,466
498
5,061
10,310
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
firebomb57
Kukulkan
19
5 / 0 / 7
11,363
598
4,650
6,469
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
lizzyvee
Izanami
16
4 / 1 / 4
9,519
501
12,244
10,529
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 8 / 0
7,124
375
6,492
14,062
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
CabbageMan5938
Persephone
13
4 / 5 / 0
8,678
457
11,092
10,713
2,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Olorun
Motobig
Olorun
12
1 / 7 / 1
7,908
416
4,965
11,382
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
15
1 / 7 / 0
9,252
487
7,076
12,153
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
VocalGuava
Chiron
13
1 / 5 / 4
8,313
438
5,179
16,414
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
32
Kills
8
8
Deaths
32
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
0
0.13
L
Persephone
CabbageMan5938
Persephone
4
5
0
0.8
W
11
4
2
3
W
King Arthur
Heart XP
King Arthur
9
0
3
10.5
L
Olorun
Motobig
Olorun
1
7
1
0.21
W
3
3
4
1.67
L
Tiamat
1
7
0
0.14
L
Chiron
VocalGuava
Chiron
1
5
4
0.6
W
Kukulkan
firebomb57
Kukulkan
5
0
7
8.5
W
Izanami
lizzyvee
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,682
Damage
34,804
57,167
Taken
64,724
29,556
Mitigated
20,681
11,191
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,492
1,786
0
1,493
14,062
4,794
287
468
13,584
0
26,025
L
Persephone
CabbageMan5938
Persephone
11,092
1,191
381
3,084
10,713
2,682
582
2,586
8,122
45,647
0
W
14,472
4,413
0
198
11,197
4,360
0
3,139
7,906
0
62,641
W
King Arthur
Heart XP
King Arthur
14,255
1,006
0
5,478
18,662
12,182
0
5,209
13,327
0
60,759
L
Olorun
Motobig
Olorun
4,965
2,499
296
3,593
11,382
3,524
1,053
1,222
10,080
32,202
0
W
5,061
1,070
1,266
1,401
10,310
5,581
838
6,814
3,176
17,080
0
L
Tiamat
7,076
1,053
0
2,588
12,153
5,406
42
2,914
9,183
52,857
0
L
Chiron
VocalGuava
Chiron
5,179
1,889
538
7,777
16,414
4,275
426
2,332
13,970
0
42,115
W
Kukulkan
firebomb57
Kukulkan
4,650
883
0
2,110
6,469
2,830
789
2,611
3,638
71,545
0
W
Izanami
lizzyvee
Izanami
12,244
7,887
0
738
10,529
4,603
2,302
4,314
5,987
0
80,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,921
Gold Earned
41,275
526
Minions Killed
384
0
Camps Cleared
0
1,700,910
Distance Traveled
1,603,868
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,124
375
50
3
0
367,569
0
L
Persephone
8,678
457
78
4
0
288,516
2
W
Da Ji
10,350
545
103
5
0
297,468
0
W
King Arthur
10,223
538
96
5
0
390,632
2
L
Olorun
7,908
416
68
4
0
265,935
3
W
Yemoja
9,466
498
36
2
0
333,277
1
L
Tiamat
9,252
487
117
6
0
336,763
7
L
Chiron
8,313
438
71
4
0
345,085
4
W
Kukulkan
11,363
598
159
8
0
353,410
0
W
Izanami
9,519
501
132
7
0
326,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role