Player Matchup

Thor
Thor
Gold V
Abracadabri
Thor
Gold V
Level 62
God Stats
12W - 13L
1,500 SR
Queue Stats
730W - 737L
1,311 MMR
Party 3
Jormungandr
Jormungandr
Silver II
Criss0925
Jormungandr
Silver II
Level 89
God Stats
3W - 1L
1,626 SR
Queue Stats
22W - 26L
1,307 MMR
Party 2
Vulcan
Vulcan
Platinum V
Nehxas
Vulcan
Platinum V
Level 160
God Stats
19W - 20L
1,665 SR
Queue Stats
728W - 728L
1,669 MMR
Party 3
Sobek
Sobek
Gold III
TwistedKJ
Sobek
Gold III
Level 160
God Stats
3W - 1L
1,722 SR
Queue Stats
174W - 170L
1,488 MMR
Solo
Chiron
Chiron
Gold II
sedian26140
Chiron
Gold II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,648 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,603 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,494 SR
1,484 MMR
Serqet
Serqet
Gold III
EmaxLopez
Serqet
Gold III
Level 137
God Stats
8W - 10L
1,473 SR
Queue Stats
284W - 291L
1,459 MMR
Solo
Tyr
Tyr
Gold III
EstiiDG
Tyr
Gold III
Level 126
God Stats
15W - 23L
1,490 SR
Queue Stats
284W - 295L
1,497 MMR
Solo
Ymir
Ymir
Bronze III
MonkeyBelmont
Ymir
Bronze III
Level 138
God Stats
5W - 7L
1,386 SR
Queue Stats
40W - 63L
1,490 MMR
Solo
Ra
Ra
Bronze III
PowerDumper
Ra
Bronze III
Level 32
God Stats
0W - 1L
1,671 SR
Queue Stats
12W - 17L
1,520 MMR
Party 1
Izanami
Izanami
Bronze III
pattywacker
Izanami
Bronze III
Level 69
God Stats
2W - 5L
1,450 SR
Queue Stats
5W - 9L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
10,651
533
7,228
14,150
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Criss0925
Jormungandr
18
2 / 3 / 8
10,967
548
10,765
18,985
19,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Nehxas
Vulcan
18
3 / 0 / 11
11,439
572
15,974
11,213
5,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
TwistedKJ
Sobek
14
3 / 2 / 22
11,530
577
7,041
22,338
25,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
20
23 / 1 / 3
15,133
757
25,869
20,931
9,937
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTsukuyomiAthenaApolloJanus

VS

Bans
GilgameshGuan YuGebArachneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EmaxLopez
Serqet
15
3 / 7 / 1
9,584
479
7,043
21,813
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
17
1 / 3 / 5
10,765
538
14,656
22,392
20,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 7 / 2
8,142
407
7,023
17,163
9,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 7 / 1
9,489
474
9,725
13,086
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
pattywacker
Izanami
15
1 / 9 / 0
9,264
463
8,421
13,584
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
33
Kills
7
8
Deaths
33
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Jormungandr
Criss0925
Jormungandr
2
3
8
2
L
Serqet
EmaxLopez
Serqet
3
7
1
0.5
L
Tyr
1
3
5
1.17
L
1
7
2
0.29
W
Vulcan
Nehxas
Vulcan
3
0
11
8.5
L
1
7
1
0.21
W
Sobek
TwistedKJ
Sobek
3
2
22
7
L
Izanami
pattywacker
Izanami
1
9
0
0.11
W
Chiron
23
1
3
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,877
Damage
46,868
87,617
Taken
88,038
65,450
Mitigated
48,668
40,480
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,228
2,337
0
1,935
14,150
5,731
142
1,835
11,764
0
66,402
W
Jormungandr
Criss0925
Jormungandr
10,765
3,242
0
6,278
18,985
19,167
559
2,844
15,801
74,286
0
L
Serqet
EmaxLopez
Serqet
7,043
1,072
0
3,444
21,813
8,702
0
5,728
15,995
0
48,762
L
Tyr
14,656
3,083
0
9,686
22,392
20,904
0
11,193
10,599
0
76,752
L
7,023
2,398
0
3,312
17,163
9,325
393
8,683
8,450
34,309
2,786
W
Vulcan
Nehxas
Vulcan
15,974
2,493
0
7,091
11,213
5,350
1,137
4,623
5,904
90,922
0
L
9,725
614
1,016
2,455
13,086
5,063
591
6,244
6,782
63,906
0
W
Sobek
TwistedKJ
Sobek
7,041
1,301
0
6,854
22,338
25,265
489
4,525
17,320
20,445
0
L
Izanami
pattywacker
Izanami
8,421
6,288
0
2,094
13,584
4,674
293
1,287
12,272
0
65,771
W
Chiron
25,869
18,986
2,194
16,128
20,931
9,937
3,792
3,473
17,044
0
134,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,720
Gold Earned
47,244
591
Minions Killed
544
0
Camps Cleared
0
1,930,420
Distance Traveled
1,871,899
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,651
533
105
5
0
400,750
8
W
Jormungandr
10,967
548
137
7
0
340,121
3
L
Serqet
9,584
479
87
4
0
395,059
2
L
Tyr
10,765
538
145
7
0
413,999
5
L
Ymir
8,142
407
59
3
0
315,024
1
W
Vulcan
11,439
572
145
7
0
426,471
2
L
Ra
9,489
474
142
7
0
396,619
4
W
Sobek
11,530
577
25
1
0
393,991
7
L
Izanami
9,264
463
111
6
0
351,198
2
W
Chiron
15,133
757
179
9
0
369,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role