Player Matchup

Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
Awesomeness3420
Ra
Silver III
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 118L
878 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
JimmyOOOHHH
Baba Yaga
Silver II
Level 115
God Stats
20W - 21L
1,533 SR
Queue Stats
362W - 352L
897 MMR
Solo
Bacchus
Bacchus
Silver IV
Plainglobe815
Bacchus
Silver IV
Level 156
God Stats
4W - 6L
1,050 SR
Queue Stats
293W - 304L
702 MMR
Solo
Awilix
Awilix
Silver I
monkey nija 534
Awilix
Silver I
Level 105
God Stats
2W - 4L
1,490 SR
Queue Stats
105W - 124L
983 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,415 SR
992 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,516 SR
870 MMR
Apollo
Apollo
Bronze II
Crivelari_18
Apollo
Bronze II
Level 126
God Stats
3W - 8L
1,215 SR
Queue Stats
12W - 23L
893 MMR
Party 2
Aphrodite
Aphrodite
Silver III
FLAMING_WILDBEAN
Aphrodite
Silver III
Level 97
God Stats
0W - 1L
1,695 SR
Queue Stats
153W - 163L
932 MMR
Solo
King Arthur
King Arthur
Silver III
ProfHulk1
King Arthur
Silver III
Level 125
God Stats
3W - 6L
1,515 SR
Queue Stats
154W - 182L
765 MMR
Solo
Ares
Ares
Silver IV
lammsking
Ares
Silver IV
Level 44
God Stats
2W - 9L
1,432 SR
Queue Stats
20W - 36L
869 MMR
Party 2
Fenrir
Fenrir
Silver II
the4hendersons
Fenrir
Silver II
Level 117
God Stats
8W - 5L
1,723 SR
Queue Stats
304W - 317L
893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 1 / 2
6,661
555
7,319
5,995
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 2 / 4
6,320
527
3,946
4,354
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
JimmyOOOHHH
Baba Yaga
13
5 / 1 / 3
7,778
648
7,505
5,270
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
9
2 / 1 / 6
6,325
527
4,189
7,700
4,774
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 3 / 5
6,920
577
6,585
9,028
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaTsukuyomiDanzaburouSetGilgamesh

VS

Bans
Cu ChulainnAnubisNemesisCupidYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 4 / 1
6,413
534
3,573
7,105
2,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
9
1 / 4 / 3
5,859
488
2,583
6,831
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ProfHulk1
King Arthur
10
0 / 4 / 3
5,750
479
3,447
9,548
4,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
0 / 4 / 4
5,632
469
2,428
9,232
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 2 / 1
6,356
530
5,867
9,411
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
8
8
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
2
5
W
2
2
4
2
L
Apollo
3
4
1
0.88
L
Aphrodite
1
4
3
0.63
W
Baba Yaga
JimmyOOOHHH
Baba Yaga
5
1
3
6.5
W
Bacchus
2
1
6
5
L
King Arthur
ProfHulk1
King Arthur
0
4
3
0.38
L
Ares
0
4
4
0.5
W
5
3
5
2.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
17,898
32,347
Taken
42,127
13,447
Mitigated
16,136
10,364
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,319
2,549
221
1,292
5,995
1,714
1,236
1,126
4,869
0
32,077
W
3,946
417
424
794
4,354
1,789
0
1,640
2,714
29,288
0
L
Apollo
3,573
1,965
0
385
7,105
2,189
0
1,641
5,424
0
29,154
L
Aphrodite
2,583
251
667
2,736
6,831
2,358
0
3,266
3,373
28,726
0
W
Baba Yaga
JimmyOOOHHH
Baba Yaga
7,505
390
0
2,204
5,270
2,000
866
635
4,635
47,272
0
W
Bacchus
4,189
628
0
2,580
7,700
4,774
0
710
6,990
13,870
0
L
King Arthur
ProfHulk1
King Arthur
3,447
130
0
1,432
9,548
4,467
0
4,167
5,320
0
33,019
L
Ares
2,428
217
0
1,802
9,232
4,122
0
3,317
5,837
11,572
0
W
6,585
2,260
0
2,849
9,028
3,170
39
900
8,128
0
33,348
L
5,867
894
306
3,797
9,411
3,000
0
2,806
6,533
0
35,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
30,010
294
Minions Killed
277
0
Camps Cleared
0
1,172,551
Distance Traveled
1,106,367
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,661
555
53
4
0
217,516
1
W
Ra
6,320
527
56
5
0
223,136
4
L
Apollo
6,413
534
57
5
0
228,512
3
L
Aphrodite
5,859
488
64
5
0
199,953
3
W
Baba Yaga
7,778
648
100
8
0
235,202
4
W
Bacchus
6,325
527
22
2
0
238,854
3
L
King Arthur
5,750
479
72
6
0
209,052
1
L
Ares
5,632
469
20
2
0
229,410
9
W
Awilix
6,920
577
63
5
0
257,843
0
L
Fenrir
6,356
530
64
5
0
239,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role