Player Matchup

Gilgamesh
Gilgamesh
Grass_hopper6229
Gilgamesh
Level 104
God Stats
17W - 8L
1,809 SR
Queue Stats
321W - 303L
1,432 Elo+
Party 2
Anhur
Anhur
Mad4Money
Anhur
Level 48
God Stats
17W - 14L
1,405 SR
Queue Stats
387W - 342L
1,437 Elo+
Solo
Chang'e
Chang'e
Vulcan_Raven134
Chang'e
Level 68
God Stats
2W - 4L
1,351 SR
Queue Stats
399W - 442L
1,415 Elo+
Party 2
Bakasura
Bakasura
dami13579
Bakasura
Level 34
God Stats
7W - 5L
1,694 SR
Queue Stats
20W - 17L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
dkolt900
Nu Wa
Level 42
God Stats
18W - 16L
1,696 SR
Queue Stats
105W - 110L
1,464 Elo+
Party 2
Team Averages
Level 59
1,591 SR
1,441 Elo+

VS

Team Averages
Level 55
1,474 SR
1,443 Elo+
Danzaburou
Danzaburou
FupaOP
Danzaburou
Level 65
God Stats
26W - 20L
1,533 SR
Queue Stats
54W - 53L
1,446 Elo+
Party 1
Horus
Horus
NthPOWERMAN95
Horus
Level 48
God Stats
11W - 9L
1,868 SR
Queue Stats
432W - 440L
1,390 Elo+
Solo
The Morrigan
The Morrigan
Zudha_US
The Morrigan
Level 89
God Stats
0W - 2L
1,251 SR
Queue Stats
47W - 37L
1,448 Elo+
Party 1
Achilles
Achilles
iChrollos
Achilles
Level 29
God Stats
0W - 2L
1,219 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 1
Arachne
Arachne
thatsmy lamb
Arachne
Level 46
God Stats
4W - 5L
1,501 SR
Queue Stats
57W - 78L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
4 / 2 / 1
9,396
587
7,533
12,217
8,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Mad4Money
Anhur
13
3 / 4 / 2
7,999
500
5,302
11,244
2,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 3
7,039
440
3,714
11,113
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
dami13579
Bakasura
13
3 / 4 / 1
7,842
490
3,866
11,828
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
dkolt900
Nu Wa
13
2 / 5 / 2
7,922
495
8,644
9,759
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FupaOP
Danzaburou
15
7 / 2 / 4
9,278
580
12,465
10,670
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 5
8,179
511
5,584
13,088
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Zudha_US
The Morrigan
14
8 / 4 / 2
8,830
552
11,463
9,805
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
iChrollos
Achilles
14
1 / 3 / 1
7,888
493
2,634
10,143
11,084
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
thatsmy lamb
Arachne
3
0 / 1 / 0
4,847
303
465
1,572
438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
19
19
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FupaOP
Danzaburou
7
2
4
4.5
W
Gilgamesh
4
2
1
2.25
W
Anhur
Mad4Money
Anhur
3
4
2
1
L
3
3
5
1.83
W
1
4
3
0.63
L
The Morrigan
Zudha_US
The Morrigan
8
4
2
2.25
W
Bakasura
dami13579
Bakasura
3
4
1
0.88
W
Nu Wa
dkolt900
Nu Wa
2
5
2
0.6
L
Achilles
iChrollos
Achilles
1
3
1
0.5
L
Arachne
thatsmy lamb
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
32,611
56,161
Taken
45,278
22,285
Mitigated
26,161
18,284
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FupaOP
Danzaburou
12,465
5,826
0
3,713
10,670
3,391
682
3,460
7,133
0
62,368
W
Gilgamesh
7,533
2,175
0
3,294
12,217
8,486
538
320
11,597
0
55,406
W
Anhur
Mad4Money
Anhur
5,302
2,945
0
3,951
11,244
2,897
431
1,531
9,639
0
41,640
L
5,584
2,789
693
4,412
13,088
7,657
96
3,993
8,775
0
28,504
W
3,714
314
1,975
3,941
11,113
3,074
140
1,988
9,019
25,043
0
L
The Morrigan
Zudha_US
The Morrigan
11,463
1,752
0
1,713
9,805
3,591
62
3,688
6,067
55,062
1,091
W
Bakasura
dami13579
Bakasura
3,866
2,413
0
3,868
11,828
5,039
68
2,956
8,730
0
50,077
W
Nu Wa
dkolt900
Nu Wa
8,644
3,148
140
1,115
9,759
2,789
134
4,048
5,413
44,672
0
L
Achilles
iChrollos
Achilles
2,634
314
0
1,875
10,143
11,084
482
446
9,697
0
32,454
L
Arachne
thatsmy lamb
Arachne
465
308
0
101
1,572
438
0
771
801
0
2,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
39,022
421
Minions Killed
286
0
Camps Cleared
0
1,406,192
Distance Traveled
1,126,683
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,278
580
96
6
0
275,391
5
W
Gilgamesh
9,396
587
103
6
0
289,096
3
W
Anhur
7,999
500
86
5
0
267,758
1
L
Horus
8,179
511
36
2
0
292,652
5
W
Chang'e
7,039
440
50
3
0
285,874
3
L
The Morrigan
8,830
552
97
6
0
252,701
3
W
Bakasura
7,842
490
105
7
0
314,284
0
W
Nu Wa
7,922
495
77
5
0
249,180
4
L
Achilles
7,888
493
51
3
0
269,979
0
L
Arachne
4,847
303
6
0
0
35,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role