Player Matchup

Bakasura
Bakasura
Caprisosun
Bakasura
Level 52
God Stats
1W - 0L
1,587 SR
Queue Stats
99W - 59L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
Cloudzz23
Zhong Kui
Level 112
God Stats
1W - 0L
1,718 SR
Queue Stats
82W - 57L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
NightCrawlre
Cernunnos
Level 118
God Stats
5W - 1L
1,485 SR
Queue Stats
111W - 79L
1,432 Elo+
Party 1
Sobek
Sobek
TheAmishParadise
Sobek
Level 128
God Stats
7W - 4L
1,539 SR
Queue Stats
99W - 70L
1,432 Elo+
Party 1
Team Averages
Level 103
1,582 SR
1,456 Elo+

VS

Team Averages
Level 93
1,538 SR
1,475 Elo+
Chang'e
Chang'e
BeeboBoots
Chang'e
Level 103
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 3L
1,547 Elo+
Party 2
Geb
Geb
Cerealduckling8
Geb
Level 88
God Stats
2W - 5L
1,610 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 3
Izanami
Izanami
Novéx
Izanami
Level 96
God Stats
1W - 1L
1,800 SR
Queue Stats
6W - 8L
1,505 Elo+
Party 2
Chiron
Chiron
XxaSsAsSiN23
Chiron
Level 85
God Stats
1W - 5L
1,337 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Caprisosun
Bakasura
20
9 / 5 / 9
14,877
827
11,848
15,800
6,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Cloudzz23
Zhong Kui
18
3 / 6 / 5
12,812
712
9,166
13,490
9,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
NightCrawlre
Cernunnos
20
11 / 1 / 13
15,897
883
30,532
19,044
8,009
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 17
14,910
828
11,938
31,043
37,929
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeeboBoots
Chang'e
18
2 / 10 / 1
12,153
675
12,132
19,572
9,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 5 / 9
12,730
707
9,297
19,197
18,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Novéx
Izanami
19
3 / 8 / 2
13,126
729
13,449
19,605
9,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
20
6 / 6 / 4
13,692
761
16,607
15,336
7,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
29
Kills
14
14
Deaths
29
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BeeboBoots
Chang'e
2
10
1
0.25
W
Bakasura
Caprisosun
Bakasura
9
5
9
2.7
L
3
5
9
1.5
W
Zhong Kui
Cloudzz23
Zhong Kui
3
6
5
0.92
W
Cernunnos
NightCrawlre
Cernunnos
11
1
13
17.5
L
Izanami
Novéx
Izanami
3
8
2
0.5
W
6
2
17
7.25
L
Chiron
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,484
Damage
51,485
79,377
Taken
73,710
61,832
Mitigated
45,293
29,755
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BeeboBoots
Chang'e
12,132
940
1,075
3,578
19,572
9,898
381
5,985
12,712
40,026
0
W
Bakasura
Caprisosun
Bakasura
11,848
8,312
0
2,906
15,800
6,613
780
6,030
9,770
0
49,577
L
9,297
738
0
452
19,197
18,530
0
6,247
12,389
27,515
0
W
Zhong Kui
Cloudzz23
Zhong Kui
9,166
515
0
2,615
13,490
9,281
1,169
2,791
10,699
37,461
0
W
Cernunnos
NightCrawlre
Cernunnos
30,532
19,211
0
9,212
19,044
8,009
6,933
5,302
13,742
0
94,625
L
Izanami
Novéx
Izanami
13,449
8,639
0
2,508
19,605
9,266
2,292
5,407
13,888
0
62,829
W
11,938
499
0
15,022
31,043
37,929
191
8,123
22,920
26,825
0
L
Chiron
16,607
7,615
946
2,592
15,336
7,599
0
4,155
10,272
0
58,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,496
Gold Earned
51,701
278
Minions Killed
286
15
Camps Cleared
7
1,367,449
Distance Traveled
1,137,913
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,153
675
61
3
1
256,492
3
W
Bakasura
14,877
827
73
4
8
377,370
0
L
Geb
12,730
707
19
1
1
317,527
1
W
Zhong Kui
12,812
712
71
4
1
278,466
3
W
Cernunnos
15,897
883
112
6
5
352,899
1
L
Izanami
13,126
729
108
6
2
265,641
3
W
Sobek
14,910
828
22
1
1
358,714
2
L
Chiron
13,692
761
98
5
3
298,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role