Player Matchup

Izanami
Izanami
ChizzoNapoli
Izanami
Level 124
God Stats
45W - 51L
1,561 SR
Queue Stats
557W - 619L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
JodKas
Baron Samedi
Level 119
God Stats
8W - 5L
1,657 SR
Queue Stats
193W - 127L
1,562 Elo+
Party 1
Fafnir
Fafnir
Yistaxx
Fafnir
Level 121
God Stats
1W - 0L
1,667 SR
Queue Stats
56W - 47L
1,550 Elo+
Party 1
Team Averages
Level 121
1,629 SR
1,509 Elo+

VS

Team Averages
Level 96
1,583 SR
1,433 Elo+
Sobek
Sobek
Jresper6
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,313 Elo+
Solo
Anhur
Anhur
Sankrei
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 404L
1,499 Elo+
Party 2
Hades
Hades
VardLock
Hades
Level 115
God Stats
19W - 16L
1,749 SR
Queue Stats
222W - 316L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChizzoNapoli
Izanami
11
6 / 0 / 8
8,370
837
10,743
4,816
1,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JodKas
Baron Samedi
12
6 / 0 / 8
8,436
844
9,828
5,820
2,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Yistaxx
Fafnir
12
3 / 0 / 12
9,030
903
5,033
8,985
8,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jresper6
Sobek
8
0 / 6 / 0
6,413
641
1,248
15,302
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Sankrei
Anhur
9
0 / 3 / 0
6,356
636
3,787
8,831
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
VardLock
Hades
8
0 / 6 / 0
6,026
603
3,124
8,328
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChizzoNapoli
Izanami
6
0
8
10
W
Baron Samedi
JodKas
Baron Samedi
6
0
8
10
L
Sobek
Jresper6
Sobek
0
6
0
0
L
Anhur
Sankrei
Anhur
0
3
0
0
L
Hades
VardLock
Hades
0
6
0
0
W
Fafnir
Yistaxx
Fafnir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
8,159
19,621
Taken
32,461
13,244
Mitigated
15,736
7,362
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChizzoNapoli
Izanami
10,743
7,044
0
0
4,816
1,651
2,166
991
3,825
0
42,930
W
Baron Samedi
JodKas
Baron Samedi
9,828
1,102
1,604
3,191
5,820
2,616
747
1,837
3,983
37,798
0
L
Sobek
Jresper6
Sobek
1,248
238
0
1,730
15,302
9,495
0
5,769
9,533
7,636
0
L
Anhur
Sankrei
Anhur
3,787
1,581
0
1,782
8,831
2,559
0
3,732
5,099
0
27,141
L
Hades
VardLock
Hades
3,124
285
66
804
8,328
3,682
0
5,378
2,950
14,571
0
W
Fafnir
Yistaxx
Fafnir
5,033
1,281
0
2,567
8,985
8,977
409
1,668
7,317
15,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,836
Gold Earned
18,795
131
Minions Killed
79
0
Camps Cleared
0
544,002
Distance Traveled
518,325
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,370
837
62
6
0
175,431
0
W
Baron Samedi
8,436
844
50
5
0
191,630
3
L
Sobek
6,413
641
9
1
0
190,059
2
L
Anhur
6,356
636
43
4
0
169,571
2
L
Hades
6,026
603
27
3
0
158,695
1
W
Fafnir
9,030
903
19
2
0
176,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role