Player Matchup

Bakasura
Bakasura
SirBannedA_Lot
Bakasura
Level 3
God Stats
4W - 0L
1,738 SR
Queue Stats
16W - 14L
1,854 Elo+
Party 1
Rama
Rama
W1RENUT81
Rama
Level 21
God Stats
5W - 1L
1,582 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
beastlyxzxz811
Guan Yu
Level 12
God Stats
1W - 0L
1,806 SR
Queue Stats
4W - 2L
1,805 Elo+
Party 1
Janus
Janus
cripcheck
Janus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
mshepard91
Cabrakan
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 56L
1,555 Elo+
Solo
Team Averages
Level 13
1,625 SR
1,671 Elo+

VS

Team Averages
Level 15
1,574 SR
1,549 Elo+
Ao Kuang
Ao Kuang
Kev Blizzy
Ao Kuang
Level 26
God Stats
2W - 4L
1,719 SR
Queue Stats
268W - 233L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
SPLiPHEE
Gilgamesh
Level 16
God Stats
30W - 23L
1,614 SR
Queue Stats
73W - 69L
1,525 Elo+
Solo
Tyr
Tyr
W__A__M__F
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,434 Elo+
Solo
Thanatos
Thanatos
ZaY_ThEPOTATOE
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Aphrodite
Aphrodite
best_healer_ever
Aphrodite
Level 25
God Stats
29W - 24L
1,538 SR
Queue Stats
77W - 57L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
15 / 0 / 8
13,473
612
21,438
17,281
8,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
17
6 / 2 / 12
11,708
532
10,056
13,290
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 10
11,446
520
8,315
15,160
12,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
cripcheck
Janus
18
8 / 5 / 5
12,458
566
18,504
11,769
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
mshepard91
Cabrakan
14
2 / 6 / 14
10,484
477
8,103
14,893
16,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kev Blizzy
Ao Kuang
15
7 / 9 / 3
10,604
482
10,744
20,663
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
SPLiPHEE
Gilgamesh
17
6 / 4 / 1
11,412
519
13,203
21,245
14,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 7 / 8
8,744
397
9,575
21,215
17,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
10
0 / 8 / 1
7,481
340
2,556
12,110
4,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
14
2 / 9 / 7
9,096
413
14,239
13,140
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
36
Kills
16
16
Deaths
37
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Kev Blizzy
Ao Kuang
7
9
3
0.94
L
Gilgamesh
SPLiPHEE
Gilgamesh
6
4
1
1.63
W
Bakasura
15
0
8
19
W
Rama
6
2
12
6
L
1
7
8
0.71
L
Thanatos
0
8
1
0.06
W
5
3
10
3.33
L
Aphrodite
2
9
7
0.61
W
Janus
cripcheck
Janus
8
5
5
2.1
W
Cabrakan
mshepard91
Cabrakan
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,416
Damage
50,317
72,393
Taken
88,373
47,398
Mitigated
47,742
21,626
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Kev Blizzy
Ao Kuang
10,744
2,574
0
5,096
20,663
7,352
0
8,381
11,186
53,965
0
L
Gilgamesh
SPLiPHEE
Gilgamesh
13,203
3,174
0
2,054
21,245
14,810
628
3,870
16,039
1,639
78,430
W
Bakasura
21,438
14,590
0
5,762
17,281
8,931
1,297
4,102
13,179
0
120,154
W
Rama
10,056
8,720
0
6,348
13,290
5,231
4,162
4,750
8,540
0
78,189
L
9,575
1,971
0
2,057
21,215
17,112
0
4,838
15,000
0
48,709
L
Thanatos
2,556
1,254
0
3,327
12,110
4,025
0
1,960
9,796
0
24,972
W
8,315
314
470
5,526
15,160
12,675
539
3,715
11,445
0
42,693
L
Aphrodite
14,239
486
5,921
3,355
13,140
4,443
0
6,284
5,895
44,084
0
W
Janus
cripcheck
Janus
18,504
999
0
939
11,769
4,530
2,082
5,661
6,108
77,664
0
W
Cabrakan
mshepard91
Cabrakan
8,103
1,650
0
2,581
14,893
16,031
0
7,005
7,888
24,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,569
Gold Earned
47,337
592
Minions Killed
389
0
Camps Cleared
0
2,166,087
Distance Traveled
2,007,873
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,604
482
75
3
0
384,888
0
L
Gilgamesh
11,412
519
138
6
0
398,792
5
W
Bakasura
13,473
612
200
9
0
534,918
2
W
Rama
11,708
532
147
7
0
389,015
2
L
Tyr
8,744
397
57
3
0
425,499
1
L
Thanatos
7,481
340
40
2
0
412,274
0
W
Guan Yu
11,446
520
65
3
0
459,037
1
L
Aphrodite
9,096
413
79
4
0
386,420
2
W
Janus
12,458
566
132
6
0
385,456
0
W
Cabrakan
10,484
477
48
2
0
397,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role