Player Matchup

Merlin
Merlin
AtlantisVyto
Merlin
Level 68
God Stats
0W - 1L
1,713 SR
Queue Stats
32W - 28L
1,392 Elo+
Party 2
Izanami
Izanami
BelonaTeAmo
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 2
Amaterasu
Amaterasu
Gustavodabv
Amaterasu
Level 7
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Renatowolf25
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
lNachol
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 2
Team Averages
Level 17
1,586 SR
1,207 Elo+

VS

Team Averages
Level 16
1,595 SR
1,430 Elo+
Fafnir
Fafnir
Andregame007
Fafnir
Level 26
God Stats
10W - 8L
1,630 SR
Queue Stats
262W - 347L
1,440 Elo+
Party 1
Tiamat
Tiamat
Nickvariado
Tiamat
Level 22
God Stats
7W - 3L
1,847 SR
Queue Stats
207W - 271L
1,307 Elo+
Party 1
Nemesis
Nemesis
Olushen
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Torslans
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
apha_lzmz
Aphrodite
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 142L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 6 / 3
14,859
531
30,807
24,121
9,727
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
BelonaTeAmo
Izanami
15
3 / 8 / 4
10,828
387
11,463
17,024
6,019
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Gustavodabv
Amaterasu
16
1 / 8 / 1
9,987
357
4,800
26,471
11,643
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Renatowolf25
Tsukuyomi
16
1 / 17 / 3
11,034
394
6,823
25,793
7,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
lNachol
Ares
14
2 / 7 / 3
10,404
372
8,627
23,328
18,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
14 / 5 / 6
14,505
518
26,481
25,955
18,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
19
10 / 5 / 3
13,946
498
24,414
18,976
11,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Olushen
Nemesis
5
0 / 2 / 2
8,755
313
138
2,233
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Torslans
Amaterasu
20
17 / 3 / 9
15,916
568
28,047
29,587
24,623
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
apha_lzmz
Aphrodite
20
5 / 3 / 19
14,962
534
15,071
20,294
16,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
17
Kills
46
46
Deaths
18
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fafnir
14
5
6
3.4
L
Merlin
10
6
3
1.92
L
Izanami
BelonaTeAmo
Izanami
3
8
4
0.63
L
Amaterasu
Gustavodabv
Amaterasu
1
8
1
0.19
W
Tiamat
10
5
3
2.3
W
Nemesis
Olushen
Nemesis
0
2
2
0.5
L
Tsukuyomi
Renatowolf25
Tsukuyomi
1
17
3
0.15
W
Amaterasu
Torslans
Amaterasu
17
3
9
7.17
W
Aphrodite
apha_lzmz
Aphrodite
5
3
19
4.83
L
Ares
lNachol
Ares
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,520
Damage
94,151
116,737
Taken
97,045
54,007
Mitigated
70,795
11,280
Healing
44,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
26,481
8,977
182
5,626
25,955
18,145
2,627
11,102
14,593
67,316
0
L
Merlin
30,807
790
0
1,445
24,121
9,727
1,964
14,363
9,758
113,181
0
L
Izanami
BelonaTeAmo
Izanami
11,463
7,531
0
1,791
17,024
6,019
175
11,852
5,172
0
41,987
L
Amaterasu
Gustavodabv
Amaterasu
4,800
1,740
0
4,517
26,471
11,643
0
9,426
17,045
147
43,843
W
Tiamat
24,414
2,237
0
4,792
18,976
11,314
2,121
9,933
8,529
84,034
0
W
Nemesis
Olushen
Nemesis
138
97
0
507
2,233
403
0
107
2,058
0
4,780
L
Tsukuyomi
Renatowolf25
Tsukuyomi
6,823
1,857
0
2,670
25,793
7,972
399
10,598
15,195
0
50,819
W
Amaterasu
Torslans
Amaterasu
28,047
15,951
0
5,001
29,587
24,623
10,652
7,133
22,274
0
110,496
W
Aphrodite
apha_lzmz
Aphrodite
15,071
4,165
15,084
13,498
20,294
16,310
2,039
10,004
10,012
57,194
0
L
Ares
lNachol
Ares
8,627
589
0
857
23,328
18,646
75
19,727
3,601
23,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
68,084
434
Minions Killed
451
0
Camps Cleared
0
2,225,160
Distance Traveled
2,121,386
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,505
518
82
3
0
513,820
0
L
Merlin
14,859
531
179
6
0
457,447
1
L
Izanami
10,828
387
79
3
0
405,550
0
L
Amaterasu
9,987
357
62
2
0
491,219
2
W
Tiamat
13,946
498
136
5
0
456,477
1
W
Nemesis
8,755
313
18
1
0
76,397
1
L
Tsukuyomi
11,034
394
93
3
0
422,880
4
W
Amaterasu
15,916
568
142
5
0
549,975
0
W
Aphrodite
14,962
534
73
3
0
524,717
2
L
Ares
10,404
372
21
1
0
448,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role