Player Matchup

Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FAITHxLEGENDS
Cerberus
Level 158
God Stats
13W - 13L
1,534 SR
Queue Stats
348W - 268L
1,685 Elo+
Solo
Izanami
Izanami
death of lolz
Izanami
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 141
1,511 SR
1,562 Elo+

VS

Team Averages
Level 133
1,911 SR
1,598 Elo+
Xbalanque
Xbalanque
DiabloGudana
Xbalanque
Level 93
God Stats
26W - 19L
1,653 SR
Queue Stats
237W - 210L
1,525 Elo+
Solo
Persephone
Persephone
Dirtyy Rogue
Persephone
Level 159
God Stats
4W - 0L
2,231 SR
Queue Stats
233W - 80L
1,776 Elo+
Solo
Sun Wukong
Sun Wukong
smokenclowns
Sun Wukong
Level 147
God Stats
3W - 6L
1,847 SR
Queue Stats
390W - 472L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 7 / 4
7,783
708
6,017
11,515
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
FAITHxLEGENDS
Cerberus
12
6 / 6 / 1
9,318
847
6,300
16,535
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
10
0 / 8 / 5
7,368
670
5,108
10,975
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DiabloGudana
Xbalanque
14
12 / 2 / 6
10,303
937
14,239
8,983
2,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Dirtyy Rogue
Persephone
13
4 / 1 / 10
9,612
874
12,661
5,264
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
smokenclowns
Sun Wukong
12
5 / 4 / 13
9,330
848
7,015
12,584
9,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
21
21
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
7
4
0.43
W
Xbalanque
DiabloGudana
Xbalanque
12
2
6
7.5
W
Persephone
Dirtyy Rogue
Persephone
4
1
10
9
L
Cerberus
FAITHxLEGENDS
Cerberus
6
6
1
1.08
L
Izanami
0
8
5
0.31
W
Sun Wukong
smokenclowns
Sun Wukong
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
33,915
39,025
Taken
26,831
17,907
Mitigated
14,048
6,516
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,017
613
0
1,194
11,515
3,433
0
4,945
6,260
26,548
0
W
Xbalanque
DiabloGudana
Xbalanque
14,239
5,765
243
1,256
8,983
2,887
2,238
3,789
5,050
0
41,932
W
Persephone
Dirtyy Rogue
Persephone
12,661
460
0
985
5,264
1,442
170
2,964
2,225
38,035
0
L
Cerberus
FAITHxLEGENDS
Cerberus
6,300
575
0
4,357
16,535
11,010
0
4,143
11,754
26,528
0
L
Izanami
5,108
2,890
0
965
10,975
3,464
0
2,951
7,638
0
24,211
W
Sun Wukong
smokenclowns
Sun Wukong
7,015
1,484
0
1,747
12,584
9,719
212
5,279
7,219
0
16,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
29,245
136
Minions Killed
137
0
Camps Cleared
0
535,119
Distance Traveled
588,048
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,783
708
43
4
0
168,874
0
W
Xbalanque
10,303
937
64
6
0
191,400
4
W
Persephone
9,612
874
54
5
0
203,306
1
L
Cerberus
9,318
847
58
5
0
207,911
2
L
Izanami
7,368
670
35
3
0
158,334
0
W
Sun Wukong
9,330
848
19
2
0
193,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role