Player Matchup

Anubis
Anubis
AztecPeel
Anubis
Level 29
God Stats
9W - 10L
1,389 SR
Queue Stats
163W - 169L
1,459 Elo+
Solo
Odin
Odin
Goukons
Odin
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
3W - 12L
1,368 Elo+
Solo
Vamana
Vamana
THOKOSLAYER
Vamana
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
32W - 25L
1,521 Elo+
Party 2
Ravana
Ravana
billymays911
Ravana
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
22W - 13L
1,638 Elo+
Party 2
Athena
Athena
mmhmonkey
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 2
Team Averages
Level 14
1,432 SR
1,478 Elo+

VS

Team Averages
Level 26
1,525 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
Flavious001
Cu Chulainn
Level 25
God Stats
21W - 17L
1,609 SR
Queue Stats
86W - 91L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
KNBrisson
Gilgamesh
Level 24
God Stats
7W - 2L
1,161 SR
Queue Stats
30W - 26L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Okuma Takeo
Heimdallr
Level 29
God Stats
18W - 15L
1,569 SR
Queue Stats
168W - 198L
1,359 Elo+
Solo
Cthulhu
Cthulhu
galaxytagT800
Cthulhu
Level 26
God Stats
2W - 0L
1,786 SR
Queue Stats
158W - 224L
1,429 Elo+
Solo
Nox
Nox
galoo52
Nox
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 144L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AztecPeel
Anubis
18
11 / 8 / 2
12,029
547
13,898
15,555
8,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Goukons
Odin
16
3 / 5 / 2
10,061
457
5,159
11,904
14,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
15
6 / 5 / 3
10,981
499
17,239
22,465
16,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
17
5 / 9 / 9
11,139
506
14,612
15,661
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
mmhmonkey
Athena
15
0 / 6 / 12
9,611
437
3,299
19,437
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Flavious001
Cu Chulainn
17
3 / 5 / 21
11,623
528
13,775
24,181
16,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
KNBrisson
Gilgamesh
18
10 / 2 / 13
12,656
575
17,092
17,128
11,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Okuma Takeo
Heimdallr
19
9 / 5 / 9
12,203
555
15,681
15,394
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
16
0 / 5 / 11
10,284
467
7,945
13,607
4,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nox
19
11 / 8 / 6
12,848
584
12,833
13,602
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
25
Kills
33
33
Deaths
25
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anubis
AztecPeel
Anubis
11
8
2
1.5
W
Cu Chulainn
Flavious001
Cu Chulainn
3
5
21
2.7
L
Odin
Goukons
Odin
3
5
2
0.8
W
Gilgamesh
KNBrisson
Gilgamesh
10
2
13
8.25
W
Heimdallr
Okuma Takeo
Heimdallr
9
5
9
2.7
L
Vamana
6
5
3
1.5
L
Ravana
5
9
9
1.06
W
Cthulhu
0
5
11
1.1
W
Nox
11
8
6
1.75
L
Athena
mmhmonkey
Athena
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,207
Damage
67,326
85,022
Taken
83,912
58,874
Mitigated
43,163
15,196
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AztecPeel
Anubis
13,898
593
0
3,192
15,555
8,507
130
4,612
10,943
81,549
0
W
Cu Chulainn
Flavious001
Cu Chulainn
13,775
2,701
0
5,357
24,181
16,622
1,344
5,286
18,595
6,855
51,712
L
Odin
Goukons
Odin
5,159
1,602
0
347
11,904
14,569
28
1,634
10,270
0
47,803
W
Gilgamesh
KNBrisson
Gilgamesh
17,092
6,278
0
3,344
17,128
11,549
536
2,695
14,313
0
68,656
W
Heimdallr
Okuma Takeo
Heimdallr
15,681
8,104
0
5,534
15,394
6,258
3,868
2,179
13,215
0
71,543
L
Vamana
17,239
7,247
0
5,028
22,465
16,673
0
6,734
15,731
16,208
38,835
L
Ravana
14,612
4,052
0
1,826
15,661
7,122
0
3,370
12,291
0
68,932
W
Cthulhu
7,945
842
0
1,550
13,607
4,412
1,149
5,305
8,278
49,967
0
W
Nox
12,833
1,116
0
1,932
13,602
4,322
1,348
5,817
7,785
61,939
0
L
Athena
mmhmonkey
Athena
3,299
526
0
4,803
19,437
12,003
107
6,405
13,032
21,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,821
Gold Earned
59,614
467
Minions Killed
496
0
Camps Cleared
0
2,116,136
Distance Traveled
1,969,368
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,029
547
161
7
0
331,463
5
W
Cu Chulainn
11,623
528
95
4
0
386,817
3
L
Odin
10,061
457
103
5
0
456,084
0
W
Gilgamesh
12,656
575
97
4
0
456,663
3
W
Heimdallr
12,203
555
104
5
0
420,089
7
L
Vamana
10,981
499
64
3
0
343,110
1
L
Ravana
11,139
506
108
5
0
502,994
0
W
Cthulhu
10,284
467
85
4
0
342,766
0
W
Nox
12,848
584
115
5
0
363,033
4
L
Athena
9,611
437
31
1
0
482,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role