Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Gold II
ChazbeAlpha
Hades
Gold II
Level 156
God Stats
6W - 10L
1,655 SR
Queue Stats
378W - 381L
1,634 MMR
Party 2
Arachne
Arachne
Gold II
EternalMS
Arachne
Gold II
Level 102
God Stats
13W - 11L
1,633 SR
Queue Stats
317W - 319L
1,640 MMR
Party 3
Sobek
Sobek
Gold III
sanfordyeti
Sobek
Gold III
Level 117
God Stats
9W - 11L
1,543 SR
Queue Stats
32W - 40L
1,615 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,566 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,595 SR
1,608 MMR
Artemis
Artemis
Gold V
ASSASSIN7515
Artemis
Gold V
Level 69
God Stats
2W - 0L
1,773 SR
Queue Stats
17W - 13L
1,617 MMR
Solo
Chaac
Chaac
Gold III
FRX Fade
Chaac
Gold III
Level 88
God Stats
10W - 10L
1,661 SR
Queue Stats
325W - 324L
1,584 MMR
Solo
Ymir
Ymir
Gold V
Jc x 999
Ymir
Gold V
Level 147
God Stats
1W - 0L
1,214 SR
Queue Stats
11W - 9L
1,609 MMR
Solo
Poseidon
Poseidon
Platinum III
Penderchart
Poseidon
Platinum III
Level 160
God Stats
25W - 20L
1,636 SR
Queue Stats
637W - 624L
1,732 MMR
Party 1
Guan Yu
Guan Yu
Gold III
TheyCALLmeJRAE
Guan Yu
Gold III
Level 160
God Stats
2W - 0L
1,692 SR
Queue Stats
457W - 454L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
7 / 6 / 2
12,634
549
15,062
25,218
14,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
 
Aphrodite
16
0 / 7 / 0
10,796
469
9,976
19,479
11,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
1 / 2 / 1
10,988
478
4,742
11,320
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
EternalMS
Arachne
20
6 / 5 / 5
12,600
548
11,916
23,636
10,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 4
10,748
467
6,878
21,371
25,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaLokiTiamatGilgameshTsukuyomi

VS

Bans
Cu ChulainnApolloDanzaburouScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ASSASSIN7515
Artemis
19
4 / 7 / 7
12,492
543
11,792
15,775
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
FRX Fade
Chaac
20
4 / 3 / 13
13,159
572
18,108
23,548
22,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
16
3 / 6 / 10
11,845
515
8,331
22,495
28,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
Penderchart
Poseidon
20
5 / 1 / 8
12,939
563
19,359
9,498
4,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 1 / 12
13,331
580
12,104
18,370
12,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
17
Kills
24
24
Deaths
18
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
6
2
1.33
L
Aphrodite
 
Aphrodite
0
7
0
0
W
Artemis
ASSASSIN7515
Artemis
4
7
7
1.07
L
1
2
1
0.75
L
Arachne
EternalMS
Arachne
6
5
5
1.7
W
Chaac
FRX Fade
Chaac
4
3
13
3.5
W
Ymir
3
6
10
1.33
W
Poseidon
Penderchart
Poseidon
5
1
8
9
W
8
1
12
14
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
69,694
101,024
Taken
89,686
68,077
Mitigated
73,769
37,598
Healing
27,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
15,062
7,577
0
6,989
25,218
14,267
4,786
4,527
20,691
0
100,438
L
Aphrodite
 
Aphrodite
9,976
983
856
9,936
19,479
11,194
0
1,953
17,526
68,439
0
W
Artemis
ASSASSIN7515
Artemis
11,792
7,560
0
5,337
15,775
6,280
5,699
909
14,866
0
75,225
L
4,742
1,548
529
3,326
11,320
6,470
1,469
6,160
5,160
60,939
0
L
Arachne
EternalMS
Arachne
11,916
8,808
0
9,233
23,636
10,839
31
9,339
14,297
0
90,864
W
Chaac
FRX Fade
Chaac
18,108
2,098
0
9,011
23,548
22,542
2,189
10,456
13,092
11,200
77,062
W
Ymir
8,331
1,416
0
2,079
22,495
28,543
1,274
3,948
18,547
34,127
0
W
Poseidon
Penderchart
Poseidon
19,359
1,617
0
3,257
9,498
4,151
3,868
2,822
6,676
118,092
0
W
12,104
2,461
2,312
5,404
18,370
12,253
2,119
3,461
14,759
0
79,647
L
6,878
678
0
6,729
21,371
25,307
1,218
8,229
13,142
31,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
63,766
644
Minions Killed
607
0
Camps Cleared
0
1,956,782
Distance Traveled
2,099,896
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,634
549
150
7
0
359,851
0
L
Aphrodite
10,796
469
151
7
0
352,430
1
W
Artemis
12,492
543
117
5
0
358,951
4
L
Hades
10,988
478
140
6
0
392,316
11
L
Arachne
12,600
548
155
7
0
450,669
3
W
Chaac
13,159
572
151
7
0
441,038
4
W
Ymir
11,845
515
30
1
0
382,250
7
W
Poseidon
12,939
563
187
8
0
429,158
1
W
Guan Yu
13,331
580
122
5
0
488,499
1
L
Sobek
10,748
467
48
2
0
401,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role